
Phantom Brigade 2.0 is a cinematic, tactical mech strategy game with a revolutionary timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.57/day in the week to Sep 14 → 4.33/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
The 2.0 update is extensive, transforming nearly every aspect of the game, but the highlights include:
Fully realized pilots – Recruit pilots with over 100 unique pilot traits and abilities which allow for in-depth buildcrafting and synergies with your mechs. With a new recruitment and class specialization system, expansive leveling with varied progression trees, combined with new visual customisation options, you can build your own flavor of deadly (and stylish) ace pilots.
A reworked campaign – New maps, new quests, and new combat scenarios along with fully rebalanced factions ensure you face varied squads with different equipment, armour and unit configurations. You have even more reason to collect new equipment and experiment with different loadouts to take on these new threats.
Completely reimagined overworld – Explore new provinces, varied landscapes and overhauled campaign systems. New liberation and overworld mechanics, new points of interest and events, new province modifiers and improved mission generation provide a varied, constantly evolving environment to encourage players to adapt and overcome.
A HUGE amount of community driven quality of life updates – New salvage and debriefing menus, new mission previews and reward generation, reworked workshop and crafting, improved damage logic and prediction, new options and difficulty settings, comprehensive weapon balancing, subsystem reworks and much more!
Phantom Brigade is a cinematic, tactical mech strategy game with an innovative timeline-based command system. See the future, predict enemy actions, and plot your counterattack on the timeline! Recruit and level up your squad of rebels to retake war-torn Fyrland from the Kaskad occupation.
Cinematic spin on the turn-based genre – Predict enemy movements, orchestrate precisely timed countermeasures, and hit “execute” to watch the physics-based action unfold in real time.
Extensive customization – Featuring a rich customization system, Phantom Brigade enables you to fine-tune the performance of your mechs, install a wide selection of equipment, and access a wealth of cosmetic options. Prepare your squad for any challenge - in style.
An expansive arsenal – Railguns, beam weapons, missiles, energy swords, and more! Rain destruction down upon your homeland’s invaders with weaponry salvaged from each enemy mech you defeat.
Strategic tactical combat – Make high-level tactical decisions on the world map, manage your mobile base, and decide how to apply your limited resources. Take command of your squad in varied missions ranging from sabotage of enemy equipment and convoy ambushes to liberation battles and challenging outpost onslaughts.
Destructible environments – It's not a proper game about giant mechs without destructible buildings! Phantom Brigade allows every square meter of each battle map to be destroyed. Shatter your enemy’s cover and collapse buildings on top of them!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−60% | 4.6Kreviews | 81% | — | $1.5M |
| $29.99 | — | 93% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 866 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's okay. The concept is there, graphics are good, but it does get stale pretty fast. I wouldn't say i regret buying it, but I wouldn't buy it again
Fun enough for the first few hours, but once you see enemies with incendiary weapons you can just uninstall from there, for reals i thought i was only getting one-tapped by them cuz i was on hard, but turning down the difficulty didn't help either, if anyone hits your unit with incendiary weapon, that unit is basically guaranteed to die. Incendiary weapons SERIOUSLY needs to be either nerfed or outright removed.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese
Hours played at review time, across 867 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Cool + fun = good
criminally underrated, i only ever played it after full release, so in cant speak for the development journey, but i havent had this much fun in a single player strategy game in a long while. imagine a rasalhague liberation campagin in battletech, but equipment and upgrades are differend (imo better), and theres a good campaign metagame for repairing battle damage, getting new fancy components, and unlocking crafting blueprints and other bonuses. each turn in battle is played kind of like in slay the spire, where you know exactly what your enemy is going to do, but instead of random card draws you are only limited by how well you equipped and positioned your units, as everything is available to you at any time, for the most part only limited by overheating, just like in battletech (*tho less so ammo, apart from backpack weapons). except unlike battletech, where you play unit by unit, you play in 5 second segments, in which you can see exactly what the enemy is going to do, and adjust your units attacks, movements, and other actions on a timeline like you would sounds in a DAW. its incredibly satisfying to customize your team and perfectly pull off a mission according to intel and adapting to what kind of gear or pilots you have available, which is somewhat random depending on what gear you decide to refurbish or scrap after a fight, and what kind of missions you pick according to their rewards. customization is everywhere, be it pilot classes and their semi-random perks and prestige levels, loot from missions, or even the pretty in-depth character editor that allows you to customize warcraft 3 style animated portraits of your pilots to a surprising degree. there is a story, but from what ive seen so far it mostly serves as a vehicle to add some flavour to the amazing gameplay. ive seen a couple of setpiece scripted battles so far, and so far they have all been refreshing and challenging fun, adding to the solid roguelike mission based gameplay that has decent variety and doesnt overstay its welcome. overall i would highly recommend this game if you like turn based strategy for its lack of fast micromanagement, stress and urgency, but also dislike turn based strategy for its lack of realism and gameification of matters that would work very differently in real time.
Deep strategy and painful decisions. All with edge-of-your-seat mission design.
I loved this game. Great Story. Great Game Design. Great Art. Great Mechs. 10/10 Experience. Borderline triple a quality from a smaller team. I highly recommend it.
Die Idee ist gut, und viele Systeme sind für mich auch gut umgesetzt. Aber ja es fehlen so Kleinigkeiten die mich auf Dauer bei Laune halten. Kleine Cutscenes, oder etwas Story die erzählt wird wenn man Provinzen befreit hat. Die Mechaniken sind gut. Das Mechbasteln und tüfteln wie man die richtige Kombination baut auch. Aber Erzählerisch ist es sehr mau. Da sollte nachgebessert werden. Fehlen tut für mich leider auch eine Sprachausgabe. Ja ich spiele auch alte RPG's ohne Sprachausgabe aber bei einem 3D-Mechgame sollten schon Funksprüche durch die Gegend gehen, oder zumindest der ein der andere Satz fallen. Es sol ja auch gar nicht volle Sprachausgabe sein aber, einfach nur Einheiten bestätigungen. Ist ein kleines Team mit begrenztem Buget, darum ja kann ich es nachvollziehen aber es fehlt halt dadurch auch einfach etwas. Performance war gut soweit, und aussehen tut das ganze toll. Steuerung ist leicht und verständlich. Zum Umfang kann ich noch nichts sagen, ich werde es weiterspielen aber eher so nebenher. Der Preis ist für das was man bekommt aber in Ordnung. Und da die Entwickler ja sehr eifrig dabei sind Sachen zu verbessern, wird eventuell auch mal die Geschichte etwas verbessert. Der Soundtrack ist übrigens sehr gut. Mir gefällt auch das Pilotensystem. Ebenso wie Erschöpfung und Moral. Und das Levelsystem. Beutesystem ist gut umgesetzt. Als Kampfsimulator für Mechs ist es toll. Und wer gerne Tüftelt und Taktik mit einem sehr besonderen Rundensystem mag, der wird hier auch sehr gut bedient, also Ja, ich gebe einen Daumen hoch, aber es ist verbesserungswürdig. Würde sagen so eine 6,5/10
I can't remember the last time I played a game with customization that mattered so much, or one that ran so well. If you like risk management games like Darkest Dungeon or FTL, or if you like games revolving around outplaying your opponent's moves like Inscryption or Frozen Synapse, OR if you like big robots, I can fully recommend Phantom Brigade.
Игр в меха сеттинге мало, а хороших еще меньше. От phantom brigade я получил то, что хотел получить от battletech. Time lapse механика для меня дала какой - то уникальный опыт в tactics играх. Оч органично сделаны все механики. Тут и подумать и погриндить и кайфануть от того что выпала редкая шмотка и поглазеть на зрелищные бои. Ну и сама игра красивая и стильная. Ну в общем какой то лютый КАЙФ господа.
Hidden gem !!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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