
Step into a living illustrated world in a time when Europe is at a crossroads of great religious and political change. Walk in the footsteps of Andreas Maler, a master artist who finds himself in the middle of murders, scandals, and intrigue in the Bavarian Alps.
Modeled estimate, not a reported figure. How we estimate →
About
From Obsidian, this game is a historical narrative-driven game focusing on character development, heavily stylized art, and choice-driven storytelling in early 16th century Bavaria. Players will play as Andreas Maler, a clever illustrator caught up in a series of murders in Tassing and Kiersau Abbey over the course of twenty five years. Players will be responsible for conducting their own investigation to decide the fate of the community, but each decision will have lasting consequences and inexorably draws Andreas closer to the center of an underlying conspiracy.
Experience 16th century Europe as the master artists of the time saw them. Art inspired by great illuminated manuscripts and the earliest printed books becomes a living, breathing world in Pentiment.
Choose different academic and social backgrounds and meet a colorful cast of characters as you discover the stories and secrets that lie within the small Bavarian town of Tassing and nearby Keirsau Abbey.
In an era of great religious and political change, each decision you make can have a profound impact on the community’s future. Find your own way through this turbulent time and see the consequences of your choices play out over generations.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Polish, Portuguese - Brazil, Japanese, Korean, Russian, Simplified Chinese
Engagement
Hours played at review time, across 93 reviews with recorded playtime.
Reviews
Themes across 93 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Peak Josh Sawyer game
Pentiment es un bonito cadáver. Destaca en su trabajo gráfico, lo cual tampoco es un logro en el año 2022. Se estrella en lo fundamental, la narración, es completamente lineal, superficial, anodina, y tiene por añadidura, para rematar la faena, propaganda woke insufrible (Que una monja del siglo XVI te refiera a una de las obras cumbres de la Humanidad como es "La Eneida" como un objeto de consumo heteropatriarcal, es propio de un gañán con serios problemas); lo que logra expulsarte de una posible inmersión.
顶级中世纪推理游戏,后劲超级大 很多灵感来源于翁贝托·埃科的《玫瑰之名》
虽然知道宗教世俗化是一个必然的结果,但是在游玩过程中确实可以理解不同立场人物的观念,也体会到了不同程度的阻力,历史的车轮滚滚向前,我们如何知晓自己跟上与否呢?神圣性体验终究会失去绝对的神格化,更平凡地进入百姓的生活,其实很喜欢所谓“异教徒”的观念,如果基督的权威或神性是无限的,为何我们需要拘泥于红酒或者圣饼去分食祂呢?为什么祂必须依赖于官能体验呢?难道祂就不可以是一种纯粹的精神或者美的体验吗?在这种纯粹性之中,反而存在着最大限度的张力,而人永远无法完全确认自己精神的形态,注定长久漫步于历史的回廊…… 所有关于宗教变迁的过程也算是有趣了,历史是人文本身、是生活本身,随着生活活动的持续,人才诞生了不同了的故事,故事不断演变才产生宗教——这是非常唯物的史观。我尊重个人的信仰,也尊重所有主观的神圣体验,因为我们永远无法完整认知彼此、而信仰存在不可言说性。 历史只是为了让我们在学习的过程中,又一个相对近似客观的事实去依赖,尽管真相永远不唯一,但真相存在。 我们总能生存下去,而活着,就是历史本身。也是文明本身。
震撼心灵的史诗,如果毕业前玩这个游戏应该会对我的论文提供灵感层面的帮助。不同选择带来的蝴蝶效应会影响几代人的命运,却无法逆转时代的洪流。当然交换一下顺序,或许有更乐观的说法。我印象里非常乐观的两个女人是面包店的格雷特和磨粉厂的埃尔泽,她们都很从容温和,当然可能也是因为她们的经济地位相对来说不低,Andreas每次在她们家蹭饭都吃得很好。塔兴的每个角色都有动机、有苦衷、有人性,群像塑造极为出色。无法存档重选让决定更审慎也更接近现实,以后我可能会更加坚定地做决定,不再为说错话或错失良机而懊恼,历史本身就像一幅Pentiment,后人只能透过层层覆盖的痕迹去窥见部分真相,隐迹,渐现,最后才恍然大悟:我去,不早说。塔兴的二周目我将开启狂暴模式,为我流下的泪水复仇(不是)。
"GOAT"
Amazing writing. The pacing is slow, but the story is very well executed
Una barbaridad de juego, la estética es preciosa y la historia muy interesante
.
immersive and well written old school adventure game I love it
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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