
PASS THE FEAR is a roguelite bullet-hell shooter. A catastrophic Witch’s Disaster strikes without warning, and chaotic magic forms the ancient Wall of Storms. Its corruption spreads relentlessly across the island. As a demon hunter trapped within, you must find a way to escape before dawn breaks.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.29/day in the week to Sep 18 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Scraped together mid-escape, this motley crew consists of the Iron Bucket Knight, the Explosive Cutie, the One-Eyed Codger, the Money Whiz, and a mysterious nun picked up by the roadside... Every single one of them is deathly afraid of kicking the bucket, yet they have no choice but to grab their guns and face the fight head-on!
Your mission is to flee the island within 12 hours. But as you reach the coastline,a despair-inducing Storm Wall blocks your path. As the monsters multiply, a dark conspiracy slowly begins to unravel...

Fancy weapons, special Weapon Parts, Relic fusion, Tarot Cards, elemental effects, random events...
Every pickup is another experiment in weapon customization.
Stack up Projectiles and become a "Fireworks Master", or pour everything into a single shot and melt an entire health bar—your weapons, your rules.

[Shatter], [Embarkation], [Growth], [Final Shot], [Disruption]... There is no single right answer—only increasingly outrageous combinations.
Mix and match them to create Transmutation chains, endless Ultimates, looping triggers, exponential damage scaling, and more.
Every time your build comes together, it turns into a wildly satisfying run you will not want to put down.

As you venture deeper, [Character Talents] and [Team Talents] will help you grow ever stronger.
Higher difficulties bring tougher enemies—and better drop rates. They also unlock the unique [Chaos Battle Scar] mode, where every Battle Scar comes with both a boon and a curse. High risk, high reward.
Harness the boons, master the curses, and forge a one-of-a-kind ultimate build that pushes beyond the limits!

Multiplayer has everything you would expect: clutch saves, item swapping, and fighting through tough encounters together...
But the real fun is farming up quietly in the early game, then surging ahead to overtake everyone in damage later!
Check the DPS rankings—who is the true damage king of your squad, and who is the poor soul stuck doing all the thankless work as the team's "support bot"?
Join the Community / Discord!
If you’ve found bugs, want to share suggestions, or just feel like showing off your insanely cool build—our Discord is the best place to do it!
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1453 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
好玩!爱玩!多更新一点,角色吧,还有宠物也赶快端上来,迫不及待了!
I love the game. Wish it was voiced in English but it doesn't really take anything away from the game. Installed in for the first time and ended up playing for 6 hours with friends before I noticed it was 12am.
gutes game
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, Traditional Chinese, English*, Russian, Japanese, Spanish - Latin America, Korean*languages with full audio support
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great co-op, really well optimised. Huge variety of branching builds. Very underrated gem
최적화만되면 너무재밌는 다크판타지인듯
只是淺嘗了一點時間,意外的不錯,畫風舒服,肉鴿設計還不賴,劇情期待DLC的深化和開拓,期待製作組會更新更多有趣的武器和高聯動性的牌組。個人感覺的硬傷就是裝備欄位太少,導致卡組的容錯率和多元性很低,但就游戲發佈到現在時間也不長,很年輕的射擊肉鴿游戲,我還是很看好的。還有希望能給游戲裏内建容易找到的術語詞典,可能這個功能已經存在但我還是找不到所以特別希望詞典能放在方便找到的地方,這對有興趣持續和深度體驗的新玩家很友好。
睡不着 必须评论一下 成长装备纯纯的一坨有成长的必要吗? 余烬为啥是加最终伤害不是直观的物理伤害?护盾有什么鸡毛用?挨一下掉几百 中转站或者说商店 连个测试伤害的机器人都没有 我咋知道我用无限流打几秒或者几分钟能多多少伤害?更傻的是debuff 永远向最后一步移动 特么BOSS弹幕比他妈猪毛都密集 还强行移动咋个躲?啥每秒少百分之一的血 玩着玩着流血都把两条命送完了玩一局一个小时前四十分钟白玩了呗 吞装备也是够奇葩要个橙色药剂是真的难还给那么多成长装备 就不能直接买吞噬石头吗?一次比一次贵不就好了 或者给天赋啊 炉子有什么鸡毛用?我如果拿到了吞噬卡牌 但是没卡牌的情况下炉子确实好用但是占了两个格子 翻滚一下滑行一段距离 我直接喂枪口呗 因为我爱吃子弹 测试的时候那些人都是拖吗?没玩过肉鸽吗?多出来的粉水晶有什么鸡毛用?不该用来禁用物品吗?
fun classic roguelike experience
好玩是好玩 就是属性刷的太高 容易炸
队友刷的太爽? 可以选择朝圣之书,死神之镰,风暴眼,女皇宝箱,配上战车,加启程终点次数的塔罗牌可以让队友和你的游戏卡成ppt
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $2.8M | 10.8K | 97% | $9.99 |