
Manage a hotel and hire employees including Death, a dragon, a Spirit Hunter, and a bioroid maid. Build your wealth through various means and refine your strategies based on the predictions of Oracles. All employees can be romanced depending on your choices.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Welcome to the yard!
In this game, you inherit an long-abandoned villa burdened with dark debts. You’ll manage a hotel and hire diverse employees including Death, a dragon, a Spirit Hunter, and a bioroid maid.Strange guests will arrive, each bearing their own mysterious events. Build your wealth through various methods like mining, adventuring, alchemy, and restaurant management, while adjusting your strategies based on the predictions of Oracles.
*Caution: Consulting Oracles may decrease your sanity level!
The fate of the world will be shaped by your decisions, and your staff may fall for you based on your choices. This game offers up to 23 different endings.
Making money is great!! Making money is joyful!!
What’s that, lose some sanity for the sake of earning money?
This dilapidated villa can be transformed into a luxurious hotel with multiple rooms!
As a boss who’s heartless to customers but kind to your employees, you’ll customize exclusive rooms just for your core team.
Putting aside the facts, this yard is still quite visually appealing
Please hasten to dig through the mine cave and clear the forest.
Kindly expedite the excavation of the mine and forest.
Pay attention to every guest visiting the courtyard and listen to their Oracles to gain extraordinary powers, but be sure to keep your SAN in check to avoid confronting the truth too soon.
If you see a giant cat covered in eyes, please ask the front desk for a sick leave note.
Beyond the hotel lies an expansive forest.
With proper development, it can provide a variety of ingredients for your hotel's restaurant.
Place some indescribable animals and plants in specific containers.
Chop finely.
Add some magical spices from foreign lands.
Incorporate some special minerals.
Maintain the proper flame temperature.
"Are you talking about alchemy or Eastern mystical culinary arts?"
"Both."
The hotel welcomes a variety of business strategies. There’s more than one way to complete the game.
Managing food, for instance, helps you swiftly utilize materials and amass wealth.
Assist the guests in the yard, and in return you’ll receive diverse recipes from around the world.
The auto-listing feature frees up your hands. With just one lovely chef Haa Lou Ling, you can enjoy the capitalist joy of earning money while lying flat. However, your cat form must diligently explore the forest to supply her with abundant ingredients.
Stay on good terms with Yevna the Dragon Alchemist, and she will work diligently in the alchemy workshop to provide you with alchemical products.
As you gradually gain more knowledge, you can level up your alchemy skill to help the workshop produce more alchemical items.
As you gradually gain more wisdom, you can increase your alchemy level and help the workshop produce even more alchemical creations.
Be sure to collect alchemy formulas — they will provide you with key items that help preserve your sanity.
When your alchemy reaches godlike mastery, you can even craft transcendent items, such as the legendary Philosopher's Stone.
Bioroid Maid

One day, you discovered she was once human (???)
Trainee Death

After confessing, "I need to repay 9999 ounces of high-purity souls to the Death Tower," she brandished her scythe.
The "Slaughter" option — turn it on or off?
The Dragon Alchemist

Even though your alchemy skills surpassed hers by the fifth month — yep! — don't tell her. That proud and conceited Dragon Alchemist will turn on you in a heartbeat.
The Spirit Hunter (Chef)

Although her swordsmanship is impressive, she prefers being a chef.
— Regardless, her knife skills are excellent.
In addition, there is a variety of unique NPCs with a wide range of different races, appearances, and personalities. Every character has their own story to discover.
A rich game experience and a fantastical dark world await your exploration.
Sums Steam only; GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.69−30% | 13.8Kreviews | 94% | — | $2.8M |
| $10.99 | 12ratings | 54% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 927 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Contains AI generated art
叠甲,我个人还是很喜欢这款游戏,但不影响我给出差评,希望能给正在观望打算购买的玩家一点点我个人的看法,各位已经入手的玩家就当看个乐。 首先说优点: 1,立绘好看,人设鲜明各具特色。(有谁跟我一样是被封面的小死神骗进来玩的?hh) 2,日常剧情轻松愉快还略带脱线。 然后缺点: 1.游戏的主要玩法是模拟经营但模拟经营这块做的真不好,前期还有点意思,有新鲜感,到了中后期逐渐开始乏味,如果只是单纯想玩一个模拟经营类的游戏大可不选择这款。 2,UI设计水平偏下,部分交换反直觉(在餐厅经营这个子模块更能感受到) 3,一些音效感觉就是随便找的免费素材,塑料感我个人认为偏重。 4,部分剧情谜语人。 5,进剧情时没法保存。 6,基本上只能用鼠标操作,没有快捷键。 7,看似能给游戏提供随机性的神谕系统能提供的加成(神谕)就那几种,达不到常见肉鸽的及格线。 8,如果初次游玩,游戏主线任务会给你一个大大的惊喜(),比方说你正在经营自己旅社,但通常有一天会突然给你派一个主线任务,有些甚至是加急任务,安排不妥当当场暴毙。 总结:如果你只是看重剧情和角色塑造,同时能接受较为无聊的玩法和一些谜语人剧情的话,可以入手,因为这游戏就是披着模拟经营外皮的文子视觉小说加恋爱培养游戏。而更看重游戏性的玩家慎入。最后补一句,小死神真可爱,让我吸吸嘿嘿嘿。
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
| $14.99 |
| — |
| — |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 928 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
没有牛头人,没有逆天运营,简直就是国产旮旯给木之光 特莉波卡可爱捏(
前台小妹天黑后会偷偷进入客人房间。 旅馆厨娘一身侠气应该是为数不多的正常人吧? 那个女仆小姐怎么有点眼熟?我好像吃过她的席? 靠内娘,怎么管账的还会喷火啊? 兄弟们,我的一生如履薄冰,我还能活到对岸吗?
游戏很好玩,小叶子她是能当本喵妻子的女人,小零是能成为妹妹的,特莉波卡是妈妈,耶芙娜是能成为母亲
Yog-Sothoth’s Yard mixes visual novel n sim management together, packed full of Lovecraftian vibes. This weird little hybrid hits so different n fresh, def worth a rec. But the flaws are pretty obvious too. Neither the writing nor the gameplay depth feels properly polished. Story’s got big grand lore behind it, but that stream-of-consciousness style makes it real hard to lock in on the core point. Gameplay-wise, early n mid game’s pretty high pressure, n everything feels super samey with barely any actual logic to it. Art’s straight up gas though, character sprites are fire. Would hit way harder if it had full voice acting.
[h1]「キャラの魅力とシナリオは良いが"ゲーム部分"で足を引っ張られている」[/h1] [b][h3]このゲーム、キャラの魅力は本物だ。[/h3][/b] 本作は公式の日本語が近日中に実装予定であると発表されている。私がプレイした時点ではまだ未実装であったため、有志による日本語化パッチを適用してプレイした。翻訳の質が非常に高く、没入感を損なうことは一切なかった。感謝。トゥルーエンドは到達済み、全エンディング・実績の完全回収は諦めた。理由は後述する。 キャラクター一人ひとりの掘り下げが深く、掘れば掘るほど出てくる過去と動機が、クトゥルフ神話ベースの壮大な世界観と絡み合っていく構成が見事。グラフィックも丁寧で、キャラデザイン・立ち絵・イベントCGいずれもクオリティが高い。音楽も作品の雰囲気によく合っていて良い。 [h3]……で、ここからが本題だ[/h3] シナリオ、グラフィック、キャラ、音楽。 この4本柱が「最高」と言っていいレベルなのに、[b][h3]ゲーム部分が「普通」なのだ。[/h3][/b] ホテル経営、採掘、錬金術、料理、探索。やれることは多い。多いのだが、一つひとつの深みが浅い。「経営シミュレーション」を期待して来ると肩透かしを食らうし、「RPG」として見ても戦略性は薄い。言ってしまえば、シナリオを読み進めるための[strike]作業[/strike]手段、という印象が拭えない。 ……とは言ったものの、正直に白状すると、自分はシミュレーションもノベルゲームもかなりやり込む側の人間だ。それぞれのジャンルに専門的な期待値を持ってしまうからこそ、「ほどよい出来で融合した」本作に物足りなさを感じた部分はある。年に数本ゲームを楽しむくらいのプレイヤーなら、むしろこのバランスが絶妙にちょうどいい可能性は十分ある。 そして何より辛いのが、[b]システム周りの不便さ[/b]だ。 これがノベルパートが多いゲームとは思えない仕様のオンパレードなのである。 [quote]・ノベルパートにセーブ機能がない。選択肢の前でセーブして分岐を試す、という基本中の基本ができない。 ・ノベルパートではセーブもロードもできない。長いイベントを途中で中断する手段がないのだ。 ・テキストの表示速度を変更できない。速読派も熟読派も、開発者が決めた速度に付き合わされる。 ・分岐条件が複雑で、目当てのエンディングに辿り着くには事前の情報収集と準備が不可欠。 ・各行動のたびに細かなスキップできない待ち時間が挟まる。一つひとつは短いが、積もり積もると地味にきつい。[/quote] 23種ものエンディングを用意しておきながら、それを効率的に回収する手段を用意していない。「全ルート見たければ、覚悟を決めろ」と暗に言われている気分だ。冒頭で全エンディング回収を「諦めた」と書いた理由が、これである。 これは批判ではなく、嘆きだ。 素材が一級品なだけに、それを包む器のもどかしさが際立つ。最高の料理を、食べにくい皿で出されている気分とでも言おうか。 [h3]では、買うべきか?[/h3] 難しいことを考える前にひとつ言わせてほしい。ストアページを見て「キャラが可愛い」「概要が面白そう」と思ったなら、その直感で買って大いにアリだ。散々システムに文句を言ったが、キャラクターの魅力はかなりのものがある。それだけでも十分にお釣りがくる。 その上で、もう少し細かく判断したい人のために: [quote][b]✅ こんなプレイヤーにおすすめする:[/b][/quote] [list] [*] ✅ シナリオの質こそがゲームの価値だと信じている人 [*] ✅ クトゥルフ神話×ダークファンタジーの世界観に心躍る人 [*] ✅ 魅力的なキャラクターとの関係性を丁寧に楽しみたい人 [*] ✅ 「ゲーム部分が多少不便でも、物語のためなら耐えられる」という修行僧タイプ [/list] [quote][b]⚠️ こういうプレイヤーは覚悟が必要:[/b][/quote] [list] [*] ⚠️ 経営シミュレーションとしてのゲームプレイを第一に求める人 [*] ⚠️ ノベルゲーの基本機能(セーブ・ロード・テキスト速度調整)がないと耐えられない人 [*] ⚠️ 全エンディング回収を目指すが、攻略情報なしで挑みたい人 [*] ⚠️ 繰り返し作業が苦手な人 [/list] [h3]最後に――本作のクトゥルフはちょっと違う[/h3] ここで一つ、クトゥルフ神話に馴染みが薄い人のために、そしてクトゥルフ好きの人にもあえて補足しておきたい。 そもそもクトゥルフ神話の核にあるのは「宇宙的恐怖(コズミック・ホラー)」だ。端的に言えば、キリスト教的な「神は尊く、世界には秩序がある」という前提に対し、「実はこの宇宙には人間の理解を超えた恐ろしい存在がいて、人類など塵に等しい」と突きつける恐怖の物語。つまりキリスト教文化圏の価値観が土台にあってこそ成り立つ恐怖体系であり、正直なところ日本人にはホラーとしては刺さりにくい。日本のプレイヤーがクトゥルフ作品に惹かれるのは、恐怖そのものより「おどろおどろしい設定と独特の雰囲気が好きかどうか」で判断していることが多いのではないだろうか。 実際、日本でヒットしたクトゥルフ系作品は美少女化、ロボット、獣狩りの夜など、ローカルな味付けで再解釈したものばかりだ。そしてそれらですら、圧倒的上位者に翻弄される人間、という基本構造は概ね踏襲しており、個人レベルでちょっと強い程度がせいぜいという作品が多い。 では本作はどうか。中国発ならではのアレンジが色濃く出ている。世界観はかなり現代的で、科学への信仰が強そうな空気感がある。機関銃が登場し、人間と精霊がともに脅威と戦った歴史があるような描写があり、さらに外なる神の力を「神託」というゲームシステムを通じてプレイヤーがガンガン行使できる。従来のクトゥルフ作品では考えにくい、精霊が味方についたり、上位者の力を能動的に使うという構図は、本作の大きな独自性だ。 一方で、クトゥルフらしさが失われているわけではない。過去・現在・未来が交錯する展開、SAN値の増減によるルート分岐、世界そのものを多層的に見る視点など、コズミック・ホラーの骨格はしっかり組み込まれている。ホラーやグロ表現はかなり控えめなので、ホラーが苦手な人でも概ね大丈夫だと思う。ただし、目玉がたくさん出てくるビジュアルがあるので、視線恐怖症気味の方はその点だけ注意されたい。 [quote]システムには苦しめられた。正直、何度か投げそうにもなった。 だが、このシナリオとキャラクターに出会えたことに後悔はない。むしろ感謝している。 それだけの体験が、この庭園には確かにある。 興味を持ったなら、門は開いている。[/quote]
你的模拟经营游戏性有点松弛,但你的立绘又弥补了这一部分
I'm disappointed with this game, main reason why being that the game contains ai generated images for the backgrounds and sadly I found this out way too late as I was enjoying the game and characters.... I initially bought this game assuming it didn't contain ai-generated content as I simply browsed over the store-page and clicked buy after seeing the trailer. However, I have seen people mentioning that the character sprites and CGs are hand drawn... so it isn't all too gloom and doom. But the fact that the store page doesn't mention the ai usage makes me feel scammed. Now the game itself is not too bad, the gameplay is relatively simple and I enjoyed the story so far (currently at chapter 5). But the english translation is bad, I don't think it's TOO bad as other reviews mentioned as I was able to understand the story and main points, however the mistakes are common and obvious to spot. Speaking of the story, it's not half bad, I think it mostly shines during the character affection stories since I really enjoyed Little Leaf's invitation 1 & invitation 2 story (haven't seen the rest). Now I'm going to give the developers the benefit of the doubt that the story wasn't ai generated, since it's in CN + the english translation could just do it dirty, so they deserve credit for that. I guess the game ultimately comes down to whether you're fine with ai-generated content in the game. I for one, cannot in good faith recommend this game due to the fact that they don't reveal the ai generated information on the storepage. Personal rant: I feel especially bummed that I've spent my weekends playing this game, initially planning on drawing fanart and join the community late after fully finishing the game before finding out the ai-usage. It's 100% on me for not checking the reviews and doing prior research but even still, it makes me feel sick that I spent my money on a rushed product. I REALLY wanted to love this game after seeing the trailer and character designs, and I especially wanted to love it while starting out the game, but it all feels flat and wasted now that the possibility of ai-generated stuff is used in the other aspects of the game. I typically don't write reviews but I absolutely NEEDED to express my disappointment in the game. If you want to take something out from this review, just make sure you don't make the same mistake I made.
[h1]白天:耶芙娜,使用超级拼装! 夜晚:特莉波卡,使用超级拆解![/h1] 1.精彩的克系剧情文风(意外的不留坑,挺带感!)、讨喜的主角人设(立绘差分也可爱)、精美且量大的CG(以及萌的不行的Q版画风),融合后宫Gal与轻量经营玩法,造就了这一部质量极高的国产优秀作品。 2.单周目通关大概在20-30小时,正常游玩大概需要两周目通关,游戏的SL非常简单,整个流程的回合数基本上是溢出的(前提是配合好指南拿到对应神谕组合抽到特别神谕,在头两个月就点出白天黑夜+1行动力的至高神谕,并且确保拿到第5层旅社的至高神谕;以及在35周前做完该做的事,全力以赴搞幻境泡建设;四个探索点100%进度比较恶意占用时间,建议专门弄个存档来做),足够你在建满宅邸、好感全10级的基础上做完绝大多数成就,结局除了资本家也都能靠SL达到(有些提前进入的伪真结局,注意恶名要求)。剩下的都是一些有点恶意的成就,比如四个探索点100%进度和全至高神谕成就。还有就是一定要学会勤快炼金来让电表倒转233 3.游戏最大的缺憾就是没有配音!另外,既然这游戏这么支持SL大法了,那为啥不给视觉小说模式做个SL功能,或者在月末嘉年华结束时给一次存档机会,这样刷至高神谕别提多方便了(我是不是在想Peach 233) 4.游戏的缺点嘛,有的,但基本感觉都在经营建设玩法上,感觉比较单薄,而且全时期都会比较缺诅咒木头和食材。幻境泡100多的房间空位真的吓哭了。 5.原价都超值,没错,超值!赶紧冲(懂得人都懂我极少原价也给出超值的判断XD)!游戏有成就集卡官中,成就难度很低,(隔壁火山的女儿你看看人家!),集换式卡牌挺漂亮的,还有点数商店的表情超可爱~ 6.最后,你们都是我的翅膀!在全知全能的门扉前,换我也会选择毫无留恋的转身,迎接完美结局的呜呜o(╥﹏╥)o 还有就是既然入住咱旅社了,就别问奇怪肉是什么玩意了Kora! [spoiler]欢迎扩列[/spoiler]
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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