
Inspect and process parcels and packages in this parcel inspection simulator! Receive and sort deliveries, examine labels for mistakes, and automate to maximise warehouse efficiency. Upgrade and expand your warehouse to build your parcel empire!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Aug 27 → 2.29/day in the week after.
About
Inspect and process parcels and packages in this parcel inspection simulator! Receive and sort deliveries, examine labels for mistakes, and automate to maximise warehouse efficiency. Upgrade and expand your warehouse to build your parcel empire!

Examine parcel labels for weight, destination, cargo type and more.
Key-in or scan barcodes, and dissect parcels for contraband.
Approve or deny parcels against ever-changing criteria.

Automate label inspections using advanced processing and detection machines.
Increase warehouse throughput using conveyor belts and storage systems.
Build complex systems to maximise warehouse efficiency.

Categorise and store parcels by cargo type and approval status.
Route parcel exports via the correct cargo type and ensure they ship on a suitable day.
Design complex storage and extraction systems with loaders and unloaders.

Expand your warehouse to unlock new delivery bays and receive even more parcels.
Acquire licenses and upgrade your equipment to earn more money per parcel.
Customise your warehouse, inspection table, conveyor belts, storage racks, and much more!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 304 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
In einem Satz: Kann man für den Preis kaufen. Aber: Eine "Simulation" ist das bei weitem nicht. Es ist ein Casual Game. So auf dem Niveau von Supermarkt Simulator. Wenn es ein Simulator wäre, dann wohl eher der Begriff "Turnschuh-Simulator" passen. Denn man ist dauernd am herumrennen. Oder: Die Pakete kommen via LKW soz. als Schüttgut. Sie purzeln einfach aus dem LKW. Nicht auf Paletten oder Rollwagen. Auch das Verladen ist einfach in den LKW "schütten". Warum nicht palettieren? So wie man es in Wirklichkeit macht? Je nach Versandtyp. Die Regale findet man wohl eher im Baumarkt als Kellerregal etc. etc. Messer und Haushaltsreiniger darf man nicht versenden, weil die Böse sind? Das würde wohl Amazon nicht gefallen. Warum nicht eine eigene Kategorie für solche Pakete (mit Frachtpapieren oder ähnlich), anstelle "verboten"? Die Logik im Game muss man nicht verstehen. Ist halt kein Simulator. Man könnte auch Pfandflaschen anstelle Pakte hier sortieren. Es hat eigentlich nicht viel mit Paketen zu tun. Ausser Briefmarke, nen nutzlosen Nummerncode, das Zielland in der Anschrift und (ich lach mich weg) die zum Land gehörende Flagge (wo macht man den so was? Können nicht alle beim Paketdienst lesen?). Also eher Kiddie-Stuff. Auch die Bauteile sind etwas strange: Es gibt ein schnelles gerades Flissbandteil aber alle anderen (Kurven etc.) sind langsam. Ergo: Die Schnellen machen bei vollen Fliessbändern absolut keinen Sinn. Die langsamste Stelle bestimmt den Speed. Also Nutzlos. Ab und zu verschwindet mal ein Paket auf dem Fliessband ("Plopp und einfach weg" also nicht herunter gefallen sondern total weg) oder plötzlich liefert die Sortiermaschine Unfug. Aber das ist kein Problem für mich. Sondern eher die Herausforderung es trotzdem zu schaffen :-) Die verfügbaren Fliessgandteile sind recht begrenzt. Und das absolut tödlich nervigste ist: Platziert man ein Teil, dann ist die Transportrichtung sogut wie immer falsch. Es richtet sich nicht an dem bereits platzierten Teil aus. Auch beim Umpositionieren. Das nervt extrem. So muss man immer alles doppelt kontrollieren. So etwas kann man fast nur absichtlich falsch programmieren, Das Spiel ist nicht dynamisch. D.h. man hat 2 Hallen. Wenn man diese mit Fliessbändern ziehen fertig ist, dann wars das. Empfehlung oder nicht? Wäre ich so 12 Jahre alt, dann wäre es ein tolles Spiel für mich. So aber finde ich es recht tröge. Hübsch gemacht aber ein Zeitkiller weil alles so laaaangsam geht. Keine Abstürze. Schnelle Ladezeiten. Fazit: Ich bin nicht die Zielgruppe für das Game. Aber dennoch gerade so mit Not den Daumen hoch.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 3.33/day in the week to Jul 21 → 13/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Spanish - Spain, Polish, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil, Italian, Japanese, Korean, Russian
Hours played at review time, across 309 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
REALLY love this game. Great for facotry players as well as time management. We need a cat petting achievement. <3
I don't have an in depth review for this game, I'm just commenting my opinion here. I loved it. It is one of the most laid back, casual gaming experiences for something so dull in real life. This was, for me, a very fun and sometimes creative way to play and pass the time. I enjoyed this game a year ago when I first got it and completed it, and I enjoyed it today, a year later, when I played the new expansions and fully completed the achievements. I look forward to more; content for this game or for another game from this developer. :)
Beginning is fun, but when you get the new area it just feels too much like the same grind without much nice innovation or scaling up. Too expensive for what you get
LOVED IT
No me esperaba que el juego fuera tan entretenido, es un pozo de horas. Graficamente no es el no va mas, pero tampoco le hace falta. Lo mejor es que el juego es sencillo, el que se va a complicar la vida es por que quiere y eso esta genial. Empiezas a desbloquear cintas y demas cosas y vuelves a modificar toda la ruta, no tienes porque hacerlo, pero si tienes TOC lo vas a hacer mil veces. Lo recomiendo un monton, mecanicas sencillas y sin presion
The first 'simulator ' game I've played that actually feels like real work. When that buzzer goes off at 5pm and you see how much work you have to do, it feels never ending. Also made me realise that my attention to detail when manually checking the parcels isn't as good as I thought! Then you get automation, which is where the fun starts. At 20 hours, I didn't see my self getting over 30 hours in the game. Warehouse 1 was going well, and I didn't think there was much more to do. Here I am with 86 hours and counting. Warehouse 2 is running well, and I'm back in Warehouse 1 tinkering. I think the country sorter machines need to be upgradeable, and maybe add longer bridges, and a few other junction options. This would help with layout design. All in all though, I've had more fun with this than I originally thought.
Brought as it looked good on you tube but actually playing is unenjoyable If you keep making mistakes it's tracked and a constant reminder how terrible you are at sorting and sending cargo.
Very addicting
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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