
Blockland is a non-linear sandbox game with no set goals, giving players the freedom to design and construct elaborate structures. Styled as a tiny minifigure, players build inside of the virtual world using bricks reminiscent of toy blocks.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Removing the Bedroom map from this game is like removing gm_construct from Garry's Mod.
I started playing Blockland during the summer of 2008. This game to me, defines a large part of my childhood experience with video games, and directly inspired me to continue as a PC gamer. That being said, this is my honest modern review. Blockland is a game out of a completely different era. Although it was updated as late as 2017, really the game is a pre 2010's experience. It created the ground floor for games like Roblox(As a building game for kids) and MineCraft(As an indie game, seriously cannot understate this) People really cannot understand how popular this game was for the PC audience back in the day. Used to be filled with life, community and creativity, but now, all that remains are outdated/lost mods, and an intolerable microscopic community of gate keepers and ideologs. Blockland had a lot of drama, most of which completely predates the modern gaming market. The game is technically, extremely outdated. Graphics, and physics engines are straight out of 09(Besides the lighting updates) I really cannot recommend this game to new players. The only thing left of value is nostalgia. Servers are practically dead, mod support/variety is extremely lacking, and the base game offers very little value beyond building, which itself is also extremely limited. (Think, if you only had Legos, such as solid 1x1, 1x2, plates, etc, from the 1980s to work with) Mods are where this game had it's greatest value. With the death of RTB, and the lack of interest in Glass, most mods were left to the forums which died off when it was abandoned in 2017. Most download links are dead. Some old community members hoard collections of old mods, but as per the gatekeeping, refuse to share or relinquish the files. So yeah, complete shame that Eric Hartman abandoned the project, but after nearly 20 years you can't really blame him. RIP Blockland, you will always be remembered for all the fun shenanigans and all the amazing worlds and servers you created.
I remember when Blockland had a little rivalry with Roblox. I joined the latter in the later months of 2009. Was a more hopeful and optimistic time. Both game engines at the time embodied this strong Lego-like presentation that just so utterly captivated my correspondingly younger self's desire for a sense of scale that was, frankly, beyond anything that I could ever hope to envision with my own Lego collection. It seemed right to hang on to Roblox. It was progressing. It was shiner. New features, new content. Blockland had none of that going for it, it fact it essentially withered out and died not too long after I had long considered it to be not worth the bother as it didn't work on my (then) Windows XP system. Problem was, the man behind Roblox is a snake in human form. Must have done a deal with the devil sometime in the 2020s. Everywhere I look, years after I took something of a long break from it -- no part of it had escaped the Orwellian hellscape that it had become. The entire platform demands for your biometric data in the name of 'safety' to even communicate with other people. Can't even share my freaking creations with anyone anymore. If only it' died' like Blockland. Blockland allows you to talk with other people like how it always had been, and you can absolutely still show off your cool things if you do manage to set up a server and what not. The building is clunky and unintuitive, much contrary to what I prefer what I'm used to in Roblox. But nearly seventeen years after just about everyone had forgotten that there was a little rivalry in suns long forgotten, a prevailing truth has been revealed. Blockland won by sheer virtue of not being managed by that snake.
as alive as it can get for a 20 year old game that was wiped off the mainsteram. There's still plenty of players, especially on weekends during EU late afternoon hours. However it is not a game you could expect to join and immediately find new people anymore.
I used to play this a lot growing up, and although it's still relatively the same 15+ years later, it's a good classic. not a lot of servers nowadays, but still a small dedicated few, probably 50 people at any given moment. Great sandbox game
This game is fun to mess around with the bricks and the items, but the good thing is that we can use add-ons on Blockland, or even build anything! Although, the multiplayer servers are mostly dead, but it's still fun to play for me.
good game, dead multiplayer.
this game is awesome it should not be dead or deing
bruh
BUY NOW
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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