
How far would you go to bring someone back from the dead? Discover the depths that some will go to in this horror-adventure game.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About

Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99−50% | 7.3Kreviews | 95% | — | $3.3M |
| $9.99−50% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 959 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
除了篇幅稍短還有跳臉JUMP SCARE的小小小小缺陷之外 找不到甚麼可以挑剔的地方 我想我只能用『無懈可擊』來稱讚這個遊戲
超级好玩的推理游戏,老铁,要是感觉恐怖就把游戏设置里的音量全都关了,换上维斯塔潘之歌,感觉恐怖的画面遮遮就OK了,其实也不是特别恐怖😋只有一点点很阴间罢了,第二部也通关了,期待第三部😋
如果说人狼村是民俗版狼人杀,那么本作就是民俗版圣杯战争,太有那味儿了,挺有意思的
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.3M | 3.9K | 83% | $24.99 | |
| $3.3M | 6.2K | 91% | $14.99 | |
| $3.3M | 13.1K | 47% | $13.99 | |
| $3.3M | 1.8K | 88% | $34.99 | |
| $3.3M | 6.8K | 80% | $24.99 | |
| $3.3M | 9.3K | 79% | $14.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.7M | 2.7K | 95% | $17.49 | |
| $1.7M | 5.9K | 88% | $12.59 | |
| $343.6K | 1.1K | 95% | $17.99 | |
| $220.8K | 988 | 93% | $19.99 | |
| $38.1K | 82 | 87% | $39.99 | |
| $19.8K | 109 | 73% | $9.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 31: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 2.89/day in the week to Aug 4 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Simplified Chinese, Traditional Chinese
Hours played at review time, across 960 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
多线故事很不错,但是从一开始就可以选择随意咒杀且只是为了路人女子,实在是不合常理…… 复活好友复活儿子这些心态都能理解,复活北斋是几个意思,复活了就能吸他阳气和灵气吗…… 反正日系无厘头吧
Gran juego! Te atrapa de principio a fin. Como todo buen juego de misterio deberia ser. Todas las preguntas podes resolverlas antes de que te den la respuesta pero siempre te atrapa con un plot twist inesperado o, porlomenos, interesante. Si no sos fanatico de los juegos de terror, diria que le des una chance de todas formas si te gusta el formato Novela visual con elementos de point & click. Si bien tiene sus partes de terror, es mas bien un juego de suspenso.
不好玩,傻逼游戏找不同呢?开局就找找,别说什么剧情,找半天找不到!
题材很不错的一部小品,氛围感也很好 主要问题在TE比较草率,但也算能圆
Paranormal horror/mystery VN set in an age of rotary phones and fax machines. I loved it! The cast is quirky but human. You can get a sense of how differently the protagonists view the world from how they describe and think about items and people when examined. The translation is also very competently done. The beginning might make you think there are more branching paths than there really are, so be warned - It's more or less a linear story. But it is a good story!
流程太短了,这点时长就能通关。不推荐原价买,我5折买的觉得勉强能接受才给的好评,不然也是差评。 另外我个人其实很不喜欢这种真结局的设计方式,所有角色的痛苦,情感和成长都被抹去了,很难说真结局的各个角色还是不是我在游玩过程中遇到的那些角色。
先说缺点,没有配音,流程不算长,价格也不便宜,玩到一半时候觉得不会再买下一部了。但是越玩到后面越是觉得精彩,多视角叙事层层推进,丝丝入扣,故事节奏把握很好,剧情演绎的也非常棒。人物立绘也很不错,角色塑造很成功,每个人物都性格分明而且很有人格魅力(要是有配音就更好了),可以算是准神作了,赶上打折果断入手了下一作。
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.