
Immerse yourself in the captivating world of the Cthulhu Mythos with this 2D visual novel game featuring a thrilling TRPG-based experience! Roll the dice and use your skills and luck to escape the abandoned hospital, while experiencing the cosmic terror.
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About






Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Japanese, English, Simplified Chinese, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
This game feels like something Lovecraft would develop if he was a weeb and under the influence of psychedelics. Altogether this was a solid and highly unique experience, although partially tainted by some shortcomings. The general presentation is great. The vibrant art direction with artstyle diversity is praiseworthy and manages to capture the descriptions very well. The music and sound-effects, while not featuring a large variety throughout the game, still success at establishing an immersive and trippy atmosphere. To me, the rather problematic aspect was the story-gameplay distribution and depth; it appears that the studio tried focusing on both story and gameplay instead of prioritizing one of them, yet didn't have sufficient funds to ensure stable quality for everything. The story is genuinely very captivating, plus linked with that unhinged ambience, kept me highly invested. My issue with it was mostly the fact that the storytelling tends to rely on info-dumps rather than slower build-up. Some scenes (including the endings) simply had potential to be made more fleshed out. The narrative itself however was interesting and wonderfully portrayed the madness of the setting. The gameplay is mostly fun with focus on investigation, accompanied by light puzzles and luck-based RNG-events. I enjoyed it and mainly wish the randomized elements would lead to bigger differences within the plot. Something I really appreciate however is the NG+ cheat that gets unlocked for toggling the RNG events, that definitely facilitated ending hunting.
甜品级 一个人可以玩的跑团游戏 打折入合适 就是我骰运实在太差了(._.`)
[h1]你不能在游戏中制造一个“玩家在没有任何错误操作的前提下,存在永远卡关的可能性”的机制[/h1] 省流:游戏作者小时候每吃一口饭都要判定一次送进嘴里的概率,失败的话饭会掉出去,要擦干净掉出来的饭也要判定概率,判定成功后能擦掉多少也要看概率,一顿饭下来一口饭都没吃到全糊衣服上了:) 可能我不是跑团玩法的目标用户,但这个随机概率玩法真的很搞心态。还是那句话,游戏是为了让人通关而不是让人卡关的。平时调查掷骰失败还能圆过去,战斗掷骰失败率还那么高不知道用意何在,打4根柱子来来回回拉锯几十分钟最后给对面仨骰子掷个大的game over了。我为什么不去玩那些按下技能就能直接确确实实打出伤害和治疗的即时动作或回合制呢?退一万步你拿随机概率当特色卖点,抽卡游戏还有大保底呢,假设极端情况脸不好那我是不是一辈子卡在这关过不去了? 以下是朋友听完我吐槽后的感想(已和谐部分过激用词): 16:27:18 只会投骰子的○○做出来就是这个○样 16:27:29 这种对跑团就是0理解 16:27:42 认为跑团就是扔骰子
The story of this game was ok (I think lacking enough setup to become attached to any characters), but the dice mechanic is quite miserable since failing a check doesn't really lead to a more interesting outcome, it just penalizes your sanity or health. The system is horrible. No read/unread skip, no auto mode or text speed, no window controls, poor volume controls, no keybinds, restrictions on even accessing the main menu, inability to go to title screen except between chapters...I don't know why it's lacking so many basic features that every other VN typically has. Added to that is the poor placement of save points, forcing you to repeat these rng battles to see different endings, and the NG+ obvs making you play through several chapters again before the bonuses really help... It's annoying to play. The art is pretty but isn't worth the hassle. I'd only buy this on a steep discount.
really fun ! i like the story so much ! ! i love my new friends ! very cute and love their personalities. i think the protag's personality and story is fun ~ i like this game even more with a guide LOL ! i wish the (best) ending was longer ! the reveal of the images were fun !!!! this art is so pretty yall! i played with a friend and we were very engaged !! we replayed everything just to see the little dialogues !! this was my first time with genuine cthulhu myths !! so interesting ~ i got while on sale (5$) but i like it so much that i believe it's worth full price tbh ! looking forward to playing the sequel if the ai graphics are replaced ?? is real sads, man ! love the work, creator !! <3
好消息:我找到了一个画风还不错而且剧情也挺有内味的跑团游戏。坏消息:怎么骰运也和我平时跑团的时候一样啊😭😭😭😭😭 美术挺好的,ui非常简陋,剧情中规中矩吧。。。(其实比起coctrpg更像coj,两只猫应该是都有分支结局但我骰运太差了一直90+大失败连小boss都打不过,完全进不去结局!...好绝望吧。其实不想点推荐的,但是我想起打某皂学院的时候我骰运更是差劲,难道真是我的问题?我去。
I wish I could push past the flaws and actually play the story, but at is stands, I found myself frustrated within the first 15 minutes. There is no full screen option; there are no settings you can change. Each line of text appears at a very slow pace (I could feel my fingers getting tired from clicking the left mouse button trying to make it go faster). And pretty much 10m in, it starts railroading you into having to do very specific things to advance the story. I want to say that if you can look past it being Itch.io quality hobby VN project, it's worth getting on sale. Or otherwise the dev. can fix some of these things and it'd be worth trying again, even for me.
Storytelling is all over the place, feels like devs crammed everything Cthulhu into this and that makes it feel a bit overloaded. Sometimes less is more. The dice rolls are a nice touch. Art direction is very unique, not exactly my cup of tea but interesting enough, i could go with less pastel tho. Can't really recommend this game in it's entirety but it's too good to not recommend it either. I don't really know what to do here so i'll give it a thumbs up. :3
因为没有中评思考了一会觉得还是偏向不推荐,感觉此游戏最好的点就是美术其他的都相当的草率....克系元素的运用和打开书随便抄了几段自己觉得帅的内容一样让人无力,剧情中规中局挺好猜的也有可能是作者根本没打算藏。结局真的非常非常的随便,这个也是决定不推荐的主要原因,全结局收录后我是以【这就全结束了???】的状态关闭游戏的,给人的感觉真的相当莫名........有种自己玩的是前传或者预告的感觉,作者是不是只脑了大纲就直接端上来了? 最后有猫前期经典后期意味不明这其实是肥■学院吧!
良シナリオ・良キャラクターです。キャラクターに愛着が湧いたので続編もやるつもりです。運ゲーですが周回への配慮もあるっちゃあります。スチルは少ないです。
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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