
Panthalassa is a Point and click Puzzle game set in an underwater alien world. You play as an AI reborn in a highly advanced body they do not recognize. Interface with otherworldly technology and unlock the secrets behind this strange planet.
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About
PANTHALASSA
In Panthalassa, you delve into an alien underwater world where you play as Magellan (aka MAG), an autonomous exploratory submarine who suffers a catastrophic malfunction and awakes anew, reborn in a highly advanced body, in a world they do not recognize. With technology alien to them and new emotions that were not there before.
In this game, you must find out where you are, whose body you inhabit, and if there are any hopes of returning home? There'll be secrets to uncover behind an mysterious civilization and your body's previous inhabitant - you may even find out a bit more than you bargained for.
Panthalassa is inspired by Point adventure games from the 90s and early 2000s. You see the world through the eyes of a machine and must navigate strange user interfaces where the digital and physical worlds clash. You will find new Aquatic Specimens, catalog them, solve puzzles and organically discover hidden information by searching every nook and cranny of this bizarre digital world.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
尽管议题,台词都比较老套,但是整个游戏呈现出一种难以描述的感觉——它不是那种怪异,我一开始以为是 Yoko Redux:Dream 那种孤独的抽离感,或者是老式精神污染游戏,但不是。它整个世界高度逻辑,而且显得非常生机勃勃和丰富。解题过程看起来都非常简单,作者也贴心的进行了引导,但是不知怎么得过程都非常曲折,也许是UI交互,美术和音乐的陌生感造成的十分强烈的注意力剥夺,而且部分引导不完整。总之很怪,对我来说从来没有这样感觉的游戏。 社区反应也很及时。就从独特的UI,美术,音乐,细腻的心理描写,我认为值得试一试。
Weird and wonderful, this kept me engaged the entire playthrough. As an adventure game, an aesthetic experience, a piece of writing, a space to be in - Panthalassa works on multiple levels, and it's a great success on all of them. One of my best experiences of the year. Also the only game that has ever absolved my soul, so that's a bonus.
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Languages: English*, Portuguese - Portugal*, Portuguese - Brazil**languages with full audio support
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Технически это пойнт-и-клик квест, но на деле намного больше: визуал, интерфейс, музыка и атмосфера просто потрясающие. Геймплей довольно разнообразный для квеста, тут тебе и стандартные пойди-принеси, и паззлы, и лабиринт и энциклопедические факты про рыб. Все это подается в совокупности с дизайном под веб 2.0, днб саундтреком, философскими рассуждениями и назойливым компаньоном (хотя последнее для кого-то может быть и минусом). Игра не очень длинная, 4-6 часов, проходится на одном дыхании.
aquapunk aesthetic reveals that constantly have my jaw on the floor, while bringing mechanical substance. facts about ocean creatures and philosophical discussions of the self are a match i didn't crave before now. panthalassa is such a special game.
A beautiful, elegaic little thing. It made me feel things that I can't quite remember the last time a game made me feel. Thank you for sharing this wonderful world with us.
A crash, circuits are melting, the screen is shattered. Just barely you recognize a figure and with the help of an autonomous AI you transfer your programming over to the giant machine since your submarine hub is beyond repair. As you find yourself in a new body, a quick look around shows a foreign world you can't match with your database. A facility so deep underwater. Alien technology with no instructions attached. That's your intro to the beautiful world of Panthalassa. Your character is as clueless as you are. The helpful AI introduces itself as Tetra and while they exist in this place, they can offer little guidance and even less knowledge. This is what leads into the beautiful theme and mystery of Panthalassa. What is this place, where does your new body come from and most of all, how does anything around you operate? You spot a scope that offers a view of the landscape outside the building you inhabit right now. You can make out some tubes, algae and another building, but that's pretty much it. Interacting with the door prompts a round device. Circular buttons with weird symbols. You insert the plug and it opens up. A display on top and a keyboard below it. "Entry No." shows the display but you don't know what any of that means. Left with confusion you press a few buttons, see what they do but you lack the necessary understanding. That's how the first hour will look like. You interact with strange devices that work as alien as they look. Weird shapes, different buttons and dials. A lot of cables, panels and screens. Exploring these, trying out their functions and slowly gathering an understanding is a slow process that feels extremely rewarding once it begins to click. Mind you, the sense of wonder stays throughout the whole game. Understanding the technology is only the first big step to navigating the place. At some point you find yourself mumbling "Ah of course! INSIGNIFICANT means 2 algae and now I need to subtract this from BRIEF and I will gain the code for AGAIN. Then I can use that as offering!" Sounds strange? Yes and I love it. Navigating this alien technology feels like learning its own language. With each new area you encounter new machines and gather more knowledge. The odd interfaces starts to feel like home. The obvious Y2K inspiration with its Frutiger Aero aesthetics makes this hit even harder. There is this sentiment that Frutiger Aero is the future we were promised, the vast and curious digital world that would create a collective and shared wisdom. It's how we envisioned technology to look and feel like. A clear and hopeful vision. A sense of community. This theme of community in Panthalassa is like a red string throughout the whole world building. How can the machines gain a fresh lookout in what seems like stagnation? Does an objective reality exist? Will being able to live in harmony solve all problems or will it create new ones that nobody can answer since that state was never reached before? It makes you crave more of this alien yet magical world. Dive deep into Panthalassa, get lost in between the strange panels and colourful fish to gain a unique experience you should not miss out on. Curious for more indies? Visit my blog: https://freakingindie.com
A charming short game. I don't think I have ever played a point & click adventure that felt as tactile as this one. I really enjoyed the dialogue between the two main characters, as well as the overall atmosphere and underwater theming. The puzzles were sadly the weakest part of the experience for me, they never felt all that challenging. Most of it was just getting information in one place and then typing it in somewhere else with very little engagement required. The exception are the food equations that you solve to attract various sea creatures. This was also not that hard, but writing out the equation on paper, then selecting the food and finding the animals with the scope was very immersive for me and elevated the experience.
pretty fun and looks pretty, i dont play point and click games that much but the puzzles felt not too hard and not too easy so yeah i like it
Really relaxing, unique, and compelling game! I really loved my time with it
Stuffed with spectacular Y2K vibes, PANTHALASSA had enough substance beneath its heaps of style to satisfy me. You play an amnesiac robot point-and-clicking its way across an undersea research facility's many tactile interfaces, solving puzzles that provided me less friction and frustration than I feared. The soundtrack's great, the writing's genuinely thought-provoking and funny, but it's the apps, files, and customizable wallpapers of its little Fake OS desktop that truly won me over. Make sure you go download the free tie-in zinelet that accompanies this!
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Where this game's players are, estimated from review languages.
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