
Orrstead is a relaxing city builder that combines resource management and incremental game mechanics. Unlock technologies, complete quests, and adapt to the changing seasons.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
The game is an idle relaxing city game with no management. I'm not going to spoil much, but there is very little information given on how the game works, but things can be understood from the community posts. Sure the game sucks you in for 1-2 hours but after that you realize there is nothing much left to do. I honestly thought I had bought an early access game, but no, it is a released one. It lacks content. Overall it seems there is a ''correct'' way to play and if you don't, you can't, so it isn't a sandbox.
I was getting close to 2 hours play time, and got really sucked in and wanted to see if theres anything more. There isnt, after 2 hours you get to experience everything the game has to offer and are left with a hunger for more. There just is a point where the exponencial growth abruptly stops and unlike clicker games theres no real reason to keep playing. But it did suck me in.
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Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Too similar to many games like it, and gets stale very quickly. 2 hours in and I feel like I've seen everything it has to offer which is shame because it's very cute and cozy. $12 feels too high for the lack of overall content. It's also very easy to get soft locked with the exponential wisdom costs, unless you're building the same city block to maximize profits, which is not fun.
Finished it within an hour. Not worth the price
I was looking for something very different than this game tried to be I guess, but I did not have a fun time. I feel like I have already seen most everything the game offers in the 90 minutes I played, and despite having tons of people and buildings, the scaling costs don't feel balanced well.
Esse jogo é muito bom, só queria que tivesse um modo livre, tirando isso, perfeito
Good "on the second monitor" type of game
It's not a bad game, but a bit "meh" for this price - very superficial and would be better as a sandbox, rather than getting through the same "unlocking" BS each time you start it. Plus, especially on tiny maps, the tree generator is flawed and often when you are running out of space you simply cannot build new stuff where the trees are, because the trees will respawn the moment they are cut down. After you reach some level it is constantly "build library" or "build tax collector" without any further progress. Some of the mechanics are not explained, or rather they are explained too late (f.e. power plant provides electricity, but why do I need electricity apart from the sawmill?)
It's definitely a chill game. It doesn't take much to be rolling in money (wisdom). The only complaint is I sort of ran out of stuff to do only after a few hours. It's still worth taking a look at.
O jogo é bem relaxante bom pra jogar e passar o tempo enquanto escuta algo
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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