
In a magic age, where dragons ruled and the world of Desola was at the height of its glory, a demonic portal opened its infernal abyss in the shadowlands. The realm was ravaged by Devils & Demons.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Japanese, Korean, Russian, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
С першого погляду помітно, що механіка гри така ж як у багатьох браузерних чи планшетних mmorpg, але в даному випадку це суто нудна однокористувацька гра. Я люблю покрокові стратегії, але у ції грі сюжет гірший ніж у романів в м'якій обкладинці, а геймплей настільки одноманітний, що можна заснути вже на 30-й хвилині гри. Це при тому, що у грі можна відкрити 8 різних героїв і в кожного з них є по 3 активних і 3 пасивних вміння, але толку з того мало. Бестіарій невеликий та й серйозної загрози вороги, зазвичай, не становлять. Я взявся за цю гру лише щоб вбити годинку-другу, коли на роботі немає чим зайнятися, а також хотів першим пройти її на 100%. Проте значну частину ігрового часу вона була у мене звернута в трей =) В грі є досягнення (важкі і потребують багато грінду), але не має колекційних карток =( Оцінюю на 3 з 10! Якщо тобі сподобалася рецензія - підписуйся на [url=https://store.steampowered.com/curator/35407728-Jarlaxe%2527s-Bregan-D%2527aerthe/] Куратора [/url]
Sıra tabanlı taktik savaş oyunu diyerek girdim ama yapılamamış, becerilememiş. Oyuna giriş videosundan sanki bir şeye benzeyeceğini düşünüyorsunuz ama girdikten hemen sonra bana hak verirsiniz. Bomboş ve gereksiz. Boşuna denemenizi önermem.
[h1]Описание:[/h1] Разочарование года (хотя год только начался). Игра затянула не по деццки. Плевать было, что медленно, плевать, что сюжет из пальца для галочки, плевать, что управление под мобилки. Я все это терпел и шел вперед... Пять долгих дней гонял эту игру и продвигался по сюжету надеясь пройти игру... Сегодня прошел миссию и ждал когда смогу проходить дальше... Весь день пинал случайные события и гринд миссии, но ничего нового так и не открылось. Я не понял сюжет так обрывается на Валькирии или это баг игры? Около 30 заданий прошел но ничего нового так и не открылось. Аж плюнуть в морду разработчиков хочется за такое... Столько часов жизни отняли, чтобы в итоге так и не смог пройти игру... Крайне не рекомендую. [h1]Оценка: 1/10[/h1] [h1]Послесловие:[/h1] [quote] Если вам понравился этот обзор добро пожаловать в кураторку [url=https://store.steampowered.com/curator/8114152] К и Ко [/url], там много других, хороших обзоров. [/quote]
Paid $1.00, which is close to the games value. I like destroying evil in video games, so I like it. But it is as barebones mechanically as can be. There are no items or weapons or armor. Like another reviewer said it was/is a mobile . I give it a yes only because I REALLY enjoy defeating evil..
Devils & Demons is a mobile app that's been dumped on Steam as if it was a real PC game (it's not)... it's a cash grab from greedy mobile devs. The game is a very simple "underworld" themed turn based tactical combat/RPG-lite heavily dumbed down for the mobile peasants the game was designed for. Much like the gameplay is incredibly shallow because it's not designed for PC gamers, the technical implementation is likewise deficient for many of the same reasons. From a technical perspective, as a mobile app, this doesn't meet basic minimum requirements that most PC gamers expect as standard. While there are options to change the resolution for the mobile app, all this does is scale up the simplistic 2D art assets used to make the mobile app, which makes little or no difference to the graphics quality. Without any other substantial graphics tweaks, it's not possible for gamers to improve the lacklustre 2D visuals. The mobile app features simplistic 2D graphics, of the type you normally expect to see in low effort mobile apps or even browser games. 3D graphics programming does require a degree of skill and competence and unfortunately not all developers have the budget or talent to deliver this, despite 3D graphics cards hitting the mainstream in the 1990's. Considering this is being evaluated as a PC game, having the graphics phoned in like this isn't going to result in a high quality, visually impressive game that PC gamers are used to seeing. The developers didn't design the mobile app for modern gaming PCs, as such the display resolution caps out at 1080p, a very low resolution that became mainstream back in 2006 and became obsolete when 4K entered the mainstream in 2014. The mobile app simply won't look right on modern gaming displays due to this failure on the part of the developers. The controls can't be customised because the game has such a dumbed down, simplified interface that it's just iPhone screen tapping stuff. The fact that the interface is this dumbed down might be seen as a problem in itself, however... this is a fairly shallow experience if you're the kind of gamer that likes to play games with deep, rich control schemes and interaction. You'll get none of that here. Because this is a mobile app, it carries a number of deliberate design deficiencies. Compromises were made to cater to the iPhones that the mobile app was designed for. These are unfortunate handicaps and limitations that PC gamers shouldn't be forced to accept, but it's evident that PC was an afterthought for the iPhone developers who are to blame for this. The mobile app is deficient as a result of these choices, and would have been so much better without the handicaps that designing games for mobile phones forces upon a game. Once more, mobile devs have made gaming worse for everyone. I didn't spend thousands on building a gaming rig just so I could pretend it's an iPhone. Some of the defects in the mobile app can be attributed to the choice of using the Cocos Creator/Cocos2D game engine/toolset. This is a very poor quality toolset sometimes used by amateur developers as it's free (so they don't have to pay for GameMaker Studio) and doesn't require advanced game development skills, but unfortunately has very limited capabilities (it's arguably worse than GameMaker Studio). Just as you can't make a silk purse out of a sows ear, you can't make a great video game if you use a terrible engine. These technical defects push this mobile app below acceptable standards for any modern PC game. Devils & Demons didn't appeal much to the people who own a copy of the mobile app, either. It has achievements, and they show us a very clear picture that the mobile app didn't really capture any interest from gamers. The most commonly and easily attained achievement is ach_quest_survivor, but only around 38 percent of players bothered to get that far before uninstalling the mobile app. Hardly a success story, gamers just weren't all that interested in the mobile app. Once more we see greedy mobile devs trying to scam PC gamers. On Steam, this is $10 USD, on app stores, it's $3. Mobile devs must learn PC gamers are not here to be gouged, and can't be expected to pay OVER THREE TIMES AS MUCH for a cheap mobile game just because it's been lazily dumped on Steam. This is unacceptable disrespect for PC gamers. Because this is a mobile app, is priced to insult and gouge PC gamers, and because of the other defects, it's impossible to recommend. Just who do they think we are?
Что у нас тут на этот раз?
3/10 cant alt tab out well playing on the slow side you finished the level now take 4 more turns to walk to the exit
Overall this game is very lacking. Most of the game boils down to RNG determining if you are successful and its usually not on your side. Balancing is way off. It marks how difficult a map is based on 1 to 3 skulls. So far I haven't seen any real effect on rating. I've had "very hard maps" be cake walks and "easy" maps be damn near unwinnable. Summoning units are way to powerful. There is no tactics to that. If you see one you either kill off or in 3 turn you are overrun. These things aren't easy to down either. Its a solid 2 turns of your entire team focus firing it down. There are also way too many "surprise attacks". Too many times the map is completely clear of enemies and my character walks past an arbitrary tiles only to have 5 monsters appear out of no where. I have lost several maps because i'm out of AP points and my one character gets jumped by all at once. This leads to a slow trek over large maps, never to use all your ap points. So you don't spawn hidden enemies. Each character has 3 abilities and that is it. There is no customization. Everything else is just slowly increasing the abilities strength. There is no equipment or levels so your character feel very static. There are much better tactical RPG games.
игра интересная
玩后感觉还可以 看了评论比预想高 画面人物都一般 音效还不错 就是款有剧情的回合制游戏
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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