
Build a powerful deck, cast spells on the fly, battle evolving enemies, find game-changing artifacts, make friends or make enemies, just make it to Eden.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 17 → 0.4/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About


Genres
Sums Steam only; Xbox, PlayStation, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.99−60% | 7.7Kreviews | 93% | — | $1.3M |
| $19.99 | 580ratings | 70% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Cool game
Один из самых недоцененных роглайков .
Bastante frenetico y estrategico a su modo, me dio un gusto raro en juegos de tipo rogue like a mi parecer
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Spanish - Spain, Korean, French, German, Japanese, Spanish - Latin America, Traditional Chinese, Turkish, Portuguese - Brazil, Russian +1 more
| $19.99 |
| 402ratings |
| 91% |
| — |
| not modelled |
| $19.99 | 47ratings | 84% | — | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 823 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Good game
I have been playing MMBN for a long time, and this is basically that game series cranked up to 11. It's a really good game for MMBN veterans who were looking for a tougher and more challenging experience, but others might bounce off of it, cuz saying that this game is hard is an understatement. OSFE is definitely a "git gud" kind of game. You will need to understand how each cards synergize with each other, then build your deck around what effects you want to do. Do you want to build a poison deck, a fragile deck, a Flow deck, etc. Although the cards you get after each encounter is random, you can bump up the chances of getting the type of cards you want through the Focus system, which you can select up to two types. That being said, you are fully expected to be able to use those decks in a split second without too much thinking, as if you know your deck inside out, because this game's speed is 5x faster than Battle Network. Enemies move fast, projectiles will litter the screen, and you are expected to attack while dodging all attacks like it's a bullet hell. This diminishes the layer of strategy that Battle Network series is known for, which is an action-strategy game, but in exchange, it makes the action way, way more satisfying. The controls are snappy, the enemy variety is quite big, and the game is short enough for the constant barrage of combat encounters to not overstay their welcome. The highlight though, is the bosses. If you come to this game expecting a MMBN kind of boss fights, this is where you're either disappointed or impressed, because the bosses plays more like a Touhou boss fight rather than anything. They litter your screen with projectiles while still having that classic Mega Man attack pattern legibility. Dying 3 or 4 times is enough for you to study their attack patterns and adapt to it, and they're still manage to have more gimmicks if fought in later stages. Some may not like it, but personally, I find the boss fights to be refreshing change of pace. It definitely feels more "Gunvolt" than "Mega Man" to me in terms of difficulty. All in all, I find this game quite enjoyable. Oh, and it has mod support too. Sad that there's not a lot of mods I can use, but the addition of Battle Network and Star Force cards is quite nice.
unnecessary hard by putting the game for 1.5x speed then it should be.
awessom game. how do i no hit everything :(
존ㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴㄴ나 빨라 눈깔아파
This game is awesome. The concept of the game is amazing, as well as the game play. There are hundreds of abilities you can select as well as a lot of categories for powers. You can also explore different ending boss depending on how you interacted with the previous bosses you defeated. You can collect different skins for characters as well as different starting loadout for them. It takes a lot of time to get the hang of it but it is worth it. 10/10
面白かった。
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $7.6M | 47.9K | 67% | $7.99 | |
| $74.9K | 203 | 61% | $12.99 | |
| $58K | 232 | 71% | $14.99 | |
| $40.3K | 200 | 82% | $9.99 | |
| $29.5K | 133 | 67% | $12.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 2K | 82% | $24.99 | |
| $1.3M | 1.1K | 87% | $49.99 | |
| $1.3M | 6.2K | 78% | $9.99 | |
| $1.3M | 6K | 89% | $14.99 | |
| $1.3M | 1.7K | 76% | $24.99 | |
| $1.3M | 2.3K | 84% | $19.99 |