
Can the game be a symbol of the life? Friends help, doors stop our movement, we must think and resolve difficulties. Is it a game or life?
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian**languages with full audio support
Engagement
Reviews
[h1]向日葵游戏评分:7分(1-10)[/h1] [h1]治愈系益智游戏。[/h1] 游戏的画面和操作都是极简风格,画面虽然简单但不简陋,操作只需要一个键,游戏中的谜题会用一句人生哲理来提示,游戏的音乐听起来也很柔和。游戏包含100多个有趣的关卡,虽然操作方式很简单,但需要玩家眼疾手快,并具备一定的预判能力,实际玩起来还是很有挑战的。 [h1]欢迎大家关注我们的鉴赏家:https://store.steampowered.com/curator/28763059[/h1] [h1]关注微信公众号和头条号“向日葵游戏”获取更多资讯;官方微博:向日葵游戏评测[/h1]
Minimal as Thomas Was Alone, this game is very personal and about everyone at the same time. Small game with simple controls that makes you think about your life. I enjoyed it.
[h1]One Person Story Review By, Z-Nation[/h1] [b]Summary: [/b] One Person Story is a 2D Puzzle Indie that sets you in a Narrative Story Rich platform that you must bounce your player (A Ball) to get to the next level. During your journey through the sets, you'll hear different life stories and learn new things to bring your life story to life. Bounce through this life Indie Casual, to break through different barriers of life while feeling out the environment to find new Adventures that await above. [b]Pros: [/b] [list] [*] Great Sound driven worlds with great Narration and soothing music to keep you going. [*] Has a great variety of different levels that each have a different story to life that make them unique to eachother. [*] Game has a good deal of levels to play through with more and more tracks of life to learn from. [/list] [b]Cons: [/b] [list] [*] There are a few levels that seem to be hit and miss in the way you hit the ball around to avoid objects. I only experienced this a few times but, just a little thing. [*] Having a few more settings for the sound in-game would be nice since it is what drives the game to keep you going. [/list] [b]Final Words: [/b] At the end, One Person Story is a great Indie game the price with a great variety of different levels and a lot of time put into the Narration for each level. There isn't to much to saw about the game since it's straight to the point and doesn't ask for too much in return when it comes to gameplay. [table] [tr] [th]Review[/th] [th]Score[/th] [/tr] [tr] [td]Gameplay[/td] [td]8/10[/td] [/tr] [tr] [td]Sound[/td] [td]9/10[/td] [/tr] [tr] [td]Graphic[/td] [td]8.2/10[/td] [/tr] [/table] https://youtu.be/0xBULDE6Png
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 22 reviews with recorded playtime.
Дошел до 46 уровня, интересно, красиво, затягивает. Несмотря на простое оформление в игре заложен глубокий смысл.
Игра очень атмосферная и затягивает моментально! Рекомендую, кто любит головоломки)
One Person Story - небольшая, но очень душевная аркада, чем-то напоминающая Duet. Горячо рекомендую!
https://youtu.be/-3pAynPynxU Great relaxing Puzzle/ Indie game. You should try this one.
Hell no
[code] [h1]游戏由鉴赏家[url=steampowered.com/curator/28673811 ]杉果点评小分队[/url]提供[/h1] 给游戏选择困难症的玩家指路 成为我们的一员[url=steamcommunity.com/groups/SonkwoClub ]小组首页[/url] 欢迎新朋友[url=https://jq.qq.com/?_wv=1027&k=5zho3zK]点击加入 QQ 群[/url] (。・∀・)ノ゙ [/code] 《一个人的故事》。 游戏本身十分简单,但也十分有效率。简单的操作,娓娓道来的鸡汤。 能感受到作者作为独立游戏制作人的坚持,也能感受到语言的力量。 小建议是,游戏字库貌似不全,游戏字体不能保持统一。 另外一点和优化无关,由于操作的限制,还要强行加上鸡汤,导致一旦我卡关,就不会再有继续游戏的动力。 同理,也不会再去思考所谓关卡设计的精巧。换句话来说作为游戏的游戏性本身较为缺乏,是本作的硬伤。 但我还是给了推荐,毕竟本作的目的不是游戏性,不是么?
I'll give it a positive review BUT... the game is short, really short. Pros: + Nice soundtrack, very soothing. + Nice aeshtetics, simple but it suits the game perfectly. + Easy gameplay, most of the puzzles need good timing or good bounce, no more. Cons: - Again... too short, look my playtime at the time of the review (1.1 hrs), that's it. Neutral: • Some puzzles are too easy; this is not really a bad thing but for people who like puzzles it could be. If the game was at least 50% longer I'd be happy but with its current lenght one ends with a bittersweet taste, so to speak.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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