
Mars has been colonized, and Earth's corporate titans fight to dominate this new market. Competition is fierce in this fast-paced economic RTS from Civilization IV Lead Designer, Soren Johnson.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun and easy to play for just an hour
Do you remember M.U.L.E.? Well, get ready for a fun, updated version!
This is a pretty interesting take on an RTS game. The single player was always a bit lacking for me. Multiplayer (which is apparently now fixed) was interesting but the problem is that this is still a very fast paced RTS so micro is extremely important. It's an interesting mix of genres and very unique so I'm going to recommend it but I would only do so if you plan to play online exclusively (make sure you test it before the refund window since apparently there were service issues recently), and you are prepared for this to be a very fast paced micro heavy RTS.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Solid 8/10. Not bad, but not great either. Haven't had the "urge" to play it after the first 2-3 weeks like I get with other games of this genre. Worth the price of admission.
I really enjoy this game
One of the best economic games in history, and horribly underrated. Offworld Trading Company is a masterclass in game design. It's completely original and absolute fun. There's nothing wrong with violent games, but seeing one that focuses on markets and stocks tickles my brain in just the right way. It also has a very competent AI (not perfect, but certainly not pushovers). Soren Johnsen and Mohawk Games deserve all the praise that this game gets. It's truly brilliant. 10/10, capitalism on Mars, what a beautiful sight.
Quite Fun. Learn a bit about supply and demand, adaptability, and buying out competitors too.
♥♥♥♥♥♥ launcher pushed on me after launch = thumbs down.
This feels like playing a city builder as the CFO rather than the usual COO. This is very much a game about markets and finance rather than engineering and logistics. Tickles my brain in a good way. Strongly recommended for the novelty.
A fun game with lots of different playable factions who play rather differntly. The game itself is a bit hard but worth it
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 5.2K | 42% | $29.99 | |
| $6.1M | 15.1K | 88% | $24.99 | |
| $6.1M | 15.5K | 87% | $19.99 | |
| $6.1M | 12.2K | 74% | $14.99 | |
| $6.1M | 12.4K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.6K | 48 | 67% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.3M | 11.1K | 86% | $24.99 | |
| $19.7M | 15.3K | 78% | $34.99 | |
| $2.9M | 2.9K | 79% | $29.99 |