
Mars has been colonized, and Earth's corporate titans fight to dominate this new market. Competition is fierce in this fast-paced economic RTS from Civilization IV Lead Designer, Soren Johnson.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Sep 7 → 1/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 814 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Do you like doing a bunch of basic arithmetic really fast for 30 minutes straight as a form of recreation? Yeah, me neither.
One of the best economic games in history, and horribly underrated. Offworld Trading Company is a masterclass in game design. It's completely original and absolute fun. There's nothing wrong with violent games, but seeing one that focuses on markets and stocks tickles my brain in just the right way. It also has a very competent AI (not perfect, but certainly not pushovers). Soren Johnsen and Mohawk Games deserve all the praise that this game gets. It's truly brilliant. 10/10, capitalism on Mars, what a beautiful sight.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Spanish - Spain, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
| $29.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 816 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Ehh its pretty fun. Not amazing. I really dislike that the cost of the DLC is entirely disconnected from reality. $100 for DLC in a game I'd say is worth no more than $30? I want to play the DLC, I don't want to pay AAA prices for DLC in a small time little game like this. Devs gotta get their heads out of their asses with those prices.
垄断!饥饿营销!价格围绕着供求关系,当市场需求被过度满足后就连没有过剩的那部分产能都变得一文不值。垄断刚需把价格炒上天才能发大财。然而如果不能垄断AI也会来试图分一杯羹。
♥♥♥♥♥♥ launcher pushed on me after launch = thumbs down.
This feels like playing a city builder as the CFO rather than the usual COO. This is very much a game about markets and finance rather than engineering and logistics. Tickles my brain in a good way. Strongly recommended for the novelty.
It is a nice simulation but has a major fault. At the last stage of the game, when you can buy shares of your opponents or your own the computer buys up the shares without you even getting a chance to see that they are available. It simply buys them even if you spam the purchase button. Whereas you bet for claims or advancements, you get a chance to put in your bet, when it comes to shares you cannot buy them even if you have the money for it. So in the end you are having a fun game until the last stage when the game mechanics simply screw you over by not letting you buy shares in other companies or your own towards the end, because they are sold to the AI instantaneously. So the replay value is totally diminished because you have no chance to a fair game. I would not recommend buying this until this has been fixed.
An actual masterpiece of game design. You never lose because of random events, only the actions of all the players in the game. Predict what others will do based on a million events and you MUST buy low and sell high to win. Play mulitplayer, it's way better than singleplayer (although singleplayer can be fun)
I love it, its been 10 years and I keep coming back to it.
Every game feels super different and its a lot of fun with friends! (you have to use an older version of the game to get multiplayer to work tho)
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $60.6K | 48 | 67% | $29.99 | |
| — | 0 | — | — | |
| — | 0 | — | — | |
| $10.3M | 11.1K | 86% | $24.99 | |
| $19.7M | 17.8K | 79% | $34.99 | |
| $2.9M | 2.9K | 79% | $29.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $6.1M | 14.5K | 90% | $19.99 | |
| $6.1M | 15.1K | 88% | $24.99 | |
| $6.1M | 15.5K | 87% | $19.99 | |
| $6.1M | 12.2K | 74% | $14.99 | |
| $6.1M | 12.4K | 82% | $19.99 | |
| $6.1M | 13.7K | 81% | $14.99 |