
Cut open your destiny with 9 cards! Master strategy in a turn-based roguelike auto-battler. Collect cards and survive battles by utilizing 'placement' and 'linking' mechanics.
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About
Arrange your ideal 9 cards on a page of the magic book!
NOVEMS is an auto-battler deckbuilder where you collect 9 cards to create your own unique build.
Choose, arrange, and entrust—
the cards do the fighting.
You are their master.

In a world where mighty sorcerers clash, forge your ultimate deck.
The key to victory lies in the 3x3 grid of 9 cards you arrange before the battle begins.
Out of countless possibilities, what will you discard, and what will you keep?
Your choices will decide your fate.

Positioning is everything—it holds the key to victory.
Analyze each card’s traits and uncover the most effective arrangement.
Where you place your cards determines their effects, action order, and synergies.
Strategically position your forces—and crush even the mightiest foes!

A card is strong on its own—but even stronger when linked.
By linking with others, a card can unleash its true potential.
Place cards of the same type side by side, or meet special conditions to trigger transformations and effects that are impossible on their own.
Uncover hidden synergies and discover the ultimate combos to overwhelm your enemies!

Wield three distinct magic tomes, each with its own set of cards, and forge your unique strategy.
With over 120 cards and 100+ link cards, every decision shapes your path to victory.
Standing in your way are enemies randomly generated for each encounter.
Arrange your cards, fight your battles, and push forward toward 10 wins.
The cards you choose, the ones you leave behind, and even those you discard—
they all become part of your strategy.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Japanese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
A roguelike card game where you place nine cards and battle enemies in auto-battles. There are an enormous number of possible combos and synergies, making it incredibly fun to come up with different strategies. One of the highlights is that multiple cards can link together in specific layouts to gain powerful bonuses. Planning strategies to defeat overwhelmingly strong enemies is especially engaging. There are many card links, and enjoying the artwork that appears when cards are linked is another big appeal. With six different decks available to play, the game offers plenty of content and is highly recommended.
It’s really fun to discover new combinations and test them on enemies. A few notes: the alchemy grimoire is way too easy, the dragon needs a nerf. And the achievement 'The Truth of Catalyst' is painfully tedious - I got 13 clean wins and unlocked all combos at around 50 catalyst uses, after that it’s just a grind. The UI is a bit janky, but it doesn’t get in the way at all. The art and style are great; the only thing is that the guys with scythes should be redrawn, they’re too easy to confuse with each other. I’d also like to see a challenge like ‘Get 13 clean wins using different combinations’, so players have motivation to discover more strong combinations.
デジタルカードゲームの美味しいところをギュッと詰めたようなゲーム 何十枚ものカードでデッキを組む必要もなく、9枚のカードを配置するだけで手軽に遊ぶことができる 「事前のカード知識」がなくとも、その場で思いついたコンボを試してすぐ結果を得られる そして最大の特徴であるリンクシステム 未発見リンクの効果がわからないのが、もどかしく思えるように感じるが わからないからこそ、自分で組んで試してみたいと思えるし、発見したリンクが強かった時の喜びにつながっていると感じる 「試す」「発見する」楽しさを気軽に味わえる良作だと思うので、是非リンクのネタバレなしで新鮮に遊んでほしい
artwork, sound design, card variety, gameplay, basically everything about this game is top-notch, the only issue it has is that some cards suffer from bad description, where its not clear what they do, sometimes "previous card" and "card behind" are used but the corresponding effect of the card is not the one being described. i think its because the devs are chinese and there is a pretty significant language barrier. 9/10.
カード配置の戦略が光るローグライクのカードゲーム 9戦目まではサクサク進むけど、10戦目からの強敵は手強く考えないとクリアできない カード集めながらリンクのシナジーを考えるのがめっちゃ楽しい 組み合わせがバッチリ決まった時の爽快感は最高
전장류 게임인데 영구적인 유닛성장은 거의 없고 특정 유닛을 모양맞춰서 배치하면 성능이 변하는 링크를 맞춰서 차근차근 테크트리를 올리는 게임 카드조합하는 맛도 있고 한판도 짧아서 시원시원하게 할수는있는데 쌀먹카드가 극히 드물고 고레어 유닛을 뽑기위해서 적극적으로 할 수 있는 수단(렙업)이 없는데 카드수는 드럽게 많다보니 원하는 조합맞추기 힘들다 범위공격 유닛의 가치가 지나치게 높은거도 문제라면 문제
ローグライトらしく引き運を試すゲームではあるのだけれど リンクと言う組み合わせが実際に組み合わせてみないと効果がわからない というつくりになっているので、 組み合わせを探索する という別ベクトルの楽しみ方も含まれているのが面白い。 強くなるためにカードやリンクの探索をするという流れが出来ていて、その2つがうまく馴染んでるのが見事。 デッキも初期含めて5つという奥深さもすごい。
リンクシステムがとても面白い。 新デッキが来るたびに全リンク試したくなる 1バトル目だけは、かなりの運ゲーになるのはご愛敬
really enjoyed it and highly addictive i look forward to DLC suprised
原价不值 打折可以考虑 (还以为是新更新 结果是前面3本的卡合一起 也没新链接 新机制 搞笑更新
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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