
Stranded in a strange galaxy, you must fight for survival using only your wits, your ship, and your party planning robot companion Matey. Explore the universe, befriend bizarre aliens, and blast through hordes of monsters as you endeavor to find a way home.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
About
No Way Home is a twin-stick shooter adventure set in a hostile far flung part of the universe filled with danger at every turn. Outgun enemies in tense skirmishes, take on dangerous mercenary missions, loot bigger and better weapons, and explore a huge starmap in search of answers and a way home.
[Note: the game has nothing to do with a certain superhero movie. We had the name first!]
Fast-paced twin stick combat in large open environments
Chaotic and sprawling firefights require tactical use of cover, positioning, and timing
A regenerating shield allows a buffer to get in the fray, trade hits, and move around the environment strategically
Loot new weapons and ship components as random drops from encounters, creating your own build and play-style over time
Procedural world generation with hand-crafted encounters throughout
No permadeath, classic adventure format with zone respawning
Quick-loop arcade modes to unlock
From the team that brought you Moving Out 1 & 2, Death Squared, Thumb Drift and One More Line, RISK: Global Domination and many others.
A rich story mode set across a huge universe with voice acting
Stunning hand-drawn artwork
50+ weapons to loot, craft and upgrade
Over 100 unique enemies to battle
Complete missions or explore freely and forge your own path
Fight huge bosses for rare loot drops (updated for this release)
Procedural universe creates unique layouts per game
Outfit your ship with the gear that suits your playstyle
Full controller support
Ship skins to unlock via arcade minigames
Daily Challenge - run and gun for daily glory with a new mega weapon every day


Art direction & world by Scott Vanden Bosch
Story by Mike Rosenthal
Voiced by Mick Lauer (RicePirate) and Cassie Ewulu
Original music by Brad Gentle

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $9.99 | 88reviews | 90% | — | $20.1K |
| Free | 111ratings | 83% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1] Ich will nach Hause[/h1] Stellt Euch vor, Euer Schiff explodiert, ihr überlebt in einem kleinem Raumschiff und befindet Euch mitten im Weltall, ohne eine Ahnung, wie ihr zu Erde zurückkommt. So in etwa ergeht es unserer Heldin des Spiels. In einem kleinen Raumschiff unterwegs, begleitet von einem Roboter, erkundet sie den Abschnitt des Alls, in dem sie gelandet ist. Dabei lernt sie allerlei schräge Charakter kennen, erledigt teils recht witzige Aufträge und ballert sich ständig den Weg frei. https://steamcommunity.com/sharedfiles/filedetails/?id=3648508631 Ja, Schießen ist ein großer Bestandteil des Spiels, schließlich ist „No Way Home“ ein waschechter Twinstick-Shooter. Und Gegner sind der Dame ständig auf den Fersen. Um sich gegen diese zu wehren, stattet sich unsere Protagonistin mit immer besseren Wummen aus. Das funktioniert auf unterschiedliche Weise: Entweder sie lässt für Ressourcen und Geld neue Waffen in der Werkstatt bauen (von denen es viele unterschiedliche gibt, die sich auch zum Teil auch in der Benutzung unterscheiden), sie erbeutet neue Waffen von erledigten Gegnern, oder sie verbessert die schon ausgerüstete Waffe mit Ressourcen. Somit wird sie immer stärker, um die vielen Gegner und Bosse zu erledigen. https://steamcommunity.com/sharedfiles/filedetails/?id=3648509469 Neben der Waffe lassen sich auch viele andere Teile ihres Schiffes aufrüsten oder wechseln, sogar der robotische Freund kann verbessert werden, da er ein eigenes Ausrüstungsmenü besitzt. Während der Reise entdeckt unsere Pilotin ein schädelförmiges Gewölbe. In diesem gilt es eine Welle von Feinden abzuwehren. Danach erfährt sie, dass es von diesen Gewölben noch einige mehr gibt und sie die Lösung für ihr Problem, den Weg zurück zu Erde zu finden, sein könnten. Doch bis sie alle gefunden hat, erwarten sie lustige und schräge Aufgaben (etwa eine Goldene Cheatkassette zu finden, die Wünsche erfüllen kann), die es zu erfüllen gilt. https://steamcommunity.com/sharedfiles/filedetails/?id=3648539012 Die Optik des Spiels ist komplett in 2D gemacht und hat einen eigenen süßen Charme, auf Pixelart wurde zum Glück verzichtet, so ist mir das viel lieber. Die Musik ist passend und drängt sich nicht auf. Die Gespräche sind vertont, die Protagonistin spricht Englisch die anderen alle eine Aliensprache. Die Steuerung im Spiel empfand ich als direkt und präzise, es hat mir auch sehr gut gefallen, sich durch das All zu ballern, um das Ende des Spiels zu sehen. Ich kann das Spiel nur wärmstens empfehlen, es macht einfach Spaß und bietet ungefähr 15 Stunden nette Unterhaltung. Wer möchte, kann auch zuvor erst die Demo ausprobieren, die macht schon Spaß und so bin ich auch auf das Spiel aufmerksam geworden. [quote=] Möchtest Du mehr unserer Rezensionen lesen, oder schreibst Du selbst gerne welche, dann komme zu den [url=https://steamcommunity.com/groups/Die_Unbeschreiblichen] Unbeschreiblichen [/url] oder folge unserem [url=https://store.steampowered.com/curator/39382073/] Kurator [/url]. [/quote]
Media

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Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Turkish +1 more
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I barely play games. The last time I enjoyed a shoot-em-up as much as this, was Xenon II in the 90s.
Simple, straightforward mechanics. Funny writing and just enough story to hold things together. You upgrade your ship and it's equipment as you go along. It's fun to see what your new weapons do. If you're looking for a space game that's easy to get into, this is definitely a game that you should try out.
it's a really nice game could've had more depth and story, the upgrading system could use a lot of work, but i believe in the vision of this it just clicks.
Quite fun and entertaining twin-stick shooter adventure that I didn't put down. A pretty good challenge overall with a handful of especially hard fights. There's a gun-overheating mechanic, so a big heat sink provides an edge. You'll roll around in the snow during combat, and you'll tow icebergs with your grappling hook when you're going after big game. The writing is pretty good and often very funny. All kid-friendly, too. The conversation UI is excellent, with huge, easy-to-read text and funny character animations, and it's all voice-acted (really well!). Inventory management is a paragon of simplicity, and you have unlimited storage, so you can ignore your bag of loot in favor of exploring for as long as you like. If I had any criticism of the game at all, it would be that the inventory management needs sorting controls (or better sorting). 10/10 v stoked to discover it has New Game+ which I will be playing as soon as I finish this review. Will be keeping an eye on the developer for sure, this one didn't have a sour note.
after beating the game im going to have to give this a middling rating its a so-so time killer on a steep discount i liked the mini-mission stories/characters, they were silly... and the game ran pretty smoothly BUT: 90% of the weapons are useless aside from shotguns and a few other special types (all other weapons did about 20-30% or less dmg in comparison) tho the main reason im compelled to give negative review is "matey" your compantion helper is constantly grapling items and launching them away from you when you are going to pick them up (EVERYTHING in the game is manual pickup and the ai parter tries to grapple stuff and bring it too you like an awkward child when they should of just had the same pickup on touch the player has) the inventory uses a scrolling system and while that alone is horrible (even more so for collector type players).... there is no sort or auto salvage options... and all salvage is manual.. requiring you to inspect each piece then hold a button to scrap it the game NEVER STOPS REMINDING YOU about the domes you go to for main mission progress... and all the other battle quips are repeated so often you want to launch both characters into the sun.... almost all travel is manual... unless you use the domes of the main story line which can warp to each other... which i did a total of.. about twice the whole game... (game BADLY needed a fast travel option as a number of reviews have mentioned) few other notpic's im too tired to combobulate... P.S. while im genuinely giving this game a needed negative review... i do hope the dev team makes lots of improvements for their upcoming game in this universe... as it does have potential for a good sequel/ spinoff etc
A great, fun, well-crafted little game. I love it
Graphics are incredible, and this is cosy gaming at its best. You can drift through space leisurely, or zip on through and speed. The game is low stress, as death brings you back safely to the last warp gate. The game also has an ongoing story arc, but one that unfolds leisurely over time. I'm really enjoying this and hope the developer releases more like this.
i didnt like that enemy bullets were unavoidable. 90% of enemy bullets where homing shots and there was such a mass of enemys that i spend the most time of the game hiding behind rocks waiting for my shield to regenerate
A truly excellent game. Inspired, engaging, funny and clearly made with love. Very recommended, especially considering the really competitive price.
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Players by region
Where this game's players are, estimated from review languages.
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