No revenue estimate for APPLE — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $20.1K — a different platform, not this one.
*TRY BEFORE YOU BUY* - Play the opening chapters of No Way Home for free. A one-time in-app purchase unlocks the full game. No ads. No Way Home is a twin-stick shooter adventure, set in a hostile far flung part of the universe filled with danger at every turn. Outgun enemies in tense skirmishes, take on dangerous mercenary missions, loot bigger and better weapons, and explore a huge starmap in search of answers and a way home. Gameplay • Fast-paced twin stick combat in large open environments • Chaotic and sprawling firefights require tactical use of cover, positioning, and timing • A regenerating shield allows a buffer to get in the fray, trade hits, and move around the environment strategically • Loot new weapons and ship components as random drops from encounters, creating your own build and play-style over time • Procedural world generation with hand-crafted encounters throughout • No permadeath, classic adventure format with zone respawning • Quick-loop arcade modes to unlock From the team that brought you Moving Out 1 & 2, Death Squared, Thumb Drift and One More Line and many others. Features • A rich story mode set across a huge universe • Stunning hand-drawn artwork • 50+ weapons to loot, craft and upgrade • Over 100 unique enemies to battle • Complete missions or explore freely and forge your own path • Fight huge bosses for rare loot drops (updated for this release) • Procedural universe creates unique layouts per game • Outfit your ship with the gear that suits your playstyle • Full controller support • Ship skins to unlock via arcade minigames • Daily Challenge - run and gun for daily glory with a new mega weapon every day The amazing collaborators we worked with on this game Art direction & world by Scott Vanden Bosch Story by Mike Rosenthal Voiced by Mick Lauer (RicePirate) and Cassie Ewulu Original music by Brad Gentle
Prices
The United States storefront in every case, so this compares stores and not countries.
Ratings
Each storefront's own ratings counter and average — separate, overlapping audiences, never added together.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
14 of 15 markets; the rest gave no counter or aren't reached yet, not markets where nobody rated it.
About
*TRY BEFORE YOU BUY* - Play the opening chapters of No Way Home for free. A one-time in-app purchase unlocks the full game. No ads. No Way Home is a twin-stick shooter adventure, set in a hostile far flung part of the universe filled with danger at every turn. Outgun enemies in tense skirmishes, take on dangerous mercenary missions, loot bigger and better weapons, and explore a huge starmap in search of answers and a way home. Gameplay • Fast-paced twin stick combat in large open environments • Chaotic and sprawling firefights require tactical use of cover, positioning, and timing • A regenerating shield allows a buffer to get in the fray, trade hits, and move around the environment strategically • Loot new weapons and ship components as random drops from encounters, creating your own build and play-style over time • Procedural world generation with hand-crafted encounters throughout • No permadeath, classic adventure format with zone respawning • Quick-loop arcade modes to unlock From the team that brought you Moving Out 1 & 2, Death Squared, Thumb Drift and One More Line and many others. Features • A rich story mode set across a huge universe • Stunning hand-drawn artwork • 50+ weapons to loot, craft and upgrade • Over 100 unique enemies to battle • Complete missions or explore freely and forge your own path • Fight huge bosses for rare loot drops (updated for this release) • Procedural universe creates unique layouts per game • Outfit your ship with the gear that suits your playstyle • Full controller support • Ship skins to unlock via arcade minigames • Daily Challenge - run and gun for daily glory with a new mega weapon every day The amazing collaborators we worked with on this game Art direction & world by Scott Vanden Bosch Story by Mike Rosenthal Voiced by Mick Lauer (RicePirate) and Cassie Ewulu Original music by Brad Gentle
Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; App Store publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
App StoreYou are here | Free | 111ratings | 83% | — | not modelled |
| $9.99 | 88reviews | 90% | — | $20.1K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $809.7M | 1.2M | 96% | $59.99 | |
| $469.3M | 440K | 94% | $59.99 | |
| $436M | 401K | 87% | $44.99 | |
| $393.6M | 281.6K | 89% | $59.99 | |
| $357.6M | 297.7K | 88% | $49.99 | |
| $357.4M | 469.6K | 78% | $49.99 |