
Your ship is your build. Put it together in the hangar with 50+ modules, fly out, survive the swarms and take down the district boss – then come back with scrap for your next attempt. The demo gives you the full loop: 4 districts, 100+ upgrades, 30+ cores.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Trends
Concurrent players on Steam, one reading a day at about 15:00 UTC since Sep 30, 2026. Before then readings were taken at different times of day, spanning 0 hours, and Steam concurrency runs about 1.8x higher at its daily high than at its low — so some of the movement across that stretch is the clock, not the game.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
No new reviews in the last 30 days — new players have likely stopped coming.
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Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $22.9K | 39 | 82% | $12.99 | |
| approximately $1.3K | 14 | 86% | $4.99 | |
| approximately $156.4K | 237 | 69% | $19.99 | |
| approximately $25.5K | 55 | 82% | $11.99 | |
| approximately $3.5K | 34 | 97% | $4.99 | |
| approximately $9.9K | 32 | 97% | $7.99 |