
Ready to die? Experience the newest brutal action game from Team NINJA and Koei Tecmo Games. In the age of samurai, a lone traveler lands on the shores of Japan. He must fight his way through the vicious warriors and supernatural Yokai that infest the land in order to find that which he seeks.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 614 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
一想到仁仁里面还有个妖人比武就绷不住,想看看忍组这群弱智策划能在仁仁仁整出什么活(百妖比武还是人妖比武
hra mě baví je to peak ale lag a lag to dělá lepší takže 100/-20 80/100 bengr trust bráško
8.4/10 最近共享游戏体验了仁王2,回来给仁王补个好评。
use Sloth Talisman = skill issue
上限很高的ARPG,不同于宫崎英高的魂类游戏,做到了真正独树一帜。好话说完了,开始吐槽:这b数值是人填的吗,忍者组你们是不是没学过千位数加减法,随便路边一个怪一刀下去不死也残,你们自己有玩过吗;素材、怪物无限复用,地图真是被你们玩明白了,主线正着走一次支线倒着走一次;双boss战绝对是我玩过所有ARPG里最垃圾的双boss战,随便哪一个都能两刀给你送走还两个一起出招,打信长和雪女的双boss给我逼到只能用迟缓符,甚至忍者组还觉得自己做得很好玩到后期各种双boss战,甚至还有畜生支线100人连战和业报的终结,尤其是那个百人连战,我真要用余生思考忍者组到底是出于什么原因想出这种b支线的,为了展示一下你做的数量可怜无限复用的小怪吗,加上你妈了个臭逼的锁定你玩的时候就享受吧,点一下鼠标中键给你从左到右可汗大点兵;新手指引也是一坨,我至今想不明白刚来伦敦塔里的新手教程战斗和后面的战斗技巧有什么关系,学的是小学加减法考的是高数吗,除了推进一点剧情以外没有任何作用;难度和平衡一坨,开九十九就是割草,不开就是被秒;键鼠体验及其糟糕,竟然连提示都全是手柄,打个游戏还要背手柄按键和键鼠的映射表,而且玩的过程中也会自动检测手柄,出现突然切换到手柄的状态屏幕旋转速度巨快,手柄是你们日本人的爹吗这么供着它。总体来说有很高的操作上限,特殊的残心和延伸机制很有意思,游戏体验上给魂游的糟粕全学完了,在难度的平衡上纯粹的一坨屎,准备开始仁王2,看看这些问题有没有改进。
值得一试
Muito bom, me divirto bastante jogando
绝品 比2和3还要好玩 纯粹的好玩
好玩。 除了一个人玩的时候,比较吓人,有时会不敢玩,哈哈~
PURO DNA DE NINJA GAIDEN Jogo lindo, jogo formoso, jogo bem feito, combate DENSO e desafiador típico da Team Ninja. Ansioso pra jogar as continuações assim que platinar essa belezura.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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