
Ready to die? Experience the newest brutal action game from Team NINJA and Koei Tecmo Games. In the age of samurai, a lone traveler lands on the shores of Japan. He must fight his way through the vicious warriors and supernatural Yokai that infest the land in order to find that which he seeks.
Modeled estimate, not a reported figure. How we estimate →
Media

About









Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Korean, Polish, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 614 reviews with recorded playtime.
Reviews
Themes across 612 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
fps capped at 60
Uma releitura podríssima de um soulslike.
Muito bom, me divirto bastante jogando
Solid game, although I find the game infuriating in terms of difficulty I do enjoy it, 10/10, would recommend
tl;dr game good, i have over 500 hours between pc/ps4, bigger review below Nioh is a game that is very clearly inspired by the Souls formula, but is distinctly not a Soulslike game. You'll find that the game has roots in Ninja Gaiden, instead, and has a robust Diablo-like gear system. Where Nioh shines is in each playthrough pushing you further and further into engaging with its systems the longer that you play it. The first playthrough largely encourages and rewards you forming the skills to succeed in the game mechanically, while giving a small taste of set building. Further playthroughs, however, will reward you more and more for engaging with its systems on a deeper level. Experimentation plus a little trial and error will leave you feeling very rewarded as you put together gear that makes you incredibly powerful in ways that you choose to maximize. While gear on the first playthrough may largely feel like stat sticks, further playthroughs encourage you to make set bonuses between combined or full sets of gear -- because those numbers on the set bonuses get more and more alluring the deeper you go. The only downside to this is the fact you really need to make sure to pick up as Yasakani Magatama, which reduces set bonus requirements by 1 while equipped, as soon as possible to make the most of it. As you go deeper, though, you'll end up finding gear which normally would not have a set bonus, will drop with what is called a Grace -- now having set bonuses for any gear with the same named Grace. Through these systems, Nioh makes for what is an incredibly customizable type of power in which near every aspect of the game can become game breakingly powerful with the right amount of effort put in. This game, at its endgame, becomes one in which the player character is so strong with certain setups, that almost everything is broken to the point of one shotting or near one shotting bosses with proper setup. This might not appeal to everyone, but before reaching that point, you still have to pass through the challenges of the game with your own raw skill and creativity with the tools given to you at lower levels. You don't have to enjoy the gear farming endgame in order to enjoy the first few playthroughs of growing difficulty. Additionally, there's a roguelike mode called the Abyss with 999 floors. It generates floors, enemies and bosses randomly within a set of rules. Between this, the set building, and higher difficulties, the endgame of Nioh is quite monstrous to explore. While there are some half baked things like some of the equipment effects, clan effects, and the overall PVP experience, it doesn't detract from what makes exploring this game fun. Most of this game's faults, too, are addressed directly in Nioh 2's iterations on its systems -- including lowering the player character power level at endgame and a higher enemy variety. I cannot recommend this game enough if you like action oriented games that push you to be better or a robust set building experience. And, even if you only particularly love one aspect of that, there's enough meat to the game that you won't feel dissatisfied after your time with it.
一句话:想入坑去买仁王2
Gentes do céu issos não é soulslikes. fui tapeados e enganados, nas lojas não falas que é um looters, muitos ruins
Un juegazo. Si te gustan los Soulslike y/o los Hack&Slash no te puedes perder Nioh. Lo he jugado en 2026 y se siente realmente muy bien. El sistema de ataque y defensa con bloqueo y parry junto a la fluidez de movimientos del personaje permiten realizar combates rápidos y muy interesantes sobre todo con los enemigos de más nivel y que usen espadas. Sin duda el combate es el punto fuerte del juego y lo he disfrutado muchísimo. Como punto negativo, hay que decir que aunque Nioh posee muchas misiones secundarias (y las he hecho todas) la gran mayoría son sobre el mismo escenario de las misiones principales pero variando un poco los enemigos y la dificultad, con lo que puedes hacer el mismo escenario más de 3 o 4 veces y se siente muy repetitivo. Ocurre lo mismo con los niveles del Averno, que no son más que los mismos escenarios que ya jugaste pero con los enemigos situados de distinta forma y en los que inicias en distintos puntos del mapa. Un punto que para mi es nefasto es el mapeo de teclas para el caso que juegues con teclado y ratón, como hago yo. El menú de asignación de teclas lo han implementando francamente mal, hay acciones repetidas dos y hasta 3 veces que hacen exactamente lo mismo, los nombres son poco claros acerca de la función que realizan, etc. Además, no permite asignar botones del ratón que no sean los clásicos como botón derecho e izquierdo y la rueda central. Mi ratón es un Razer Basilisk 3 y utilizo muchísimo los botones laterales en los juegos tipo Souls/Hack'n'Slash/ARPG o como llaméis a este tipo de juegos, así que para usarlos en Nioh he tenido que programar los botones del mouse de forma que cuando se ejecuta Nioh se carga la configuración donde el botón lateral del mouse emula la pulsación de la tecla "i" que es la que en el menú de asignación de teclas del juego tengo asignada al ataque fuerte. Es un fastidio que un videojuego moderno no reconozca las teclas alternativas de un ratón, que por suerte es muy sencillo de programar con el software de Razer, en Windows, pero que no existe en Linux (este será mi último juego en el SO de Microsoft). Y sigo con lo negativo, otra cosa que no me ha gustado pero que no es decisiva, y es no poder pasar de 60 FPS. Entiendo que eso viene marcado por el port desde consola pero nunca he entendido por que no desbloquean eso al hacer los ports. Tanto trabajo les cuesta? En Dark Souls 1 ocurre lo mismo, y en muchos otros juegos. Además que lo he jugado en 2026 con una Radeon RX 7900XTX y todavía tiene algunos tirones y a veces me baja a 56 FPS lo cual me indica que muy optimizado no está. Esto no es vital ni en absoluto un impedimento para jugar a este juegazo y disfrutarlo, es sólo por enumerar algo que se hubiera podido mejorar. Pero no lo dudes, es un juego que te recomiendo totalmente. Me lo he pasado enterito y si embargo llevo ya 400 horas jugadas porque no encuentro el momento de decirle adiós.
O jogo é igual um bufê, tem de tudo um pouco, mas igual um bufê, ninguém come de tudo. O jogo é um "souls-like" mas parece que queria ser um Devil May Cry, mas a empresa fez Ninja Gaiden e quis colocar coisas daquele jogo nesse e acabou virando uma farofa, gostei de como o jogo acontece, gostei dos chefes (parabéns por nenhum ter 2 fases), gostei dos equipamentos e especialmente das armaduras, mas odiei o RPG, o casino que vem junto de cada equipamento, o "lobby" que temos e cada item que temos dentro dele, ignorei quase todos os bonus de armadura pois estava de saco cheio de ver nomes que nem na tela cabiam e de números que pareciam um projeto de faculdade. Recomendo, mas eu não consegui fazer as DLCs, o jogo base foi o suficiente. E para terminar o jogo É injusto, mas ele também de permite abusar dele, eu não tive paciência só fui no dano, mas existe a possibilidade para quem quiser.
PURO DNA DE NINJA GAIDEN Jogo lindo, jogo formoso, jogo bem feito, combate DENSO e desafiador típico da Team Ninja. Ansioso pra jogar as continuações assim que platinar essa belezura.
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Related
| Five Nights at Freddy's: Security Breach | $42.1M | 69.5K | 86% | $39.99 |
| Tabletop Simulator | $42.2M | 73.8K | 96% | $19.99 |
| Portal | $41.9M | 197.4K | 99% | $9.99 |
| PEAK | $42.3M | 338.9K | 95% | $7.99 |
| Wallpaper Engine | $42.3M | 1M | 98% | $4.99 |
| Call of Duty®: Black Ops | $42.4M | 42.9K | 91% | $39.99 |