
《Nine Nights》is an indie hardcore action-adventure game. You will become the killer Ci Lang, escape and fight back in the crisis-ridden world of Nine Nights. You have to rely on the high martial arts skills tenacious fighting, struggling to lead to the road to revenge.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese**languages with full audio support
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[h1]《九夜:刺狼》:极富潜力的复古战斗历练之旅 [/h1] [code]故事开始于一个漆黑的雨夜,你将作为一个孤独的杀手,就在这个九夜世界,展开逃亡以及历练的冒险,在这里可以找到许多年前游玩武术游戏的快感……[/code] [h1]危机世界,激爽战斗[/h1] 本作在场景氛围设计方面,下了很足的功夫。场景中部分设施可破坏,从而获得金币或者补给,整体的体验是具有挑战性但是相对是容易一些。玩家将会在这个世界里面不断前进,击退所看到的每一个敌人,这也给了玩家较为激爽的战斗机会。 本作的动作设计也比较多,玩家可以操控主角完成多方向的疾冲、闪避等动作,在战斗中,也可以使用腿击、飞镖等等选项,本作的敌人类型设计丰富,不仅是说敌人有持刀的,拿弓箭的,或者举盾牌的,这里有很多敌人都通晓忍术,钻个地上个天啥的都是轻轻松松,这也就让主角的这次冒险有了不少的乐趣。而玩家就可以通过多个动作来对抗他们,比如用过挑击把底下的老鼠们(遁地敌人)给挖出来,也可以用腿部的力量让敌人坚硬的盾瞬间破裂……这也就让这次的冒险有了很多的策略性。 而且本作也设计了诸多的道具和解谜,前者可以帮助玩家更加顺利地完成任务,后者在本作优秀的场景设计和音效烘托下,显得足够刺激,也有种身为杀手的敏捷感。 [h1]多重历练,释放绝学[/h1] 当然,面对这些敌人,刺狼自然是不会仅有几个拳脚功夫这么简单。就像刚刚所述的那样,玩家可以获得金币,在不断的历练中提升自己的战斗能力,学习技能,购入装备等等,本作的技能相对还是实用的,而且本作也可以释放一些绝学,在体现出炫酷的视觉效果的同时,也能形成强有力的打击,本作也在击败敌人的时候设定了处决画面,这些内容使得这款游戏可以说是耐看又耐玩啦! 本作难度稍微偏高,但是好在本作的动作和技能的设计也都跟上了步伐,使得本作本身就具有很不错的可玩性和挑战性,整体而言游玩体验是很好的。 [h1]潜力无限,还需努力[/h1] 看得出制作者已经很努力将这款游戏做成尽量优秀的游戏了,但是部分内容还是有进一步优化的空间。这点从跳跃方面可以看得出来,本作的跳跃限定于在原地完成跳跃动作,跑跳也是如此(当然真要跳跃前进可以通过二段跳跃,但刚刚提及的这一点就可以说明灵巧程度还可以进一步提升的),这就让动作的灵活性和机动性有所下降,尤其是本作也偏于类魂的设计,这样的缺点的确会影响游戏体验。 其次是场景划分过于明显,也就是说,下一小场景遇敌,作为主角的自己是可以自由出入的,但是对于敌人而言却有着空气墙的设定,哪怕是大门敞开,他们也会选择“坚守阵地”,而不是出去追击主角,这可能会一定程度上降低游戏难度,但是这也不太符合逻辑以及游戏体验的保障。 还有本作虽然设计了处决画面镜头,但是部分镜头的视觉冲击力并不算强,但是至少也说明本作也是有处决镜头方面的设计,而且在动作和镜头方面对此下了些许功夫。所以说本作总体而言还是很优秀的,潜力很大,期待后续的优化或者作品。 总的来看本作的画风很有复古的味道,武术气息很足,虽然动作不算很流畅但是也足够丰富,打击感也到位,技能、装备等等内容也都有体现,是个值得一玩的优秀之作! [quote=Lem0n juice] 笔墨写春秋,挥毫描秀色; 欢迎关注[url= https://store.steampowered.com/curator/44125219-Lem0n-juice/] Lem0n-juice [/url]~ 我们致力于游玩各类游戏并给出自己的意见供大家参考,欢迎加入我们的大家庭~[/quote]
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Hours played at review time, across 26 reviews with recorded playtime.
支持国产! 游戏打击感和动作很棒,除了打斗还有机密探险闯关也很有味道,使我这个六十九岁的老年人突然回忆青春,值得推荐!
Listen, you need to know what you're getting into with this. This is an extremely janky action game probably made by one guy, with some suspect sound assets (you'll recognize them when you hear them). But, it's actually pretty fun. It has a nice flow to it and handles surprisingly well. I give it a recommendation if you want to just have some hack and slash fun without being concerned for a top tier game. A cheap price for a budget experience, but still a good one.
Summary: Attack and dodge mindfully and use your different abilities based on your situation or you will be stun lock and die. Good: - Story, adventure, hack and slash - Different types of enemies and skills and equipment - If you want a difficult game that makes you rage quit where you need to learn enemy move set to defeat them Bad: - Some levels have FPS drop - Some bosses if they hit you cause FPS drop which causes input delay and then you die by boss combo and stun lock attack - Normal Enemy hitbox is fine but your attack to some boss does not count as damage due to some invisible armor/ dodge status
自娱自乐的作品
Wuxia Prince of Persia. Ci Lang, the Red Wolf, was a feared assassin. After his last job, the organization he works for declares him a wanted man. His only chance to survive is to reassemble the knowledge of a lost technique that would allow him to face his rivals. But many hunters are striving to claim the reward for his head, and he will need to perfect his skills in order to survive. A set of levels full of enemies and some secrets that you need to traverse and fight your way through. The game is a mix of combat and platforming, navigating maze-like levels. The platforming is clearly inspired by Prince of Persia, with wall-running, swinging on beams, and navigating loads of spike traps and sharp circular swords and blades. There are also some underwater sections, but most of the time you are jumping, wall-running and swinging across the levels. The combat has a lot of beat'em'up influences, with each enemy having a health bar in the top right corner, with the bosses having multiple health bars. The combat system includes regular, heavy attacks, blocks and dodges, and , as well as multiple combos with jump + attack, and multiple moves you can purchase, allowing you to speed up to a hyper-run, from which you can launch into jump kicks, or power slides. There's a fair bit of variety in strikes, though I found that jump + aerial kick is probably the most broken attack, because iit can be chained against most mini-bosses, essentially stunlocking them out of comission. Of course, this only works when there are no minions round who can knock Lang off his combo, and leave him vulnerable to enemy strikes. There's a pretty good enemy variety throughout the levels, with encounters being mixed and requiring strategy and mixing your skills and attacks to approach. Overall, the combat system was a lot of fun, even if there were some serious difficulty spikes. The story is paper-thin wuxia, with enemy charaters getting barely any backstory, but it's pretty irrelevant, as it's all about the gameplay. Sadly, the game is not without bugs. One level in particular had really messed up checkpoints and respawns, with the ability to fall through the level geometry, and the respawns glitching progress. Some of the minor enemies (the wolves and eagles) are also broken, being able to dodge hits and stunlocking Lang on impact. Because the game relies on checkpointing, a progress bug could require a full restart, which would obviously lead to frustration. Similarly, encountering a difficulty spike without sufficient healing and chi-restoring items 2/3s into the game could lead to a non-winnable encounter, which is a different type of a soft-lock. Despite this, I do consider the game to be a hidden gem. It is the kind of linear action game we do not get enough of these days. As such, even with all the caveats, I had a ton of fun with it.
5毛钱的配音,不过话糙活不糙,玩不到流星蝴蝶剑玩玩这个也还不错
这么复古的游戏既然强调硬核就不要学魂,你动作没有魂系的操控感。第一个飞刀boss只要被打一下就被硬连一套,你觉得合理吗?一点儿反制措施没有不说,就连耗血都做不到,因为空间太少,飞刀疯狂压制,近身就被打一套。 还有键盘双击方向键奔跑有bug,有时候跑的起来,有时候跑不动
[table][td][b]关注我们 [/b][url=https://store.steampowered.com/curator/30253125]甄游组[/url] [url=https://store.steampowered.com/curator/34433893]第一印象[/url] [url=https://store.steampowered.com/curator/40602490]免费游戏[/url][/td][/table] 《九夜刺狼》这是一款第三人称动作冒险类游戏,游戏采用复古的画风,每次在感叹这个游戏有多简陋的时候,总会有出乎意料的东西,动作系统虽说简陋,但是他还有处决敌人动画,你说内容简陋吧,剧情boss平台跳跃,样样俱全各有优点之处,真的是一次又一次击碎我一开始的定义,重拾对游戏的信心,相对其低廉的价格,本作内容还是蛮不错,值得游玩体验。
没时间玩的,不推荐,没娱乐性,找虐待。
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