
Nightingale is an open world survival crafting game, where you’ll adventure across the mysterious and dangerous Fae Realms. As a daring Realmwalker, you’ll defeat monstrous enemies, survive hostile environments, and build elaborate estates in a visually stunning Gaslamp Fantasy world.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 2.14/day in the week to Sep 1 → 2.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Nightingale is a PVE open-world survival crafting game played solo or cooperatively with friends. Become a Realmwalker and reignite the ancient Crossway portals, journeying through corrupted forests, gravity-torn deserts, and beyond.
Build, craft, fight, and discover as you venture through mystical portals into the beautiful and dangerous Faewilds. Battle through the depths of perilous dungeons, face formidable bosses, and explore a labyrinth of immersive otherworldly Realms.
In moments of respite, build yourself a vast estate using a variety of tilesets, and furnish it with all manner of decor, workstations, and comforts.
As you master Fae magick, harness the power of Realm Cards and unlock further challenges across procedurally-generated worlds teeming with adventure.

Prepare to make your way through Faewild forests, harrowing swamps, and shimmering deserts as you unlock the portals leading deeper into the lands of Fae. Cook meals, build shelter and muster the spirit to persevere in the face of adversity.

Craft tools to harvest trees, ore, and plants, along with rarer resources found deep in the realms. Discover new schematics and assemble the equipment and weapons you need to survive. Using specialized ingredients and arcane technologies, you can enhance your gear with magical properties.

Design and construct your Realmwalker homestead, and shelter from the dangers of the Faewilds. Unlock new tilesets, workbenches, and decorations, and expand your base into an impressive estate. Recruit an NPC to help harvest resources as you work to grow your property.

Venture freely through vast, open-world realms where breathtaking visuals immerse you in a mystical Gaslamp Fantasy universe. Uncover the abandoned remnants of past Realmwalker expeditions, delve into the enigmatic architecture of the Fae, and explore the perilous depths of Sites of Power dungeons and forsaken ruins. With each portal you cross, you'll find beauty and danger intertwined, waiting to be discovered.

Adventure solo, or play cooperatively with your friends. Combine your strengths, skills, and resources to survive and thrive together. Work together to build communal estates, join up in uncovering the mysteries of the realms, and unite in facing the challenges of the Fae.

Craft and wield an array of melee and ranged weapons to confront the formidable creatures lurking within the portal network, including the twisted Fae imitations of humanity known as the Bound. Prepare for epic boss battles in treacherous dungeons and the ultimate showdown with colossal apex creatures in the Realms' most distant, dangerous reaches.

Travel beyond the Storied Realms wielding the power of Realm Cards to explore expansive procedurally-generated worlds brimming with new dangers, discoveries, and rewards. Go further by crafting Minor Realm Cards and alter the world around you—from reducing gravity to boosting resource yields, or even harvesting meat from trees, the possibilities are endless!
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 18.1Kreviews | 66% | — | $13.2M |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 877 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Le jeu à l'air chouette mais pas très bien coder, perte de fps, et la traduction est vraiment à revoir.
Bought this full price, now I feel like I got scammed.
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Spanish - Latin America, Traditional Chinese*languages with full audio support
Hours played at review time, across 879 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Es un juego muy pobre, la IA de enemigos es absurdamente ridicula, el menú tedioso, lo probé hace tiempo y almenos ahora han añadido misiones, pero la jugabilidad es terriblemente aburrida. La forma de recoger los materiales, bueno en fin no quiero spoilear a nadie, pero todo lo que puedo decir va en la misma línea. Si quereis probarlo, que sea gratis... aunque ni asi lo recomiendo.
Unfortunately it is a no for now. I understand it is early access. I waited for the sale and purchased for $5.99 USD. Online Coop from wife hosting only worked for about an hour and then unable to rejoin. I hosted next and same thing-worked for an hour and they were unable to rejoin. Went online for answers and I believe this is a common issue (I even tried to tick admin check box off). Will give them a chance and even update the review instead of getting a refund as it is in early access. If I paid more I would have returned immediately. Hopefully there will be a fix as we were actually enjoying the first hour.
Well, we got this game on sale last weekend for $5.99 not expecting much, and then suddenly 10 hours of Saturday were gone. Seriously, we started playing around 3:30pm and suddenly it was past 1:30am. We forgot to eat, forgot to pee, forgot what day it was. It's eclectic, unique yet familiar, and highly addictive. Channeling my inner Mary Poppins and soaring with an umbrella? Delightful! Building a stone cottage above a waterfall? A dream! The bow? Actually shoots where you point it! The creatures? Quirky and fun! The graphics? Honestly giving me "heavily modded Skyrim" vibes, but still appealing. Is it perfect? No. But hey, it's early access and I only paid $5.99 for it, so no real complaints here. I do, however, have some things I would love to see added. The building component is my favorite part (as it is in Valheim) and this has friendlier snap points than Valheim, BUT it would really benefit from the choice of thinner foundation pieces (you, know, if you wanted to build a Falling Water style house) and smaller sized pieces for the walls and floors/foundations, so that you could get even more creative with your build shapes. All in all, so much fun and I hope they continue working on it, as I plan to spend many more hours playing.
I will say, the ideas behind this game are cool, and seem interesting. Unfortunately that's where my praise ends, the game runs terribly on a system with a 3080ti, and 10th gen I7, older hardware I know, but other games run perfectly fine. It's just the UE5 curse of devs not knowing how tf to use it. The menus are super confusing and nothing is really explained at all, so I just got confused and quit to refund before I passed the 2hr mark. I didn't even figure out the crafting system that most people are complaining about, so I guess gg to that.
I really did enjoy this game before. I saw the update and figured I would get back into it. However the latest changes are a step backwards. Nothing is as intuitive as it used to be. What had natural progression and a clear indication of path is now hidden int he background. Not to mention that all the hard work I put into the game before is all completely reset. The story is not as interesting. the progression is not clear. The multiplayer is not nearly as nice as before. And the worlds are boring now.
Pour être honnête, le jeu est loin d'être exempt de défauts (en même temps, aucun jeu). Mais, sa plus grande qualité, à mes yeux, outre le rechargement balle par balle des armes à feu (oui, j'adore ça, et je trouve que ça manque beaucoup dans les jeux) c'est son système de craft d'équipements. A la différence de la majorité des jeux, ou, quand tu veux ton arme de tier supérieur, il te faut la dernière ressource en date après avoir farmé des centaines d'heures pour, ensuite, la mettre à la poubelle 1h plus tard car tu as trouvé mieux, ici, même le minerai ou le cuir de début de partie peut être utilisé. Certes, ce n'est pas le plus "optimisé" mais, ça permet de pouvoir s'équiper temporairement avec quelque chose de bien mieux que ce qu'on possède. De plus, les statistiques des équipement changent selon ce que l'on utilise. De l'or, de l'argent ou du platine dans le craft? ça montera la puissance magique. De l'acier? Les dégâts de mèlée, et ainsi de suite. Oui, je fais une grande diatribe là dessus, car j'aimerais qu'on retrouve un peu plus ce genre de système dans d'autres jeux du genre pour les rendre plus "digestes". Le système de magie, également est agréable. Le fait de les implémenter sur les équipements et qu'utiliser un sort va consommer la durabilité de l'objet est une idée que, personnellement, j'ai trouvé intéressante. Certes, à sa sortie, le jeu cassait pas trois pattes à un canard, mais franchement c'est un jeu qui mérite sa chance. Si je devais parler du pire défaut du jeu, pour finir, je dirais que c'est l'exploration. Le fait qu'il y a 4 map par tranche de niveaux (1 map histoire 3 de farm), ce n'est pas trop mal hélas, ce sont toujours les 3 mêmes biomes avec les mêmes créatures à chaque tranche de niveaux (fort heureusement, les créatures changent selon le biômes) qu'on y retrouve, c'est bien dommage.
As up 2026-03-05 Very buggy and unplayable.
A big YES from me, but it comes with an asterisk*. STUFF I LOVED -Being able to explore different worlds and coming across a lot of unique content. This was the main drive for me, feeling like an explorer through alternative realities with your friends. -I love the victorian setting mixed with fae tomfoolery. -Especially with friends this game can get hard / chaotic which is very thrilling! Especially when you get to the last zone in the game (Nightingale city) which is filled with different enemies. Very exciting. -The obvious love and care the developers put into it. This does not look like an easy game to make and there's a ton of assets. STUFF I HATED The world is beautiful and they've got a lot of great ideas and content, but it's wrapped up in a bit of a clunky package. Especially in multiplayer it's 'very' buggy. On top of that crafting and inventory management takes an unreasonable amount of time. The same item comes in different tiers of quality, causing you to end up with a house stuffed to the brim with chests just to hold it all. There were entire play sessions where all we did was crafting, which got boring quick. Second, the bugs will be a deal-breaker for many. Things like: -Suddenly being unable to climb / use your climbing picks -Main quest required a unique item that only dropped for 1 of us, leaving the others without a way to progress -All sound (except ambient) cutting out -UI bugs leaving the HUD stuck on your screen -Unable to transmog your gear MY RECOMMENDATION Play this with a group of friends to help cut down on gathering / crafting times and try to stick with it at least until Nightingale city. The last boss was amazing and I'm so happy we kept going.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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