
Journey back to the other world in Ni no Kuni: Wrath of the White Witch™ Remastered. LEVEL-5’s classic tale returns better than ever, with improved graphics and performance.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Sep 14 → 1/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 5.2Kreviews | 83% | — | $5.1M |
| $6.99−86% | 3.6Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 845 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Amo Studio Ghibli e Amo RPG, a mistura perfeita!
VARY GOOD
Es un juegazo, si te gustan los JRPG es un brutal!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Russian, Spanish - Latin America*languages with full audio support
Hours played at review time, across 848 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
Jogaço
Если вас, как и меня подкупила рисовка "Гибли" , одумайтесь и не покупайте ЭТО!!! Ибо только рисовкой игру не вывезешь... Сюжет детский, это не плохо, но будьте к этому готовы, хотя концовка вот нифига не детская если задуматься( А, теперь о главном...данный продукт унылый, затянутый кусок Э*у*его ГРИНДА!!!
Cute and cozy
I loved playing this game again!
This game has such an engaging world, memorable characters despite the actually short time you spend with them a absolutely gorgeous art style. The studio Ghibly art is top nootch and I really liked the sort of wholesome kinda childish vibe of the world. In that aspect the game is an absolute 10, the main story is a memorable and enjoyable experience. Now for the core gameplay and side content... I'll be blunt if Steam let me leave a mixed review I'd do it because as much as the artistic and writting department of the game pulled me in the gameplay on the other hand tried so hard to push me away. The mix of turn based and real time combat is poorly implemented, you often time find yourself being beaten by bosses while waiting for them to launch their big attack so you can block/evade it just to miss your chance because you had to heal yourself to actually not die. That cooldown between actions was what almost ruined my experience, but I somehow braved it because the game is just too beautiful. Another thing they could have improved was improving familiars on the side, games like pokemon have mechanics to help raise creatures you just picked up to they can catch up, in Nino Kuni you do have access to mobs that give ton of experience but they are randomized to find so grinding is a chore and you end up overleveling your characters so it also sort of dumbs down some fights. This makes it so you can either stick with your main team of familiars that you more or less got at the beggining or having a mismatched team if over leveled familiars that do all the job and some that you thought were cool but can't really use much because they are so left behind. The side content aka side quests and the like were half and a half, half were somewhat good and charming and the others were just very repetitive. Familiar raising aka treat giving was also a chore, it's just too much to be giving 10 treats to a team of 6-9 familiars with repetitive animations in between that were cute at first but make you want to bleach your eyes and ears after the 100th time. And finally the crafting... the grind for materials that involved RNG for drops or RNG on the skill of a certain character that takes objects from mobs was attrocius, a meaningless sink of time, and most of the time you could get better stuff just exploring dungeons or buying items, the only exception was the treats for familiars were the only way to get enough to max or even just level up the friendship with the familairs was farming a bunch of rare materials on different areas to make just a couple of them. All in all the game was mechanically clunky but had an amazing story and world. It's a remaster from a game released on 2013 so I wouldn't know if they had this kind of real time + turn based weird mix figured out by then, I fell like more recent games like the tales series handled it a bit bettter but I could do without them trying to mix this things, give us one or the other. If you can grab it on sale do it for the gorgeous art and charming world but try not ot get too much into the grinding and just focus on enjoying the nice bits of the Nino Kuni.
Muy lindo laburo Lvl y Ghibli, me hubiera gustado tener mas escenas animadas por Ghibli ya que al principio meten como 3 o 4 pero en el resto de la aventura desaparecen. Banda sonora demasiado buena. Juegazo de min 50 hs.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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| $1.1M | 3.1K | 90% | $17.99 |
Related
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| $5.2M | 7.5K | 86% | $17.99 |