
Digimon Survive presents a hybrid visual novel and tactical RPG set in a mysterious world filled with dangerous monsters and deadly battles that will test your ability to survive.
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About
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Korean, Portuguese - Brazil, Traditional Chinese, Spanish - Latin America
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I want to give this game a neutral rating, but I can't in good conscience give this a positive rating with some of the glaring flaws it has. There's something good in here, but it is not for everyone. Do note that this game is part visual novel, part TRPG. This is important for my later points, and also it should be noted that, at the time of composing this review, I completed 1 of 4 different possible endings. Things to know before you get into this game that are causing my review to be negative: 1. The combat is very barebones. This would honestly be fine, if it weren't for... 2. The dialogue has a lot of problems. The English translation is not what I'd expect out of a professionally made game. Ironically, this is accentuated by the large amount of voice acting. I'd roughly estimate between 1/3 and 1/2 of the lines are voice acted (that's a lot!) in Japanese. This voice acting highlights the bad translation even to someone like me with very minimal knowledge of Japanese. There's also some lines that are copy-pasted where they should't be--either doubled up or just in the wrong conversation entirely (only 2 or 3 times, but any amount more than 0 is a serious mark against the game). More importantly though, for half of the game (roughly chapter 2 onwards until you reach 3/5 of the way into the game or so) most of the dialogue is VERY repetitive, and a lot of notions, concepts, and worries are just repeated and regurgitated over and over, to the point that I feel like they were expecting this game to be played by people with the memory equivalent of a goldfish (okay, this is hyperbole, but you get the point). This connects with the next point... 3. This game's plot and dialogue feel VERY shounen-coded, if you will. This isn't necessarily a bad thing, but it's far, far too much so for me, and I have some tolerance for it. Now, that's the major problems out of the way, but if you're still with me, some closing points. I came into this game *wanting* to like it. It was exactly the kind of game I wanted to play, and I was looking forward to a new Digimon game. I got that, and that part I was pleased with. But I have played other games that follow an extremely similar formula that are far better. If you are seriously interested in this game, I would instead strongly suggest you instead check out Shin Megami Tensei: Devil Survivor 1 (Overclocked edition) and/or its better half Shin Megami Tensei: Devil Survivor 2 (Record Breaker edition). Only after you've played those, if you just adored them and want something similar, would I then suggest picking this up. It really isn't a terrible game, but the flaws are significant, and I refuse to be the kind of person that, if you'll indulge a bit of me drawing on a meme for illustration, will try to explain to you why it's worth watching One Piece because it gets good after the 500th episode. There are thousands upon thousands of incredible games out there. Play what you enjoy! I think for most people this won't be one of them, but I'm not you.
Soy profesor de filosofía, tenía dos semanas libres y decidí buscar algo que cumpliera con dos requisitos: un juego con una buena historia, y un rpg táctico con progresión. Tras mucha búsqueda este quedó entre los finalistas y lo elegí, en parte, por nostalgia a Digimon 1. Me gustaría poder explicar aquí lo mucho que me impresionó el juego pero no será posible. Comienza como algo simple, una historia con adolescentes que a momentos se tornan un tanto insoportables pero, evoluciona, tal como los digimon, a algo que termina mostrando una faz crítica a nuestras formas de comprender y construir la realidad. Como decía, no puedo explicar con muchos detalles porque no quiero spoilear la experiencia, pero podría resumir diciendo que este juego me entregó una experiencia única, momentos de risas, enojo, intriga y curiosidad genuina. Tiene grandes momentos de nostalgia si eres fanático de la serie desde antaño, pero ninguno arruina la experiencia, al contrario, son pequeños detalles que podrán ser apreciados por quien esté atento, al igual que este juego.
Digimon Survive is a really intriguing mix of a Visual Novel and a Tactics RPG. Though there is far more reading then there is combat. The game difficulty-wise is very easy until suddenly you get one shot by a boss in a massive difficulty spike. It doesn't happen super often and when it does you can grind levels a little. But the jumps in difficulty can be a bit of a turn off for some people. If you are trying to 100% the game by recruiting every digimon you will naturally overlevel all the content even if you don't mean to. The story of Digimon Survive follows some of the eariler seasons of the show to a degree in terms of pacing and it really gives off the impression that you're experiencing a darker more adult show. That is to say the story is very much a highlight and when it get's dark it really get's dark. Apart from one ending I thought all the endings where very interesting and kept me engaged all the way through even on repeat playthroughs. My biggest issue in terms of the story is that characters are sometimes a bit overly verbose and some conversations ends up feeling like the characters repeat the same talking point for 10 minutes until everyone is in agreement. This is a personal point but some characters end up feeling a little underdeveloped for story reasons and I think it is a shame not every character has an equal chance to shine in the story. One side character in particular is so pointless, they would hardly be noticed if they where absent. The tactical combat is pretty basic, it has the simple mechanics of doing more damage from the side/behind aswell as elevation increasing your crit chance and ability to hit. For the most part it works fine and every Digimon has a unique passive even if some are a lot better than others. There is an issue of the main cast of story Digimon being so much better that I would wager most if not everyones end team largely looks the same give or take 1 or 2 Digimons. Overall Digimon Survive is a very fun Visual Novel experience and scratched a bit of the Tactical RPG itch, if you like Digimon I think you'll have an awesome time with this one.
Digimon Survive is a very different take on the Digimon series, focusing more on visual novel storytelling mixed with tactical RPG elements. It’s much slower and more narrative-driven than most people might expect. The story is easily the strongest part of the game. It’s darker and more serious than typical Digimon titles, with a strong focus on character relationships, survival, and tough decisions that actually affect the outcome. The gameplay consists of turn-based tactical battles, but they take a backseat to the story. While the combat can be enjoyable, it’s fairly simple and doesn’t appear as often as the visual novel sections. The pacing can be an issue, especially if you’re expecting more frequent battles or traditional Digimon gameplay. A lot of the experience is reading and making choices, which won’t appeal to everyone. Overall, Digimon Survive is a good story-focused game that takes a bold direction for the series. It’s not for everyone, but it delivers a strong narrative experience for those who enjoy visual novels. Gameplay: 6/10 Fine | Overall: 7/10 Good
Digimon game not for everyone, the most depressing one in my opinion. Great story delivered by Visual Novel aesthetic and turn base tactics for digimon battle. But, Holly Molly original playthrough is so depressing than NG+ story. Death, mourning, descent into madness and sacrifice is routine for this Digimon game normal playthrough. So if you not ready for this kind of story and stuff, maybe this game is not for everyone.
Esse não é bem um jogo. Se você está chegando aqui seduzido pelas batalhas de Tactics, já pode mudar de ideia. É um visual novel. Você fica apertando X e passando a história, apenas. Em alguns momentos, ele diz que você tem que "descobrir" com quem falar. Aí você pode apertar um botão para alternar entre os personagens, e o que você tiver que falar estará marcado de vermelho. É simples assim. A descrição da loja o coloca como um "híbrido de romance visual e RPG tático". Eu, amante dos jogos de Digimon, Pokémon e companhia, vim seduzido. Não tem nada disso. É um visual novel. Você vai passar horas e horas e horas apertando um mesmo botão para avançar na história. Para quem curte, dizem que é um jogão. Sinceramente? Para mim, foi um desperdício!
velho ese e jogo incrivel achava que nao ia gosta mas o jogo me surpreendeu d+ adorei manoo ele so demora pra engata mas depois que engata ele fica muito massa gostei 8/10
This game is very boring.
broke the letter "D" on keyboard playing this game :)
Love it, horror stories for the win! I wouldn't play this game for the gameplay, but the epic story.
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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