
Neon Shadow is a fast paced Cyber Punk FPS inspired by classic shooters.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Really fun little old school shooter. It has only 4 weapons (shotgun, mp, grenade launcher, rpg) and you see the credits rolling after about an hour but I had a lot of fun. My only complaints are that you swap weapons too slow and the last enemy type feels a bit cheap for me (a lot of hp and uses a hitscan weapon unlike the other enemies).
Клёвый но простой но неплохой шутан с хорошей графикой разумеется на ПК эта игра смотрится лучше чем на мобиле,на мобиле компания GameClub сделали из нее сервис (из Neon Shadow) покупать только по скидке, мультиплеер мёртв но неплохой со своими фишками,если интересует игра в мультиплеере то можете поиграть со мной пишите в лс
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Troppo troppo... troppo, ripetitivo :/
This is a mobile ported 3D run and gun story driven FPS with a sci-fi theme. Run around a sci-fi spaceship/base/whatever and blast robots with a selection of guns. Tried and true formula, so why is this a dismal flop? Mobile gaming ruins games for everyone, that's why. The FPS is dumbed down and has lower polys than it should have if it was just released on PCs. The developers couldn't even how to get 4K graphics working, so it's totally deficient for an FPS style game released in 2016. But there's no limit to how scummy, evil, and anti-industry mobile devs are. They want $5 USD for this free mobile game! Mobile devs must learn PC gamers are not here to be gouged, and can't be expected to pay a premium for a free mobile game just because it's been lazily dumped on Steam. Atrocious greed from atrocious mobile devs. Mobile games don't belong on Steam.
Short campaign, decent story, Old school feel but new school graphics, feels kinda Cyberpunk Multiplayer is dead and I only played one match and it was on mobile... Luckily, there are LAN and bot matches available but the only thing you can customise is The map and number of players... Should you pick it up? I think so, but get it on sale, I dont find it worth recommending at 5 buckarroos
Tight, simplified sci-fi FPS. By simple, I mean there is no sprint, crouch, jump. You can move, aim and shoot, and use four different weapons that you collect. It's pretty basic. There are not a lot of enemies or environments. Clearly the developers were very focused, because the gameplay is quite nice. Although the levels can be a bit disorienting, there is a 3d arrow pointing the way to the next objective. There is definitely a lot of neon and music to match. I'll recommend it only to people who are looking for a very simple and short game with competent gameplay very reminiscent of late '90's, early 00's gaming. There is also LAN and online multiplayer, but I didn't try that.
Short indie game with simple ('neon') graphics. The combat is pretty good except for those annoying ceiling turrets and the last missions. The maps are a bit monotonous so I wasn't too unhappy that it was over. Still a good game considering its price tag and the combat in the early sections. 7/10.
iOS版とAndroid版が楽しかったので、買ってみました。 操作性はスマホ版とは雲泥の差ですね。
i wished this game has an sequel
Pros: Good Gunplay - decent campaign challenge - graphic settings - bots for MP - secrets to discover in the levels Cons: despite listed features, it's a pretty bare bones experience - campaign is short - MP maps are just repurposed levels and blend in with each other - obvious mobile game port - no real environmental interactions, you just shoot everything including walls and switches to open up other rooms/secrets If you're looking for a quickie shooter to enjoy, it might be your cup of tea. Five bucks ain't too bad an asking price. If this were the early 2010s and I played this on my phone, I'd probably be impressed,
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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