
A great evil unlocks deep within Ravenhearst!
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 38 reviews with recorded playtime.
Reviews
[b]Mystery Case Files 13: Ravenhearst Unlocked[/b] (IHOG) [i]Game key provided for Curator review This game picks up exactly where Key to Ravenhearst ended, so be sure to play that (and the rest of the MCF games) first![/i] Options include separate sliders for Music, SFX, Voices and Cutscene volume, Full-screen and Custom Cursor. Choice of 3 pre-set difficulties, or you can customize it as you like. Can be changed at any time. [b]Story[/b]: You are thrust into the cell of a very familiar asylum after the explosion that nearly took your life at the end of the last game. Now you must orchestrate your escape so that you can address the bigger problem: Alister. Return to Ravenhearst and explore a region you never would have guessed existed, but hurry! You must stop Alister before he reaches his ultimate goal! https://steamcommunity.com/sharedfiles/filedetails/?id=1918639208 There is no Journal, and you may have to write things down occasionally, but puzzle clues will usually be added to your inventory. There is a red flag on your toolbar that tracks your objectives, or you can just look at your map. [b]Gameplay[/b]: Be on the lookout for collectible lighthouses, one on each scene. There is an indicator at the top of your toolbar to help you track where you have/haven't found them yet. The [b]MAP[/b] can be interactive, and has insta-transport available. Directional [b]HINTS[/b] are available, and if the area you need to go is more than a scene away, a fast-travel popup will appear. https://steamcommunity.com/sharedfiles/filedetails/?id=1918638996 [b]Hidden Object Scenes[/b] are all highly-interactive, and although it felt like most of them were lists, there are quite a few other types of HOS in the game, as well. The scenes were pretty junky, but most of them still didn't look overly-cluttered, and some were even pretty. The [b]Mini-games[/b] were mostly doable, but I admit that some of the super-puzzle elements were just too much for me. Luckily, you can skip just one element of the puzzle without skipping the entire thing... Or you can check out the handy strategy guide if you just need a little help. You can find the button to skip just the current part of the puzzle by clicking on the Info button. [b]Sights and Sounds[/b]: The graphics are very nice, and sometimes beautiful, but being a longtime MCF fan, there was a bit of a disconnect for me at first. Later on it felt more "Ravenhearst" to me than it did in the beginning. The artists stuck to a very purple palette for most of the game, but did break it up with some reds and greens occasionally. https://steamcommunity.com/sharedfiles/filedetails/?id=1918642784 The voice overs were about what you would expect from a casual game. Some really good voices, some not so much. ;p The music was nice, but nothing that really jumped out at me, and the sound effects were appropriate for the mood and setting. [b]CE Content[/b]: [list] [*]Integrated Strategy Guide [*]Bonus Chapter [*]In-game Achievements [*]40 Collectible lighthouses and 30 Souvenirs [*]15 Hidden Object Scenes (w/accuracy % and time-to-complete) [*]21 Puzzles [*]"Behind the scenes" video [*]10 Videos [*]8 Wallpapers in four dimensions [*]8 Concept Art compilations [*]7 Music Tracks (can be saved) [/list] [b]Bonus Chapter[/b]: The extra chapter takes place hundreds of years ago, and is told from Alister's point of view. Although it was interesting to see how it all began, my biggest question regarding this period of time was never addressed, making it seem like they missed telling the last 1/3 of that part of the story. The gameplay is the same, and includes one of the MCF super-puzzles. CE content becomes available after completing the bonus chapter, and this is where you will find the souvenir room and start your hunt for those items. Any lighthouses you missed during the main game will be accessible from the Extras section, and hints WILL work if you need help finding them. [b]Verdict[/b]: You really need to be at least familiar with the Ravenhearst storyline before starting [i]Unlocked[/i], and should [i]at least[/i] play [i]Key to Ravenhearst[/i] before starting this game. I have not played the game where Alister first appeared -- [i]Fate's Carnival[/i] (even though I own it on Big Fish) -- because it is not yet on Steam. I was able to gather how he came into the story from the previous titles that ARE on Steam, so they're still worth playing. Although I enjoyed the game, it didn't feel as solid as the last installment ([i]Key to Ravenhearst[/i], which I loved). I still definitely recommend it to [i]Ravenhearst[/i] fans!
Последняя (на сегодня) игра из серии Ravenhearst, к сожалению, особо не порадовала. Нет, она не то, чтобы совсем плоха. Головоломки, поиск предметов, адвенчурное прохождение - всё это осталось. Просто... без искры. Головоломки-то в целом хороши, и Hidden Objects не подводят, но вот вторая половина игры - это что-то с чем-то. Сюжет идиотский, и адвенчурная часть, по недоброй традиции предыдущей части, ничерта не решается без подсказок, и тривиальна с подсказками. К тому же бонусная часть имеет заглючившую "суперголоволомку", которая, похоже, тупо не работает. В целом - на троечку с плюсом. Жаль, что серия, только набиравшая в качестве первые три части, закончилась таким пшиком.
A very satisfying end to the Ravenhearst storyline! Possibly not the very last game in the series, but it's fun, music is good, puzzles satisfying, and overall good experience.
It pains me that an Eipix game is so bad. I've given Ravenhearst 4 a 9/10 but Ravenhearst Unlocked doesn't deserve more than 4/10. The graphics are 'ok' to 'good'. A few puzzles are good, unfortunately, the majority are between bad and wtf. (there are two or three "puzzles" where you just have to click the elements on the screen. No order, no timing, just click on the images)
The main game is fantstic The amount of details in each and every room is amazing, even in the one time scenes. Great story line, not too much of dialogues and just enough to understand the point of it. Bonus chapter however has so many bugs that it's hard to take it seriously, especially after great main gameplay.
I did like this as a hidden object game. The ability to skip part of a puzzle instead of all was very helpful. The story, does still confuse me about. [spoiler] I'm not really sure how we went from a man obsessed with a woman who wouldn't marry him to a several hundred year old quest for immortality. And why the Crown hadn't taken hold of the Ravenhearst land a few games ago with all the things that had happened there. [/spoiler] Still, it was fun, My friends and I had fun.
CRINGE AND BAD
Get it on sale. It's not great, but not absolutely bad either. It's a quite peculiar ending to the Ravenhearst Storyline, I guess it's not for everyone. But I enjoyed it most of the time.
I was enjoying the game until I got to the apothecary and the game stopped working. Uninstalled and reinstalled which didn't fix the issue so I haven't be able to complete it.
Compared to other games in the ravenhearst storyline this one is pretty mid. It's fine, it just doesn't improve on anything nor does it anything new. It's only worth it to play it just to see the ending of the story if you were already invested in it.
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Trends
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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