
Travel to the desert community of Sandrock and take on the role of a fledgling Builder. Use your trusty toolset to gather resources, construct machines, and turn your run-down workshop into a well-oiled production facility to save the town from the jaws of economic ruin!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 3 → 4.14/day in the week after.
About
Want a bigger discount? Wishlist and follow us.
My Time at Sandrock-Just like My Time at Portia, My Time at Sandrock takes place in a wholesome post-apocalyptic world 330 years after the Day of Calamity destroyed most modern technologies.
After accepting a job offer to become Sandrock’s newest Builder, you’ll arrive in the wild and rugged city-state, where it’s up to you and your trusty tools to restore the community to its former glory. Gather resources to build machines, befriend locals, and defend Sandrock from monsters — all while saving the town from economic ruin!

Transform a run-down workshop into a well-oiled production facility! Use an intricate set of machines to process materials and produce parts of huge structures before assembling them piece by piece to help Sandrock flourish.
Create hundreds of unique items at the worktable to decorate your homestead, give gifts to Sandrock’s residents, or assist with community requests.

Explore vast deserts surrounding the city-state of Sandrock. Dive into ruins to dig for Old World relics, seek our materials in hard-to-reach locations, or spend time relaxing in Sandrock with your neighbors.

Experience a detailed story complete with hundreds of sidequests and over 30 all-new characters. Spend time getting to know Sandrock’s residents, uncovering backstories, and making meaningful connections along the way.

Quickly shift between melee combat and third-person shooting mechanics in dynamic action battles.Use the new weapons and defense break mechanic to your tactical advantage, or boost your stats to simply smash through battles!

A diversity of mini-games allow you and local Sandrock residents to stay entertained in the desert town.
Explore, build, and battle with up to 4 players. Together, shape the dynamic town, construct towering structures, engage in battles, share romantic moments, and dive into mini-games. Every move counts, earning points and unlocking new dimensions for your evolving character.

Use your workshop’s profits to turn the empty prairie into farmable land;
Grow crops for extra cash or transform them into delicious dishes;
Attend festivals with Sandrock’s residents;
Find secrets and much more!
Both Portians and brand-new Builders who have never set foot in Portia will find a fun new world with lots to explore at their own pace, along with divergent NPC stories to enhance replayability. Experienced Builders will find everything you enjoyed about My Time at Portia and more, and you will feel right at home in the delightful life-sim RPG that is My Time at Sandrock.

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic, GOG, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $39.99 | 29.1Kreviews | 88% | — | $36.1M |
| $39.99 | 2.3Kratings | 91% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 938 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Lovely game, very well made, good characters and voice acting, interesting quests. I played the demo for 12 hours and feel I have barely scratched the surface with the content. For those who like cozy games, this is an absolute bargain in the sale.
Jack of all trades, master of none. Unfortunately Sandrock tries to be an "everything" game, but doesn't do any of the mechanics particularly well. Farming is fine. Combat is fine. Fishing is fine. Building is fine. Minigames are fine. I feel like they should have just focused on a couple of systems and did them really well, instead of having 100 mediocre game mechanics. Character creation sucks - it's like the sort of thing you'd see in a DS game 20 years ago. There are a *handful* of face/hair types, and there's no body customisation so you'll always look like a kid. It just seems out of place in a game with very stylised NPCs. I'm supposed to take a relationship seriously when I look like a kid and my partner looks like an adult? There's also a ton of standing around waiting - shops close at a certain time, crafting/smelting has a timer, research has a timer. It's not bad but it's very much a 6/10 and doesn't do anything particularly well. Needs mods to make it fun.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 3/day in the week to Jul 23 → 5.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese*, French, Italian, German, Spanish - Spain, Japanese, Thai, Traditional Chinese, Russian, Portuguese - Brazil, Korean*languages with full audio support
| $39.99 |
| 232ratings |
| 84% |
| — |
| not modelled |
| $39.99 | — | — | — | not modelled |
| — | 0ratings | 0% | — | not modelled |
| $39.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 943 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is a really good game for anyone who has a lot of free time at hand, that also wants to build their "ranch" in a slow-burn kind of way. Sadly, I did not want to play it for much longer, as its stamina management kills the reasons to keep doing stuff very early in the day, and then you can't do ANYTHING except just waiting for it to regen by sitting down somewhere, or eating stamina regen foods which are VERY HARD TO GET in the early stages. 6/10
Это игра пример того что получиться если разработчики любят свое произведение. Это невероятно атмосферный опыт который затянул меня на 70 с лишним часов. Да у игры действительно хромает техническая часть но все же общее впечатление от игры это не испортило. Спасибо команде Pathea за это чудесное приключение.
セールで購入し、DLCは未購入です 実績コンプしたので投稿 良いところ ・実績はDLC無しでコンプ可能(比較的簡単な部類) ・日本語訳は一部例外はあるがそれほど気にならない 良くないところ又は気になるところ ・移動速度が遅い(特に走る) ・一部の敵がこちらのレベルに連動しているので戦闘が面倒な時期がある ・プレゼント渡すところでキャンセルすると当日は贈れない ・ストーリーによる制限が多く制限解除すると材質の違う似たアイテムを作っていく感じが強い 最後に建築ビルド<<戦闘<<アイテム作成<<<<ストーリー と個人的に感じています 建築ビルドは本当におまけ程度なのでストーリーメインのゲームと思います
I normally don't bother posting reviews unless a game is very good or very bad. This game is just not fun at all. Its very story driven to do just about anything. You have limited stamina to collect regular materials everyday which is about maybe a few minutes of farming. You grind the same materials all the time to try to progress. Soon you hit a wall where you have to finish part of a story mission to even progress doing anything for your base. You unlock machines way faster than you'll ever be able to actually make them. So you get excited you got a new machine to make upgrades realizing you arent making that anything soon cause you cant just keep doing the story none stop you have to wait for the days to change. The map is extremely tiny. You can run across the entire map in about a minute. This game is decent but i'd only recommend it to young kids that like to mess around because its not a game to really try to actually do good on.
Overall I liked the game. It was a solid improvement over My Time At Portia. There was so much content to go through! It took me almost 160 hours to go through most of it. I didn't complete some of it because of how long it would seem to take to level up enough. The Pet DLC definitely makes the game even easier with being being able to constantly have 10 pets out collecting materials and water. My main complaint about the game would be the the large number of items and difficulty in managing them. You could have items in random chests and turn them in with quests, but not so with gift giving. Then for item upgrading, they'd pull from random chests. With the insane number of possible items, it made finding things a little difficult. At one point I found it easier just to install a mod that made all the sorting alphabetical because at least then I could just find the item I want that way. Hopefully better filtering for items is done in My Time At Evershine. Most minor annoyances I hope get taken care of in Evershine are related to quests. Had some conflicting events not all handled correctly. For example, the Halloween Ghost event I missed in year 1 because I had a timed quest to follow either Mi-an or Elsie (can't remember which). Other quest annoyances were unlisted time constraints that you failed because it never said you had x amount of time to complete it. Even had one quest I failed it because I couldn't create the items fast enough with a single machine in the listed time constraint it had. If you are new to the series either play Portia first and then this game, but if you played this game first, you may find yourself disappointed by Portia.
This game is amazing! I had such a blast playing it and the graphics are super cute.
목장이야기, 룬팩토리, 스타듀밸리 등등 유사 농장 시뮬레이션 게임 경험으로 봐도 거의 완벽에 가까운 게임성과 편의성을 갖춤 (그 부분을 꼭 자랑하고 싶음) 변태 일꾼에게 이 게임을 [b] 매우 추천 [/b]!! [b] 1. 게임에서도 일 하는 당신을 돕는 편의성 요소들 [/b] 일단 게임 시간을 0.6으로 조정해야 함 초반 엉망농장에 노가다를 거쳐 서서히 빌드업해가는 맛과 후반부 생산성, 효율성을 극대화시킬 수 있는 요소들이 다 갖춰져 있음. 이게 될까? 이러면 좋겠는데 하는 것들 거의 다 됨 - 보관상자에 적절한 이름 붙이면 가나다순 정렬되고 빠르게 상자스위칭보기 가능한 점 (중간에 새 상자가 추가되어도 바로 정렬됨 ㅠㅠㅠㅠ 감동 (e.g. 자원(생산품) -> 자원(생산품), -> 자원(재료)) + 일괄정리기능 - 수주한 의뢰 보고할 때 집에있는 보관상자랑 연동되는 점 (때에따라 가방 아이템이 필요한 경우도 있지만 90%는 문제 없음) - 토끼공듀가 된 이후 중~후반부 작업장 자동화 시스템, 기능들 (잡템모으기, 잡일처리, 자동생산 등) [b] 2. 게임의 목표, 이야기, 등장인물 [/b] 변태 일꾼들은 하루에도 활동들을 생산적으로 계획하고 실행할텐데, 그러면 아침부터 문 두드리는 캐릭터들, 의뢰, 메인, 서브 스토리, 작업장 운영, 정기일정 등등에 정신이 나갈 것임. 그리고 엔딩까지 당신의 혼을 쏙 빼놓을 것임. 근데 나같은 변태 일꾼들은 이런거 좋아하니까 맛있게 먹을 것임 (이 게임이 오랜기간 제작사, 유저, 테스터 등등에 의해 사랑으로 갈고 닦아진게 느껴짐.) 중간에 좀 늘어지는 부분 있는데 그 부분도 바쁘게 뭔가 하게 될거라는거 다 암 (연애+DLC에 본인픽 있는 L일꾼들은) [b] DLC도 꼭 사야함 [/b] [b] 3. 플레이타임과 도전과제. 뉴게임플러스 [/b] 변태 일꾼들은 대략 2년 가을~겨울이면 엔딩볼 수 있을 것임. 그 쯤 되면 도전과제는 거의 대부분 채울 수 있는데 이 풀스킬업 "만물박사" 도전과제가 아주 지옥인 것 같음. (이건 도저히 엄두가 안남) 처음엔 이 장르 특 도감채우기 같은 노가다 도전과제 없어서 오~ 했는데 풀스킬업 할 생각하니 답이없음 (그냥 드롭하는게 신상에 이로울 것 같음) 그리고 뉴게임플러스 같은 기능이 없어서 난 2회차는 꿈도 못 꾸겠음 + 다음 마이타임 차기작을 기대하고 있음(8282) 지금은 포샤까지 해볼까 생각도 듬 (포샤는 역체감이랑 연애캐들 비주얼 심하다고 해서 좀 고민중임) + 다시 한번, 변태 일꾼에게 이 게임을 [b] 매우 추천 [/b]!!
Приехала в деревню, помогла её отстроить, закадрила бандита, родила ему двоих детей. 10\10. Из минусов - все еще встречаются баги, то неписи уходят от разговора (в прямом смысле разворачиваются и уходят), то неписи телепортируются по всей карте рандомно, на одном из последних кв, уже после титров, негде было взять семена, повезло, что выпали в ивенте. В остальном, очень классная песочница, с интересной историей, хорошо прописанными персонажами и потрясающими диалогами.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $26.7M | 27.7K | 89% | $17.99 | |
| $36.1M | 44.3K | 91% | $29.99 | |
| $8M | 12.7K | 84% | $19.99 | |
| $608.7K | 648 | 58% | $19.99 | |
| $373.3K | 413 | 87% | $24.99 | |
| — | 0 | — | — |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $36.1M | 41.1K | 89% | $49.99 | |
| $36.1M | 44.3K | 91% | $29.99 | |
| $36M | 495.4K | 95% | $4.99 | |
| $36.3M | 57.1K | 94% | $24.99 | |
| $36.3M | 183.6K | 97% | $12.49 | |
| $35.8M | 32.6K | 85% | $59.99 |