
A tactical game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth. Created by a team including former HITMAN leads and the designer of PAYDAY.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
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Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 603 reviews with recorded playtime.
Reviews
Themes across 602 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Graphics were good but very linear gameplay. Didn't realize this was a stealth puzzler only, no other way to play so it lacks the overall freedom I look for in an RPG. The little I played was boring to me but tons of people seem to love it. Might give it another chance but for now big fat can of nope for me.
No es malo pero le faltan mecánicas y recursos, poca variedad de armas, armaduras, P.N.J y personajes jugables. Se torna repetitivo rápidamente y es corto en relación al precio. Entre por el juego de rol de mesa y me decepciono un poco. un 7/10. Un titulo con mucho potencial...
carina come idea. ma non bilanciato. Tempi morti, non definisco bene cosa si bisogna fare ed anche a livello "facile" ci vogliono molti tentativi per andare avanti.
Bezen çok zor ama güzel oyun.
很推荐 难度不高 玩过战旗类游戏基本直接最高难度走起就行了 不过不推荐直接开铁人 容易初见杀 为什么?尼玛铁人模式游戏打一大半了遇到个脑控boss以为躲地下室里引进来可以直接乱枪打死 结果你告诉我他可以隔着半张地图无视野隔墙脑控?那我打个鸡毛啊 我的存档啊
MYZ:RtE is a tactical videogame based on the MYZ tabletop RPG by [url=https://freeleaguepublishing.com/]Free League/Fria Ligan[/url]. The game is essentially a turn-based combat game, similar to the newer XCOM games, with the player's party and the opponents taking alternating turns, and each character having at most two actions per turn. There's a major difference, though: you walk around in real time and can try to position yourself for battle or bypass enemies that way. There are also ways of taking down enemies without being detected, so you can pick some of them off without alerting their allies. In many maps this is necessary, as you will almost always be heavily outnumbered. The party levels up frequently, and level-ups are used to add mutations or improve certain stats (health, movement points, or grenade range). You also find plenty of equipment to improve the team's capabilities, and some of it can be upgraded with [i]scraps[/i], which you find in ruins or lying around. The game has three difficulty levels: [i]normal[/i], [i]hard[/i], and [i]very hard[/i] (If I'm not mistaken, these were originally [i]easy[/i], [i]normal[/i], and [i]hard[/i], which might have been a better fit.). It recommends [i]hard[/i] if you have played similar games before, and the name fits — it is actually hard. Resources are limited, even mutant power uses. On easy, though, not only is health fully recovered after fights (unlike on the other difficulty levels), but mutant powers are restored too, which is a great boon. I did switch to easy for some parts, as I didn't really want to spend that much time on the game, and there's no way to farm since resources are fixed. Not that farming would help much for experience anyway — once you have the full mutation list, further level-ups serve little purpose, as they don't affect targeting, available equipment, or anything else. It's not a major strike against the game, but it is a surprising design decision. The DLC, [i]Seed of Evil[/i], introduces a new character, new enemies, and new maps, but no real new mechanics (aside from a few additions to the mutant powers). It was a bit weaker than the base game, in my opinion, but still fun. The story itself is relatively simple but good enough. It largely follows the first campaign from the tabletop RPG, and contains major spoilers for newcomers to the setting, so if you're planning to play the tabletop RPG you should either wait or at least mention it to the rest of the group. In summary, a fun tactical game that lets you immerse yourself in an interesting post-apocalyptic world. Recommended for fans of the TTRPG (though the feel of playing will be very different, of course) and of tactical RPGs in general. [hr][/hr] Original review at https://reviews.blulaktuko.net/posts/mutant-year-zero-road-to-eden-2026-02-17/ .
对我而言这游戏还是不错的,挺爱玩的,就是不买DLC的话,游戏内容太短了,通关快,耐玩点就更好了
quemt
приятный неспешный тактический шутер. с приятной графикой, удобным управлением и необычным сюжетом. видеовставки прям доставляют.
Es genial!
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Audience
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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