
Join private investigator Jack Pepper on a guns blazing, jazz-fueled adventure in MOUSE: P.I. For Hire. MOUSE combines the charm of hand-drawn rubber hose animation inspired by the classic cartoons of the 1930’s with the adrenaline and action of an explosive first person shooter.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
MOUSE: P.I. For Hire is an action-packed first-person shooter that draws inspiration from the classic cartoons of the 1930s. Its black and white rubber hose visuals are drawn by hand, frame by frame, delivering a striking vintage aesthetic. Unravel layers of corruption with a thrilling noir-fueled detective story, lively environments to explore, an original big band jazz soundtrack, and a fully-loaded arsenal of cartoon weapons and devastating power-ups.
Meet Private Investigator Jack Pepper, a former war hero-turned-detective in a world where danger lurks even in the smallest mouse hole. Uncover the truth when a simple missing persons case quickly escalates into a complex web of intrigue, with corruption, kidnapping and murder all on the docket. Investigate the seedy underbelly of Mouseburg, battle heavily armed gangs and crooked cops, and discover clues to reveal the conspiracy buried underneath the surface.
From crackling machine guns to explosive firepower, each weapon in Pepper’s arsenal is designed to deploy non-stop cartoon chaos. Arm yourself with an array of classic, creatively twisted and experimental firearms, and consume powerful upgrades when you need that extra spinach-loaded punch! Lethal encounters and manic boss battles await in this boomer shooter-inspired, retro-vibed adventure - and the denizens of Mouseburg never go down without a fight.
Explore a diverse city playground, from dark streets to classic film studios, opulent opera buildings, poisonous swamps and underground sewers. With a myriad of cases to solve and collectibles to find, Mouseburg is truly a detective’s delight! Use every tool at your disposal to wall-run, grapple-hook and double-jump through this unrelenting cartoon world.
Black and white, hand-drawn rubber hose animation, inspired by cartoons of the 1930s
Fast-paced FPS combat, where constant movement is key
A thrilling single-player campaign that unravels a complex web of crime and corruption
Over 20 noir-infused levels, teeming with mice, rats and shrews
Fully-loaded arsenal of over ten unique weapons and equipment - with a cartoon twist
Devastating consumable power-ups, capable of turning the tide of any battle
Unlockable movement abilities and Metroidvania-inspired level traversal
Original jazz soundtrack, featuring a big band orchestral ensemble
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $23.99−20% | 15.7Kreviews | 94% | — | $10.8M |
| $29.99 | 7.7Kratings | 96% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1511 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
OJALA TUVIERA DOBLAJE
[h1]Mausgesprochen gut![/h1] Allein wenn man die Screenshots auf der Shopseite anschaut, hat man sich doch schon in diesen alten Disney-Look-Shooter verliebt, oder? https://steamcommunity.com/sharedfiles/filedetails/?id=3764732748 Und MOUSE liefert auch - und zwar eine dicke Story-Kampagne (DLCs kommen noch!), die ca. 15h beschäftigt. In dieser gilt es als Privatdetektiv Film-Noir-authentisch und -typisch einen komplexen Fall aufzudecken, der sich durch viele verschiedene Aufträge samt Hub mit NPCs zieht. In den Missionen sammelt ihr Schlüssel-Beweise und pinnt sie in eurem Hub (dem Detective Bureau) an die Pinnwand, um den Fall aufzuklären. Aber keine Sorge: Die Hinweise für die Story sind immer Schlüsselobjekte - unverpassbar. Ihr müsst auch nicht rätseln und mitsamt seinen vielen Charakteren und Gesprächen ist der Fall ein wenig "überflutend", aber deshalb hab ich's auch nicht wirklich gespielt. Die Story ist eher stimmungsvolle Dreingabe anstatt Popcorn-Kino mit krassen Wendungen und genialer Erzählung. Die Film-Noir-typischen Kommentare von Jack (gesprochen von Legende Troy Baker) sind schon fast Max Payne hitverdächtig und machen immer wieder Spaß. https://steamcommunity.com/sharedfiles/filedetails/?id=3763635097 Die Levels an sich fangen klassisch an (Hinterhöfe, Polizeirevier, Mafiaunterschlupf, Theater) und werden dann mit der Zeit immer ausgefallener (Filmstudio, Jahrmarkt, eine Art Jenseits, unter Wasser usw.). Und sie werden länger - an sich hat das Spiel eine sehr üppige Länge, einige Abschnitte hätten aber eine Kürzung / Straffung schon vertragen können. Die Kämpfe sind leider Arena-Fights: Man kommt in einen Abschnitt rein, Türen gehen auf mit schwarzen Portalen, aus denen immer wieder Gegner spawnen bis ein Ringkampf-Glockenschrillen wieder ankündigt: Aus die Maus - hast den Fight gewonnen. Das ist insofern schade, da MOUSE auch gut damit hätte leben können, dass Gegner einfach per se im Level platziert sind und man sich einfach über den Haufen ballern muss. Wichtig ist auch zu wissen, dass Türen manchmal einfach hinter euch zufallen und der Rückweg versperrt ist. Meistens gibt's am Ende die Möglichkeit nochmal überall hinzukommen, aber in 20% der Fälle dürft ihr, solltet ihr etwas verpasst haben, den Level nochmal neu angehen. Manchmal ist es interessant, um Sammelobjekte zu ergattern oder einfach eine Nebenmission abzuschließen. Die gibt's auch, aber die sind immer als "Zusatzaufsammel-Kram" in den Missionen eingewebt. Wer die Augen offen hält, drückt an der richtigen Stelle E und dann ist's meistens auch erledigt. Nebenmissionen mit eigenen Leveln und eigener Story oder komplexeren Handlungsschritten wären besser gewesen. Hervorzuheben ist auch, dass ihr Hauptmissionen in beliebiger Reihenfolge angehen könnt. https://steamcommunity.com/sharedfiles/filedetails/?id=3765084100 Die Waffenauswahl ist klassisch - aber allein wie sie comichaft rumwabern oder durch Erweiterungen plötzlich einen rauchenden Schornstein bekommen, ist maximal herrlich! Ich hab mich aber dabei erwischt wie ich fast immer die Tommy Gun hergenommen hab - oder manchmal die Pistole oder Shotgun. Alle anderen Waffen nur im Muni-Notfall. Ansonsten schaltet ihr immer mehr Skills frei - Doppelsprung, Gleiten, Wände hochlaufen, Schwingen - all das kommt mit der Zeit. Das ist cool und bereichert das Movement. Hin und wieder gibt's auch Bossfights - schade, dass man hier pro Boss keine Trophy spendiert. Teilweise fordern die schon - ihr müsst immer gut eure Lebensanzeige im Auge behalten und mit effektiven Schießprügeln auf die Bulletsponges draufballern. Meistens haben diese auch ihre ganz eigenen Anforderungen. [b][u]Bottom Line:[/u][/b] MOUSE ist ein verdammt stylisher und handwerklich echt superber stimmungsvoller Shooter, der viele Stunden immer wieder viel Spaß macht und ein interessantes Leveldesign anbietet. Dem im Weg stehen die drögen Respawn-Arena-Fights, die solala Story und eine steife Erzählweise (teils endlose Textboxen-Labereien sowie fehlende stylishe Cutscenes). MOUSE ist sehr sehr gut, aber verhindert eine perfekte Wertung durch die genannten Punkte. 🔫 Pew Pew Pew! 💥 Bock auf mehr Reviews? 🔎 🏃💨 [url=https://store.steampowered.com/curator/42792002/]Folge mir persönlich[/url] und/oder folge [url=https://store.steampowered.com/curator/875292/]diesem coolen Reviewer-Konglomerat[/url], in dem ich auch bin - und verpass' keine weiteren Neuigkeiten! ⚡
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This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Every market we collect.
Reviews, worldwide (the counter carries no country): 29.86/day in the week to Jul 31 → 28.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +2 more
| $29.99 |
| 1.8Kratings |
| 94% |
| — |
| not modelled |
| $29.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Mouse P.I For Hire é um dos jogos mais geniais que já joguei, ele é um boomer shooter, porém com gráficos de desenhos da década de 1930, se tornando algo muito único. Mas por baixo do visual lindo tem uma gameplay muito boa, o jogo nunca deixa você cair na mesmice, pois sempre está te dando habilidades novas ou armas novas, as fases também são espetaculares, cada uma tem seu charme e sua identidade própria, você nunca se sente perdido pois os mapas são muito bem pensados, e caso você se perca você pode apertar "M" e ver o caminho. A única crítica que eu poderia dar é que em alguns momentos a história pode ficar um pouco confusa, ainda mais com todos os milhares de trocadilhos com queijo que o jogo faz, mas no fim das contas eu consegui entender tudo e acabou não me atrapalhando em nada. Mouse P.I For Hire não só é um dos melhores jogos que joguei esse ano, mas também um dos melhores jogos que já joguei na vida.
Sadly cannot recommend. I really want to because it is beautiful and whitty. But sadly it just becomes a chore. It goes from interesting, to boring, to annoying. Really wanted to like it but just missed for me. Maybe try it on a deep deep discount.
8 mozzarella out of 10 PROs: visual style, music, guns and gunplay, real world references, lot of cheesy puns. CONs: game is a bit overextended, detective part coul've been better, can't say that I was thrilled with a story, lot of cheesy puns.
MOUSE: P.I. For Hire Bu oyun ilk duyurulduğunda "Çıksın bakalım" demiştim. Sonra oyunun Souls-like olacağı söylenince, "Sende mi? Yetti artık!" diye isyan etmiştim ki öyle olmadığı ortaya çıktı. Oyun biraz Doom, biraz da düz normal bir shooter gibi... Gelin beraber bu oyuna bakalım. İlk olarak görsel yanından başlamak istiyorum. Oyunun siyah-beyaz olması hoş olmuş. Zaten çizimleri 40'ların Amerikan çizgi film tarzında. İsterseniz ses efektlerini de öyle yapabiliyorsunuz ki ben öyle oynamanızı tavsiye ederim, kendim de öyle oynadım. Oynanış olarak nasıl peki? İlk tabanca ile başlayıp klasik otomatik tüfek, pompalı gibi silahlara sahip oluyoruz. Ana bölgeden, yani görevler için oyundaki farklı bölgelere gidiyoruz; sonra geri mahalle gibi bir yere dönüp silah yükseltmeleri, silah mağazası (burada sadece mermi alabiliyoruz) ve gerekli şeyleri alıyoruz. Silah yükseltmesi için para değil, silah plan kağıtlarından bulmamız gerekiyor. Silahın görünümü de minimal olarak değişiyor. Ha, bir de sözde ipucu topladığımız bir pano var. Ama sizin bir şey çözmenize gerek yok, hepsini otomatik koyuyor. Öyleyse niye var? Orasını ben de bilmiyorum. Dedektif parodisi olsun diye herhalde. Neyse, bunlar o kadar da sıkıntı değil. Oyunun vuruş hissi bence bir shooter oyunu için yeterli seviyede. Ne çok üst düzey ne de çok kötü. Oyunda her bölümün sonunda neredeyse bir Boss dövüşü de var. Onların da bazıları zorlu, bazıları eğlenceli ve güzel olmuş. Oyunda birkaç tane ufak, güzel sürpriz de mevcut. Ama böyle aslında sıradan olan; hani "Parasımı verdim ve eğlendim" dediğimiz oyunların en büyük sorunu nedir? Bitmemesi... Evet, bu oyun iyi hoş ama uzun... Gereksiz hem de... Bakın, oyunda bir yerden sonra sana üst üste o kadar gereksiz ve kullanmadığın silah veriyor ki... Ben otomatik tüfek, pompalı, tabanca ve düşman eriten silah kullanıyordum, yetiyordu. Bu oyunun en fazla 6 saat süreceğini sanıyordum ama yok... Sürüyor, devam ediyor. Sana yeni silahlar veriyor ama uzun süre elinde 5 farklı silah varken birden oyun sana yeni silahları üst üste vermeye başlıyor ve dürüst olmak gerekirse neredeyse hiç kullanmadım bile. Yani bir de o kadar uzun süre silah vermeyince "Oyun bitecek herhalde" diyorsun, sonra birden birkaç tane gereksiz yeni silah vermeye başlıyor. Sana sunacak yeni düşman da kalmıyor, eğlenceli silah da... Sırf bazı kesimler "Bu oyun çok kısa" demesin diye yapay şekilde uzatılmış resmen. Oyun "İlginçmiş, ne güzel ve farklı" derken, bu uzatmalar yüzünden yavaş yavaş "Bitecek misin artık?" noktasına getirmiyor değil hani... Evet, mekan çeşitliliği var. Çizim tarzı ve ses efektleri (40'ların ses efektini yapınca) havayı yakalıyor olsa da bu kadar uzun süreye hiç gerek yoktu. Bu sadece büyük bir eksi değil, sırf oyun kısa kalmasın diye yapılmış olması üzüyor. Yani belli ki o yüzden yapılmış... En büyük eksi bence bu. Yoksa çevre ile düşman öldürme, silah animasyonları vs. gayet kabul edilebilir ve hoştu. Oyunu genel olarak beğendim. Türkçe dil desteği de var. Oyunu oynamak isterseniz Deluxe Edition almanızı tavsiye ederim; 20 dolar ve DLC de gelecek. Şimdi "Daha demin uzun diye laf yapmıyor muydun?" diyeceksiniz... Eh, belki farklı bir şeyler vardır diye dedim. Ben öyle almıştım, bakalım, umarım farklı bir şey sunar. Özetle; uzun olması bana fazla gelse bile sizin için belki bir nimet olabilir. Shooter açlığınız varsa ve biraz farklı bir şey arıyorsanız tavsiye ederim. Oyunu dediğim gibi ses efekti ayarıyla oynayın, asla pişman olmayacaksınız. Dip not : Benim oyun süreme aldanmayın o kadar da uzun değil. Bende oyun hep arka planda açık kaldı şansına. Puan: 77
Initially it was rolling at east calm or good, but the more I progressed, the more boring it became. Half of weapons are useless, upgrades are so so, fight is mediocre and non-feeling. I started to lose track of story pretty soon and ended the game just because I needed to end it.
挺一般的,不知道为什么好评这么高,可能是因为steam没有中评。游戏里货币是只能买球星卡和一些报纸漫画,玩那个棒球桌游,但是这部分本身不好玩,这也导致了游戏内除蓝图以外那些收集、隐藏都没有探索的必要,最终使得整体循环崩了。游戏主线关卡有点冗长,打一关要半个多小时,玩下来感觉比打瓦还累。值得说说的只有画风、音乐和打枪动画这些做的很棒
this game is really fun.
I liked it for a while, but then it drug on and the lack of enemy variety, even though they had new skins, really made it feel like a slog at the end. Great concept and fun, it just needed to end 5-10 hours earlier.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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