
A strategy/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 730 reviews with recorded playtime.
Reviews
Themes across 728 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
算上mod,等于买了一个全战三国,全战战锤,低配天国拯救,一玩一个不吱声
güzel
I like it
愚蠢至极的潜行系统和潜行教程任务设计,我从小玩骑马与砍杀,战团时长2000小时,骑砍2从e宝打折购入玩到现在已经有1500小时,可以算是比较资深的骑砍玩家,但是这个潜行任务我做了30遍才过,你根本找不到一个爱玩骑砍的玩家会去深度体验这个做得如同dog ♥♥♥♥♥♥♥♥♥♥,骑砍是个什么游戏我问你?一款掌控全局运筹帷幄上阵杀敌一夫当关万夫莫开的游戏你告诉我为什么要加入潜行系统和这种糟糕至极味同嚼屎一般的教程任务?纯粹就是浪费时间浪费青春,石头往墙上丢结果土匪转过头来看我是什么意思?你有一丁点潜行的逻辑在里面吗?我玩这个任务玩了快二十遍我都没弄明白那个白色的条变成黄色之后是什么意思,掏出匕首不应该有专门的暗杀键吗,还要自己动手瞄准?一刀砍到盾牌上了烤肉社你自己看看你能绷住吗?愚蠢的更新。
batanya fian şampiyonu dyie bi lavuk var 10 km öteden oku milletin göte sokuyo oç
Долго меня убеждали зайти поиграть. Я отнекивался, т.к. играл когда-то давно, да и уже не интересно. В итоге купил - наиграл суммарно 20 часов за последние двое суток, с перерывом на работу.
sehr tolles spiel
进不去
Çok Mükemmel oyun
зашёл на 5 минут, вышел через 75 часов геймплея за казуальную империю. 10 мулов из 10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Languages: English*, Simplified Chinese, Turkish, Traditional Chinese, French, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America +1 more
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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