
A strategy/action RPG. Create a character, engage in diplomacy, craft, trade and conquer new lands in a vast medieval sandbox. Raise armies to lead into battle and command and fight alongside your troops in massive real-time battles using a deep but intuitive skill-based combat system.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $49.99 | 297.8Kreviews | 88% | — | $357.6M |
| $49.99 | 14.6Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3313 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
campaign and soldier and battle ai are dumb as rocks. the graphic style is actually really weird, mainly the faces look mortifying and very uncanny valley, like cartoonish. the directional physic combat sucks just like the first game. huge battles also is just horrible, its painful to play because of the troop limits and its just a back and forth waiting for your side to be wiped out so you can get reinforcements to wipe out their troops, and it gives the smaller army an insane advantage. there is no interaction with lords either making an rpg game have no rpg elements essentially. there is no deep politics or war interface and mechanics. only thing fun in the game is the army part and some of the economic management. Mods REALLY carry this franchise
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $357.4M | 469.7K | 78% | $49.99 | |
| $344.7M | 373.7K | 90% | $59.99 | |
| $326.3M | 279.6K | 97% | $39.99 | |
| $395.6M | 281.7K | 89% | $59.99 | |
| $309.3M | 355.9K | 95% | $59.99 | |
| $301M | 482.4K | 94% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.5M | 14.1K | 88% | $9.99 | |
| — | 0 | — | — | |
| $68.1M | 172.2K | 98% | $19.99 | |
| $1.7M | 6.7K | 92% | $9.99 | |
| $588.1K | 991 | 67% | $19.99 | |
| $23.9M | 28.9K | 88% | $29.99 |
Every market we collect.
Latest in each market: best AU #82, worst US #100 · 8 markets collected
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Simplified Chinese, Turkish, Traditional Chinese, French, Italian, Japanese, Korean, Polish, Portuguese - Brazil, Russian, Spanish - Latin America +1 more
| $49.99 |
| 10.8Kratings |
| 76% |
| — |
| not modelled |
| $49.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
oyun ciddili çok güzel ama war sails dlc için denizden kuşatma gelmesi çok güzel olurdu limandan kuşatma. Onun dışında mükemmel oyundur bannerlord.
Gergin görünüşlü adam yok biz onu oynuyoruz galiba :)
Zero mods and this game still crushes like hell.
1815 Online, Free 80 player battle, no sign up EPIC https://www.1815online.com/ It s so strange nobody talked about this!! Use Edge or Chrome for best results
更新后感觉还不如不更新
destek olmayın köstek olun
Güzel oyun
Игра вообще не стоит своих денег, больше похоже ремастер старой версий, очень мало новшеств, кроме осады и более метких стрелков вообще ничего не поменяли. Игра чисто для тех кто не играл в первую часть, а как по мне больше похоже на попытку высосать с своей аудитории больше бабулесов. 4 из 10.
I dont know what i could say or where to start. After 40 hours of heavy playing and trying all kind of guides and tactics, i still find it hard to love this game. I cannot win a battle by myself nor get close to a siege because i have a massive army of 1k soldiers hunting me all the time even when i got an army of 150 strong. The game was made in such a way that you cannot win battle by yourself. Maybe im stupid and dont know how to do it anymore. But this game just no matter what i try it doesnt work. Cavalry for some reason is mushy peas. Vlandian cavalry? murdered by infantry. West Empire cavalry? The same. Since when infantry beats cavalry 1v1? I appreciate the fact that money can be made fairly easy if you put alot of time like smithing but it doesnt outrank the negative parts. My companions dont have personalities anymore. They dont come with comments or opinions. Cant seem to send them on a mission anymore to do things. Why? When you join a faction as a vassal you dont get a fief. Why? You can sit for a long time until you get a fief. There is also the part where your brother does ♥♥♥♥ all no matter what. You marry him? He sits in a town. You give him an army? He gets captured. ZERO help. I searched guides, i watched videos and i cannot love this game for the love of god as much as i love mount and blade warband. They are two separate games completely. EDIT: Whats the point in me creating my banner or flag if as soon as i join a faction it changes to the faction colours? Also, why is it so difficult to control the horse? high skill or not, its bloody difficult to control the horse, slow turns and such. Why did you guys added all products in the trade area? food armour weapons etc all together? In warband that was separate and easy to check what was good and what was bad.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.