
Welcome to a new world! In Monster Hunter: World, the latest installment in the series, you can enjoy the ultimate hunting experience, using everything at your disposal to hunt monsters in a new world teeming with surprises and excitement.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 52.86/day in the week to Sep 7 → 64.29/day in the week after.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.79−74% | 517.4Kreviews | 89% | — | $48.6M |
| $19.99 | 126.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3339 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An excellent action RPG that is somewhat held back by some backwards and baffling decisions during the initial hours. This game is firmly in the "it's good eventually" category, as the learning curve is nearly vertical at the start, despite the slog of tutorials the game puts you through. You have to sit through nearly an hour of explanations, but none of them are for anything important. You'll be shown around the main hub, a small area you can explore yourself in two minutes, but you won't be told how to fight a monster, or that this game works like fighting games, where your attack inputs are contextual and change during combos. In addition to an extremely rough start, World borrows the concept of unskippable cutscenes that should have died twenty years ago, if it was ever justified at all. Combine this with the fact that the characters are exceedingly bland and superficial, and you have a recipe for many players likely quitting the game in the first two hours. And I do not blame them. That being said: If you can tolerate that extremely rough start, you are rewarded with one of the most engaging and addictive gameplay loops I have ever seen. This was my first Monster Hunter, and I have since played the two newer ones, as well as taken a shot at a couple older titles. This game hits a perfect sweet spot between quality of life and ease of access, and friction that creates interesting decisions. Overall, the beginning parts of the game are quite easy; you won't be interacting too in depth with the crafting trees unless you really want to, as most monsters will go down just as fast without you targeting their weaknesses. But the game starts to pick up the challenge in High Rank, and really hits its stride once Elder Dragons start showing up. And then the DLC kicks in and it's a whole new ball game. I've fought Dark Souls bosses easier than some of these Master Rank monsters. But it never feels unfair. By the time you get there, you've spent a ton of time learning the game and your favorite weapons, so you know what to do, it's just a matter of adapting to new monsters as you meet them. The music is great, and gameplay is riveting, the progression is addicting. The only two weak points in this game are the really poor introduction and boring characters and story. If those are dealbreakers for you, fair enough, consider this your warning to play something else. If not, though, this game is well worth even it's full price, though it does go on sale quite often these days.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best BR #48, worst AU #93 · 8 markets collected
Reviews, worldwide (the counter carries no country): 65/day in the week to Jul 21 → 63.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Portuguese - Brazil, Polish, Traditional Chinese, Japanese*, Korean, Russian +2 more
Hours played at review time, across 3.4K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I've always wanted to play AAA games like my friends do, but kinda heavy on the budget. Then i found this on summer sale, i asked my friend that ever played, he said that maybe this will satisfy you. And this is the first AAA games i played. I don't know why but it really suit to my play style, it's a challenging game but not make you frustated. I also don't like too much story, but in this game i think it's fine by me. Also its fun that i found more mechanics unexpectedly while doing quest. just played about 6 hrs in total, overall its pretty good. maybe i'll buy Monster Hunter Wilds next time (if my pc spec support, and my financial good)
Monster Hunter World é simplesmente sensacional. Recomendo demais! O jogo foi desenvolvido na MT Framework, engine própria da Capcom (e não na Unreal Engine 5, que convenhamos, tem sido usada como "muleta" por muitos estúdios). Isso faz toda a diferença. World é um jogo extremamente polido, feito com muito amor e carinho, que roda liso até em máquinas mais modestas. Eu jogava tranquilamente na minha GTX 1650 Super sem nenhum problema de desempenho. O jogo é tão bem otimizado que, sinceramente, parece mais bonito que Monster Hunter Wilds em vários momentos. No momento em que escrevo esta review, estou oficialmente abandonando Monster Hunter Wilds por causa dos crashes e problemas técnicos constantes… e voltando com tudo para esse verdadeiro clássico moderno que é Monster Hunter World. Se você é fã da série e está frustrado com Wilds, volte para World. Ele ainda entrega uma experiência incrível em 2026, especialmente com amigos. :3c
咩咩咩咩咩咩咩咩咩咩咩咩咩咩咩咩咩咩咩
玩盾斧玩红温了
My dress-up darling ahh game. The predetermined colour-zones for the clothing suck so much most of the time though.
好玩
天尊救一下啊
沉浸式狩猎,选择太刀,选择成功
好玩,爱玩,除了冰原的一些怪让我很不舒服,其他方面没毛病
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $469.4M | 440K | 94% | $59.99 | |
| $4.7M | 49.1K | 88% | $4.79 | |
| $98.4M | 155.4K | 92% | $39.99 | |
| $18.8M | 19.4K | 78% | $39.89 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $935.2M | 1.2M | 93% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $48.6M | 60.1K | 91% | $24.99 | |
| $48.7M | 50.1K | 95% | $29.99 | |
| $48.5M | 43.3K | 90% | $69.99 | |
| $48.5M | 88.9K | 95% | $19.99 | |
| $48.5M | 48.2K | 88% | $49.99 | |
| $48.8M | 144.9K | 95% | $19.99 |