
Enter the mechanical shape-shifting, dimension switching world of the award winning, high octane action-puzzle-platformer Mighty Switch Force! Hyper Drive Edition, and blow crime away.
Modeled estimate, not a reported figure. How we estimate →
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Languages: English**languages with full audio support
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Well it is a switch force... things change between top and bottom... dunno how mighty it is though
If you want to get away from online pvp, this games for you. It's single player with many puzzles that will captivate whatever free time you got. Even though its short, the levels are entertaining, and drives you play. Only one downside: The game forces you to speed run to achieve the "Par" time. Other than that, its a really good game.
my brain isint big enough to play this but is nice
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Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
o jogo é divertido, sua arte é bem bonita é sua musica é boa, o modo historia tem uma dificuldade bem de boa, os mapas bonus eu achei bem idiota já, os mapas hyper eu nem tentei pra não me estressar, eu sou péssimo nesse tipo de jogo é ainda sou burro que fico tentando pega o Par, ai eu só acabo ficando irritado. Mighty Switch Force! é um bom jogo é eu o recomendo.
Could be a nice simple game if it's simple mechanics such as jump would at least work flawlessly... No wonder why I found so much bugs in their next game like Shantae series. They can't even programm such basic things in the first place Half of a time game won't register jumps when you're doing anything else. There's literally 5 types of keypresses that game have to register - Jump, moving to sides, shoot and switch blocks (there's also posibility to move your camera in VERY limited space, I just don't count it since it's totally useless), and game really struggles to register jump in particular whenever you sent more than 1 command... I have no words... It's especially noticable on auto-switching levels. In addition, auto-switches also causing unregistered keypresses. Nice. Other really dumb, in my opinion, thing is how they designed few bonus levels. You have to KNOW what's gonna be further ahead beforehand or otherwise, if you do your best to react to changes right when they appear on your screen, you still won't make it in time. Without looking at walkthrough on web, you have to spend your lifes dying on every new part of the level, since camera movement there is absolutely useless, 'cause it doesn't go far enough to see what's coming. Basically it's designed to purely waste your time. To add more to already horrible problems, cue sounds your hat does when it's about to auto-switch blocks are so quiet that almost every single sound in game overlaps it, so only way for you so counting on your visuals without blinking or manually blinking in-between... wow. My eyes looked like I had the hardest wheat I could ever find. What's annoys me the most, is how "block priviledges" as I call them, working across all levels: If you're out of block you're targeting by literally 1% of your total hitbox - you'll be showed to the side side instead (but mostly you'll get squashed since jump-block quite often are accompanied with basic block). BUT! If enemy is overlapping from it's general block it's in by 1% - game decided for some reason to teleport enemy to tiles next to what it was in (I often encounter this frustrating piece of crap when you have to utilize jump blocks to move enemies somewhere else. They literally getting sucked into jump-blocks next to them in the middle of jumping animation!). ...why? It's really a shame to see devs not learning or polishing their games and keep making them with similar fundamental bugs (refering to newer Shantae installement).
Хорошая игра: Влево-вправо бегаешь... Вверх-вниз прыгаешь... В монстряк стреляешь... Кубы переключаешь... Марамоек хватаешь и за решётку отправяешь... И всё это под синтезированный музон 80-90-ых. Чего ещё для счастья надо? Разве что Патриции вагона
not worth it.
Remaster 2 pl0x (at least the collection is also on the switch)
Muy buen soundtrack y mecánicas de juego entretenidas, recomendable para aquellos que disfrutan los juegos de plataformas y puzzle.
É um jogo bonito e muito divertido
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