
In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the Earth's surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age. The year is 2033.
Modeled estimate, not a reported figure. How we estimate →
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 810 reviews with recorded playtime.
Reviews
Themes across 807 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
da best
Вот могут же когда григоровичи не давят
не зашло
Mimo lat gierka fajna, polecam. Pokazuje alternatywną przyszłość ludzkości, która poszła nie w rozwój technologiczny, a w wojnę nuklearną. Przez to ludzie zostali zmuszeni do mieszkania i męczenia się pod ziemią jak szczury czy inne robactwo. Gierka: 7,5/10.
ИГРА ХОРОШАЯ СОВЕТУЮ КОМУ НРАВИТЬСЯ СОВЕТСКАЯ ИГРЫ
The game was pretty cool, fun combat, scavenging was fun but as a tip don't horde your military rounds. i ended the game with like 1600 of them because i thought i would need them later
самая крутая в мире игра. 3 раза поймала инфаркт
很老派的一款游戏,氛围不错 不过重制版感觉怪物强度更高了,地铁的情怀挺好的,期待新作2039
very fun
nice atmosphere for stalker fan
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Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Polish, Russian*, Ukrainian**languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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