
In 2013 the world was devastated by an apocalyptic event, annihilating almost all mankind and turning the Earth's surface into a poisonous wasteland. A handful of survivors took refuge in the depths of the Moscow underground, and human civilization entered a new Dark Age. The year is 2033.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 44.14/day in the week to Aug 12 → 52.29/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Sums Steam only; PlayStation, Xbox, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 141.9Kreviews | 92% | — | $50.5M |
| $19.99 | 19.9Kratings | 88% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3198 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[b] Metro, Humanity's safe heaven. [/b] [h3]Pros:[/h3] The game is old, but it still holds up well, the Metro feel dark, claustrophobic, and lived-in, which gives the game a very strong atmosphere. The combination of shooting and stealth works very well, and the game allows you to approach many encounters however you want: stealthy or go shoot, with the HUD or without it. The individual characters and smaller stories are also interesting and memorable. While the main story can be somewhat predictable, the smaller moments and characters do a good job of making the world feel more alive, and I imagine this is one of the ways the game conveys some of the feeling of the original book. It also goes on sale for very cheap, making it an easy recommendation if you're into linear FPS games with some horror elements. And the canon ending genuinely stuck with me. [h3]Cons:[/h3] Like many older games, tabbing out can cause issues, and Metro is particularly annoying about it. This is an issue throughout the series and can be frustrating if you use two monitors. The enemy AI can also be pretty laughable at times. There were several situations where I was being loud accidentally or made obvious mistakes, yet enemies somehow didn't see or hear me. While this is ultimately Artyom's story, you spend quite a bit of time following other characters around and waiting for them to make their move. [h3]Notes: (Not included for final rating) [/h3] It's a very linear action horror game more than a horror game, I did not get scared at all but I did feel tense moments even with how good the atmosphere is. There's also a secret morality system that will influence the ending. [i]Platinum’d after 16 hours.[/i] There are missable achievements and you need a 2nd playthough. [b]7.5/10[/b]
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Polish, Russian*, Ukrainian**languages with full audio support
| $19.99 |
| 11.5Kratings |
| 90% |
| — |
| not modelled |
| $1.99−90% | 1.3Kratings | 84% | #149 | not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.2K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Metro 2033 Redux is the definitive way to experience where the Metro series began, and even now, well over a decade after the remaster and 16 years after the original, it remains a masterclass in tension-driven, linear survival horror. The Good Unmatched claustrophobic atmosphere. Redux rebuilds the original 2033 using the Metro: Last Light engine, and the improvement is night and day. The Moscow Metro tunnels feel genuinely oppressive — dripping water, distant screeches, flickering emergency lighting, and mutant-infested darkness that makes every gas mask crack and every spent bullet matter. Few games since have matched this specific brand of dread. Tight, linear design that still works. Unlike Exodus's later shift toward semi-open levels, 2033 Redux is corridor-based, heavily scripted, and all the better for it. 4A Games choreographs set-pieces — the Ostankino Tower climb, the library encounter with the Librarians, the Dead City surface excursions — with real precision. Nothing overstays its welcome, and the pacing (a common complaint in later open-area shooters) is essentially a non-issue here. Survival mechanics that matter. Filters, ammo scarcity (military-grade rounds double as currency), and the flashlight/lighter that require manual charging all still feel meaningfully tense rather than gamified busywork. Ranger mode — no HUD, scarce resources — remains one of gaming's purest immersive-sim survival experiences. Sound design and voice work. The Redux version cleaned up the original's rougher English dub, and the ambient audio design (Metro announcements, mutant howls echoing down tunnels, human chatter in the stations) continues to do enormous work in selling the world. Runs on anything. As a 2014 remaster of a 2010 original, 2033 Redux is astonishingly easy to run in 2026 — a great option for older PCs, Steam Decks, or Switch, without the ray-tracing demands of Exodus's Enhanced Edition. The Less Good Combat is the weakest link. Gunplay is functional but noticeably less refined than Last Light or Exodus — enemy AI, especially human factions, feels dated by comparison, and stealth can be inconsistent. Linear to a fault for some. If you came to the series through Exodus's sandbox levels, 2033's tunnel-vision structure may feel restrictive rather than focused. The morality system is opaque. Your choices (largely based on how you interact with the environment — pausing to observe things, showing mercy) affect the ending, but the game gives almost no indication this system exists, which was divisive even in 2014 and still catches new players off guard. Some jank remains. Redux smoothed a lot out, but occasional dated animations, mediocre facial work, and a couple of clunky mission transitions are reminders of its 2010 bones. Does It Hold Up in 2026? Very much so, arguably better than many bigger-budget shooters from the same generation. Its scope is small and its ambitions are narrow, but everything it does — tension, atmosphere, scarcity — it does with real focus. It's also the ideal entry point if you're working through the trilogy in order, since the tonal and mechanical escalation into Last Light Redux and then Exodus is part of the series' appeal. Verdict 8.5/10 — A tightly wound, atmospheric survival horror shooter that still gets under your skin. Less mechanically ambitious than its sequels, but unmatched in pure claustrophobic dread. Best enjoyed as part of the full trilogy bundle, which remains a fantastic value on any modern platform.
Nice game
Not much of a graphic but great story that makes you feel the darkness
The games aspect ratio is completely broken. On a 1440p monitor it will not allow me to change the resolution to anything higher than 1600x1024. Total ♥♥♥♥ show, would not recommend anyone purchase this ♥♥♥♥♥.
Metro 2033 Redux has the same sophisticated gameplay, graphics and story but it doesn't feel that earned and satisfying compared to its predecessor. The story is largely implied in the first game and a sequel seems unnecessary. Some voice actors were replaced with others and if one played the first game first, then they'll probably be very disappointed and underwhelmed. The story for Artyom's beginning as a ranger of the Sparta klan in post-apocalyptic Russia starts here. It's an okay prequel: Not the best but if one wants to play this one as well so that they don't miss the whole story of the Metro, then by all means they won't want to skip it. (The game was obtained for free when the developers offered a free to keep promotion for the game).
9/10
good game
sehr interessantes spiel, es ist wirklich so gut, metro ist einer meiner lieblings story games
Легенда что уж тут сказать!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
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