
An idle RPG game with infinite possibilities. Merge items, upgrade stats and fight deadly monsters and bosses
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 1 → 0/day in the week after.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 23 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
i completed the whole first level "12 stages" "4,8hours for that 12 stages" and the whole description about this game is just a bait. you have 6 slots/items , not over 300 unique items. "build diversity" dont exist, everyone use the same loop, sell items for permanent stats, every slot have the same stats, over and over. overall after 5hours: its just boring.
I love the concept of the game, but it takes forever to get anywhere... Cannot recommend it for that reason. After 28 hours of gaming, i've cleared about half the zones on the first world and the slowdown in progessions is sadly very noticable. I mostly just have the game in the background while doing other stuff, but meh. They could easily make this game beatable in 1-7 days rather than a year or more if they wanted to. Basically a waste of time in its current shape and form.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 34 reviews with recorded playtime.
no cloud save?? or cloud save lost?
no update, boring
这个游戏在付费游戏上做的不错,但有给缺点是后期的升级会越来越慢,希望可以增加后期加强的系统 以这种放置类游戏是很好的,又不需要联网和再次充钱
ainda bem que foi brinde
From all of the reviews ive read for the game its not that buggy and it doesnt seem to delete my save on crash. The game is mediocre but its good for when its on sale since this game isnt worth to much since theres little to do in the game but its overall not bad. It feels like it was made to be on mobile.
垃圾遊戲只能一個一個合成還只能用滑鼠點 升級能力感覺超無感毫無遊戲性可言
玩这游戏比吃了屎还难受
鼠标拖拽模拟器,玩得久手都酸了,一直在那里合成,bug还出奇的多,本身二倍速按钮有时候不显示,结果一个补丁更新直接把两倍速按钮消除了,好家伙,这就是从根源处解决问题吗?
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1,000 | 41 | 49% | $0.99 | |
| $10.1K | 59 | 75% | $5.99 | |
| $740 | 4 | 75% | $4.99 | |
| $83.3K | 675 | 90% | $4.89 | |
| $35.8K | 243 | 84% | $6.99 | |
| $4.9K | 36 | 72% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $812 | 59 | 88% | $0.99 | |
| $812 | 62 | 68% | $0.54 | |
| $811 | 52 | 96% | $0.99 | |
| $811 | 54 | 80% | $0.99 | |
| $811 | 54 | 69% | $0.99 | |
| $813 | 65 | 69% | $0.79 |