
Mega Man X Legacy Collection includes the legendary 16-bit titles and the series’ exciting foray into the 32-bit era: Mega Man X, Mega Man X2, Mega Man X3, and Mega Man X4. Test your skills in the new X Challenge mode, which pits players against two deadly bosses at once.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.86/day in the week to Aug 24 → 2.57/day in the week after.
About
Genres
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 4Kreviews | 79% | — | $1.6M |
| $19.99 | 3.9Kratings | 94% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 154 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Spanish: Conocí Mega Man X en casa de un amigo alrededor de 1995‑1996, y fue amor a primera vista. Desde ese día quedé completamente encantado. Recuerdo haberlo jugado en el colegio, en las clases de informática, usando aquellos pequeños diskettes — una experiencia que hoy se siente mágica. Este juego es pura adrenalina: su ritmo, su música, sus jefes y su dificultad legendaria lo convierten en una joya que marcó una generación. Por muchos es considerado un título difícil, pero para mí es simplemente perfecto. Le doy un 10/10 por su historia, su jugabilidad y su impacto eterno en la cultura gamer. English: I first saw Mega Man X at a friend’s house around 1995‑1996, and it was love at first sight. From that moment, I was hooked. I still remember playing it at school during computer classes, swapping those little floppy disks — pure nostalgia. This game is pure adrenaline: fast‑paced action, unforgettable music, and a difficulty that keeps you on edge. Many consider it one of the hardest classics ever made, but to me, it’s simply perfect. I give it a 10/10 for its story, gameplay, and timeless legacy.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Aug 17: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese*, Traditional Chinese*languages with full audio support
Hours played at review time, across 154 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
The first 4 entries of the Mega Man X series range from okay to great. I would say X1 and X4 are the highlights while X3 is the low point. X1 has relatively minimal backtracking, pretty solid stage design, amazing music, and is overall just a fun game. X2 is a step down but is still a mostly alright game aside from the X Hunter mechanic (and a decent amout of backtracking). I really was not a fan of how the X Hunters work in this game and I would definitely research them so you don't accidentally permanently despawn one of them and lock yourself out of the good ending. X3 is my least favorite in the collection, but I don't think I'd say it's bad per se. What this game really suffers from is how incompatible the upgrades are with the weakness order. Most Mega Man X games usually require a little bit of backtracking to get a couple upgrades if you're following weakness order. But in X3, you basically have to choose either weakness order or upgrade order. I did manage to find a middle ground doing weakness order where I had to make two temporary detours where I went to get two essential upgrades in two different levels and died and went back to stage select after getting them to reduce some of the backtracking, but even then the backtracking in this game is atrocious if doing the weakness order. Also just has some annoying level design quirks here and there as well. If there's any game in this collection I would consider skipping, it would be X3, but it's not a horrible game per se, so might still be worth a shot if you really like these games. X4 is a great game, both as X and Zero, and somehow has even less backtracking than X1. I would definitely say bosses are easier as X while stages are easier as Zero, but both campaigns are very much worth playing. Aside from a couple really difficult jumps/hazards to get to certain upgrades in X's campaign, the level design here is just really good. Not the biggest fan of reducing the amount of Sub Tanks from 4 to 2, but it didn't end up being a huge problem for most of my experience. Overall X4 is definitely worth a play and I would say at least most, if not all, of this collection is worth playing!
sehr geil vor allen im Sale kaufen!finde es schwer im gegensatz zu anderen Mega Man Spielen man braucht schon paar Versuche D
very good
收录《洛克人 X》《X2》《X3》《X4》,系列黄金四部曲,2D 平台动作巅峰,冲刺、墙体跳跃、弱点武器系统经典。 合集新增新手猎人难度,受伤减半、尖刺与深渊不再即死,降低入门门槛;保留原版密码存档,追加即时存档。 内置博物馆原画、原声音乐、X Challenge 混合 BOSS 挑战模式,附加内容丰富。 每关 8 个可选 BOSS,顺序自由,武器克制机制深度高,速通、无伤挑战重玩价值极高。 X1~X3 为 SNES 像素风格,X4 升级为高清动画演出,画风跨度大。 原版高难度,背板要求高。
Pensé que de adulto finalmente podría jugar estos juegos y ganarlos fácilmente. Sin embargo, los controles resultaron ser mi peor enemigo. No poder usar todas las teclas (incluyendo las del mouse) para configurar todos los controles, realmente resultó en un gameplay muy incómodo, que me terminó frustrando mucho como para seguir jugando. Lo intenté en mando, es más tolerable, pero no me gusta jugar con mando. Sin embargo, esas quejas son algo más personal. Sé que a mucha gente le gustará este producto bien hecho para SO modernos.
Mega Man X Legacy Collection é uma coleção especial para os fãs da franquia e, para mim, tem um destaque enorme por trazer o primeiro Mega Man X, um dos jogos que mais marcaram minha história com videogames. O primeiro jogo da saga X é simplesmente uma obra-prima: uma evolução perfeita da fórmula clássica de Mega Man, com movimentação mais rápida, novas habilidades como o dash, armaduras, exploração e uma sensação incrível de progresso. Cada fase, chefe e segredo descoberto faz parte de uma aventura memorável. Outro grande destaque é Mega Man X4, um dos títulos mais marcantes da franquia e um símbolo da transição da geração Super Nintendo para o PlayStation 1. Com gráficos em 32 bits, cenas animadas, trilha sonora incrível e a possibilidade de jogar com Zero pela primeira vez de forma completa, X4 elevou a série a um novo patamar e marcou uma geração inteira de jogadores. Os outros títulos da coleção também possuem muita qualidade, expandindo a história de X, Zero e dos Reploids, além de trazer novos desafios e mecânicas. Os recursos extras e melhorias tornam essa a melhor forma de revisitar esses clássicos. Uma coleção obrigatória para fãs de jogos de plataforma e ação. Para mim, especialmente por causa do impacto de Mega Man X e Mega Man X4, é uma verdadeira viagem nostálgica por uma das melhores eras dos videogames.
mt bom como q pode n fazerem mais jogos assim eh o fim dos tempos agora tudo facinho pra retardado mental pode joga suave
遅延があって快適にゲームができませんでしたが、アプリのあるディレクトリにある"config.ini"の中を"VSYNC=OFF"に書き換えることで、遅延が解決しました。以降は快適にプレイできています。 やっぱりロックマンXといえば、このスピーディーな動きですよね!!最高です。 There was some slowdown that made the game unplayable, but I fixed it by changing the value in the “config.ini” file in the app's directory to “VSYNC=OFF.” Since then, I've been able to play comfortably. After all, when it comes to Mega Man X, it's all about that speedy movement!! It's the best.
sigma te buelo to el oyo
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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