
Mega Man is back! The newest entry in this iconic series blends classic, challenging 2D platforming action with a fresh new visual style. The new Double Gear system boosts Mega Man's speed and power for a new twist to the satisfying gameplay the series is known for.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.29/day in the week to Aug 24 → 6/day in the week after.
About
Genres
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.5Kreviews | 89% | — | $3.2M |
| $29.99 | 5.6Kratings | 84% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 956 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Level design ultra désagréable, boss fight pas très dur, mais pareil, ça demande trop d'endurance dans l'emsemble. Le mode facile est mieux équilibré car les autres sont vraiment juste pas drôle à jouer. Surtout quel intérêt il y a à faire un niveau, mourir, acheter des items pour pouvoir finir un niveau de façon plus agréable et fun ? Autant juste bien équilibrer son jeu ? Puis autant à pour l'époque c'était intéressant le fait de pouvoir choisir l'ordre des niveaux. Mais y'a clairement un ordre plus logique et je vois pas pourquoi je me ferais chier à ne pas faire celui-ci. Mais je n'ai pas dit que j'aimais pas try hard indépendamment chaque niveaux, au contraire ! J'aime beaucoup try hard, mais quand les niveaux sont cool à jouer, là je m'inflige juste les niveaux, pourtant le gameplay tir-platform de Megaman est bon ! Bref jouez à 20/30xx Sinon super DA
7/10 É um Mega Man, para o bem e para o mal. Os chefes são "ok", divertidos, mas após derrotar o primeiro chefe o jogo fica consideravelmente mais fácil pela mecânica de "vantagem" e "fraqueza". Alguns desafios de plataforma são desnecessariamente difíceis, não exigindo "precisão" ou aprendizado como um metroidvania (tipo Hollow Knight) ou um jogo estilo Celeste, mas simplesmente sendo desnecessariamente punitivo.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3.2M | 4.4K | 87% | $24.99 | |
| $3.2M | 3.9K | 81% | $34.99 | |
| $3.2M | 5.5K | 80% | $19.99 | |
| $3.3M | 18.8K | 71% | $8.99 | |
| $3.2M | 22.5K | 87% | $7.49 | |
| $3.2M | 4.3K | 83% | $24.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| — | 0 | — | — | |
| $783.4K | 1.9K | 85% | $19.99 | |
| $1.6M | 4K | 79% | $19.99 | |
| $1.8M | 5.4K | 86% | $14.99 | |
| $1.5M | 2.8K | 76% | $29.99 | |
| $16.9K | 89 | 89% | $8.99 |
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 19: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Traditional Chinese, Japanese*, Simplified Chinese, Spanish - Latin America, Portuguese - Brazil*languages with full audio support
| $29.99 |
| 438ratings |
| 88% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 958 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Played through it when it came out on the Switch, and decided I wanted to have it on Steam to play through it again over here.
面白かった
good game
[b]O retorno perfeito?[/b] Após Mega Man 10, infelizmente a série clássica ficou na geladeira por um bom tempo, inclusive ocorreu com outras séries de Mega Man como a X que até hoje espera por pelo menos um anúncio de jogo novo mas no momento, esse anúncio ainda não ocorreu. Então, 8 anos após o incrível Mega Man 10, Mega Man 11 é lançado, dessa vez, com gráficos repaginados ao invés do clássico estilo NES, mas o que realmente importa nessa análise é: Mega Man 11 é tão bom quanto seus antecessores? A gameplay volta a apresentar mecânicas como Slide e Mega Buster, sendo mais parecido com os jogos pós Mega Man 4, além disso, o jogo introduz o sistema de módulos, permitindo o jogador desacelerar o tempo ou aumentar a potência da Buster. Os gráficos são feitos com modelos 3D com uma câmera 2D, os designs de chefes são muito bonitos (Destaque pra Fuse Man e Tundra Man) e o jogo no geral é bastante colorido. As músicas adotam um estilo mais eletrônico, eu não diria que é necessariamente ruim mas pessoalmente prefiro as músicas dos jogos anteriores. A história é bem interessante até, ela aprofunda, mesmo que de forma mínima, um pouco mais da relação entre o Dr Light e o Dr Willy. O jogo é bem fácil no geral, é muito comum você ficar cheio de Vidas e E Tanks, além de ter melhorias permanentes na loja. A experiência é bastante leve, ce zera em uma tacada só e fica bem satisfeito até. Mega Man 11 é um ótimo jogo, uma boa forma de revitalizar a franquia, é uma pena que na época ele não tenha conseguido trazer Mega Man de volta. Enfim, só resta esperar por Mega Man Dual Override. Ótimo Jogo Recomendo Muito
這遊戲可以培養耐心
더블기어 시스템이 재미있는 갓겜입니다 입문자도 초보자도 숙련자도 누구든지 만족시킬수 있을 4가지 난이도 체계를 제공하는 게임입니다. 분량이 조금 아쉽긴 하지만 록맨의 정수가 잘 담아져있는 게임이기때문에 정가까지는... 아니어도 만원대즈음으로 할인중이라면 살만하다고 생각합니다. 이미 록맨 시리즈를 즐겨보신 분들이라면 더블기어 시스템으로 다양한 재미를 느껴보시길 바랍니다.
En el arte promocional de Megaman 12 se ve cómo el protagonista Rock tiene rasgos en su armadura que se asemejan sutilmente a los de X. No creo que vayan a conectar la saga principal con X de forma deliberada. Me gusta pensar que X ocurre en una línea temporal alterna, del mismo modo en que la saga Battlewarriors.Exe transcurre en una donde el Dr. Light tuvo novia y entonces se dedicó a la informática en lugar de a la robótica.
É tão bom que me deixou até mais humilde!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.