
In MECHWARRIOR 5: CLANS, players become new Smoke Jaguar pilots in the Clan Invasion of the Inner Sphere. Lead a five-mech "Star" squad across diverse planets, engaging in an expansive campaign with immersive gameplay and intricate combat. Customize BattleMechs and explore strategic options.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
About
Genres
Sums Steam only; Xbox, PlayStation publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $29.99 | 5.9Kreviews | 74% | — | $6.9M |
| $29.99 | 2.3Kratings | 56% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 876 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Longtime Mechwarrior Fan. When the game runs well it's beautiful. I've got a decent hardware setup so optimization definitely an issue. Story isn't the most compelling but it doesn't deviate from the lore. The storytelling in the DLCs held my attention much better than Smoke Jaguar campaign. Replayability is kind of lacking, you do get access to instant action type missions but i wish they fleshed this out more. I've come back to MW5 mercenaries plenty of times but after completing the campaigns I don't see myself playing them again anytime soon. Definitely worth the purchase when on sale. Most of the negative reviews are from poor optimization or launch issues, which if you can't sort out ASAP i'd get a refund.
It's polished. It's coop. Smoke Jaguar is a bunch of -----. Consistently good times.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Japanese, Russian*languages with full audio support
| $14.99−50% |
| 965ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 877 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Friggen 10/10
MechWarrior 5: Clans – 6,5/10 Ich habe MechWarrior 5: Clans inklusive Hauptspiel und aller DLCs gespielt. Insgesamt ist das Spiel durchaus unterhaltsam, bleibt für mich aber hinter seinen Möglichkeiten zurück. Grafik: Dank der Unreal Engine 5 sieht das Spiel insgesamt ordentlich aus. Allerdings hätte ich gerade bei einer modernen MechWarrior-Version ein deutlich besseres Schadensmodell erwartet. Die Beschädigungen an den Mechs könnten wesentlich detaillierter und sichtbarer sein. Story: Die Geschichte ist grundsätzlich interessant, verliert durch die DLCs aber stark an Zusammenhang. Das liegt vor allem daran, dass die verschiedenen Clans größtenteils ihr eigenes Ding machen. Dadurch wirkt die Handlung stellenweise eher wie mehrere einzelne Geschichten als wie eine zusammenhängende Kampagne. Missionen: Hier schwankt die Qualität deutlich. Einige Missionen sind gut gemacht und sorgen für spannende Mech-Gefechte, während andere ziemlich rudimentär wirken und wenig Abwechslung bieten. Mechs & Waffen: Im Vergleich zum älteren Teil ist die Auswahl an Mechs und Waffen leider eingeschränkter. Gerade hier hätte ich mir mehr Vielfalt und mehr Möglichkeiten zur individuellen Zusammenstellung meiner Mechs gewünscht. Atmosphäre: Die Atmosphäre ist dagegen eine der Stärken des Spiels. Das typische MechWarrior-Feeling kommt gut rüber, und die Kämpfe mit den riesigen Kampfmaschinen machen Spaß.
(Update) I dont recommend the game anymore. Why? I decided to replay the the main campaign and there are so many weird issues. And play the game differently. Lots of issues crept up, So far in at least 3 missions ingame cutscenes caused me and my star to teleport somewhere where i wasnt. The moment any elevation differences happen i can no longer give my npcs commands. A couple of missions give extra routes if the piloted mech has JumpJets installed. But it seems like that is an afterthought. And if you actually use them, you either end up in a terrible ambush. Or you need to go the nonjumpjet route nonetheless. Another issue is the mission scripting. Kill an enemy, open up scanners cant find anything, walk away. Then some guy says "hey you need to scan that mech we just killed for codes" so you walk back to it and scan it, then you look around on where to upload the codes. Then someone says "hey there is a gate maybe we can upload it there" while again the player maybe has walked past the gate already. (Original Review) I like the game. I Recommend it. Its great, they fixed almost all of the mechbay issues from mw5: mercs, except that we get omnimechs, but such is life as a clanner. (I know we got battlemechs in the dlc, but that is a sepparate purchase.) The JJs in particular feel like a massive improvement, could we get these ported over into mwo and mw5 mercs please? Only issues imo are that skills feel a bit lackluster, the ewar components and some more simpod mission options please.
is good
There are gameplay improvements over Mercenaries, but the overall feel of it is average. I prefer the salvage mechanics of the previous games because that's another overall decision you have to make for future missions. It feels watered down on that aspect. You also find yourself constantly swapping to the other mechs to get a job done because your clanmates won't use all of their weapons. I also don't like I need the other DLC's to unlock the vast majority of mechs. That feels like a cash grab. It's not bad, it's really "meh", I would say get this on steam sale.
НОРМ!
Es gibt viel was ich an dem Spiel nicht mag . Einige sachen davon sind: -Die Hauptsache die Mechs ... in anzahl zu wenige man darf die erbeuteten nicht behalten und ein großer teil der Spielbaren sind hinter DLCs also man darf sie anschauen aber erst spielen wenn man alle DLCs hat es sind also ohne über 50% nicht spielbar. -Das anpassen der Mechs macht keinen spaß nicht wie bei MWO oder MW5 -keine Syncro zu zeiten von ki -Story ist da aber hat mich nicht fesseln können -übertiebenes skill und Forschungsmenü man Skillt fähigkeiten seiner Kammeraden die dann ausfallen sobald man fertig ist man muss an Waffen forschen weis aber erst zum Schluss welche es hätten sein sollen und Skillt dann noch seine Mechs ... zu viel für ein Story game Mir hat es nicht gefallen ich geb auch den DLCs keine chance lieber wieder MWO 4 free mit massig Mechs und Waffen oder MW5 da bekommt man auch mehr geboten.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
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