
Alice: Madness Returns is a third-person, single-player, action adventure platformer. Visit the grim reality of Victorian London and travel to the beautiful yet ghastly Wonderland to uncover the root of Alice's madness.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 13.14/day in the week to Jul 30 → 19.43/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1279 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
No achievements. Config file setting locks out the full game. Config fille setting locks the game to 30fps ....ON PC....FOR NO REASON. This is one of the best examples of a great game, owned by a company that seems to be trying their best to make us hate it. Edit the config, mod the game, do what you gotta do, and play it. It's good. The company that owns it needs to be dismantled, and the games need to go back to their rightful creators.
“I’ve not come back here looking for a fight. -- Really? That’s a pity. One’s certainly looking for you.” The Steam version is technically two games in one, American McGee's Alice and Alice: Madness Returns. It's possible to enable the first game via community patches, so I will review both games. Do not play American McGee's Alice. It's an archaic platformer with clunky controls, even after patching it. One could argue it simply aged poorly, but by its release date, we had great platformers that still hold up today, like Super Mario 64, Banjo-Kazooie, Spyro the Dragon, etc. It's no excuse, it shouldn't be this much of a boring slog. Can't lie, the atmosphere and soundtrack are nice, the game has soul, there was an idea here. But apart from Alice's story, the dialogue and the aesthetic, it's a nothing burger. By far one of the worst platformers I have ever played! To show how polarizing the original game and Alice: Madness Returns are, the latter became my favorite platformer of all time! It looks stunning, almost like a dream. The combat gameplay feels like Devil May Cry, that's how great it is! Maybe less polished, but it works perfectly, since it's mainly a 3D platformer with jumping puzzles. I wasn't expecting disturbing visuals, at least for something based on Alice in Wonderland, especially in Chapter 5. The maps are very detailed with a lot to see! In a game like this, it's a huge feat when you can't point out a specific part that's annoying to repeat in future playthroughs, and this is the case during normal gameplay. But it's not a perfect game: the gimmicky mini-games were a nuisance. The 2D platforming was alright and the side scroller shooter part was mediocre, but the sliding puzzles are terrible enough by themselves, and there's a 30 second timer on top of that. The hilarious part is that those can be totally skipped simply by pressing "Skip" at the failed screen, as if the game itself knew they're annoying. I love this game even more due to that! It's so sad to know that there will never be a new Alice game, at least supervised by American McGee, since EA are unwilling to sell or license the IP. The original team tried their hardest to convince the vile piece of excrement that is this company, but they wouldn't budge, so any plans for Alice were cancelled. Fortunately, Alice: Madness Returns exists, and it's a beautiful cult classic masterpiece!
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 7: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian*, Japanese, Spanish - Spain**languages with full audio support
Hours played at review time, across 1.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
It reeks of edgy 2011 goth, and honestly, its the best part about it.
alice madness returns is genuinely one of my favourite games ever. i first played it on the xbox 360 when i was younger and it ended up becoming such a huge part of my childhood. even now i still find myself coming back to it and i honestly don’t think i’ll ever get tired of it. there’s just something abt this game that i’ve never been able to find anywhere else. i absolutely love how they took alice in wonderland and turned it into something so dark, creepy and beautiful at the same time. everything just looks so gorgeous and every new area feels completely different from the last. i also absolutely love how alice gets a new dress in each part of wonderland. it’s such a small detail but it genuinely made me excited every time i unlocked a new one. the story is easily one of my favourite parts too. underneath all the creepy enemies and beautiful environments is a story abt trauma, abuse and trying to move forward and i honestly think they handled it so well. i’ll be honest tho…i absolutely suck at platformers and some of the puzzles definitely had me going bald T_T but somehow i still loved every second of it anyway. i will say the game definitely shows its age in a few places and can be a lil buggy sometimes, but honestly i’ve never rlly cared bc everything else is chefs kiss. my only real complaints are that the pc version never got achievements and the fact that alice asylum will probably never happen. i genuinely mourn that game every day T_T EA…pls…just give american mcgee the rights back already. this series deserved so much more. overall alice madness returns is genuinely one of the most unique and underrated games i’ve ever played and i honestly wish more ppl would give it a chance. i don’t think anything else has ever scratched the same itch for me and i honestly don’t think anything ever will. 10/10. i would erase my memories just so i could experience this game for the first time all over again<3
Great game despite EA’s hate. Look over guides on how to mod this game to increase performance. Because this one is worth atleast one playthrough. Sucks that Alice Asylum will never see the light of day.
it's safe to say that this game is really relevant now, maybe more than ever before. ㅤThe world is increasingly becoming more hostile, and people are getting jaded from all of it. Multiple wars happening, the dooming rise of AI over society, instability of housing prices and jobs. The uncertainty of the future is dreadful, and all this chaos seeps into our lives, changing how we react to the world, how we think about life, and how our mind processes it. ㅤSo It's easy to simpatize with Alice, her world's dull, ugly, cruel. And her only shelter is inside her head. But the time in the asylum has severally changed her mind, and the city's environment only worsens it. She doesn't have control of anything, and the only way her mind deals with struggles, is to fall back to wonderland. To the only place she can be herself, the only place she has control over something. ㅤI wouldn't say everyone has a "wonderland" in their heads, but we all have developed some way of coping with the world, and I think most people feel that they can only be themselfs through the Internet; be it if they're scared of what close relatives would think of them, or that they wished to live in another city/country, or that the person feels distant from everyone else around them. But much like this Alice's wonderland, the Internet is not a safe place, never has been, probably never will be. And sooner or later, these 2 lives will clash. ㅤThe character of Alice has aged really well, she doesn't try to be a cool progatonist, neither is she evil or crazy because of her condition, she's just a unfortunate person trapped inside her mind's maze. And that's because American McGee respected, and treated her as a person. He didn't want to make a femme fatale, or a psycho woman. He wanted to make a troubled girl, that has problems dealing with the inside, and outside world. ㅤI really wished this game had it's sequel, it would've been such a beautiful ending to two classic games. But alas, EA ruined everything, again.
powerful statement
Um clássico cult! Como acadêmico e pesquisador de Literatura, o game sempre me chamou a atenção por ser uma releitura macabra da obra de Lewis Carroll. O jogo aborda temas interessantes como loucura, traumas, memórias fragmentadas, amnésias e esquecimentos como fuga de acontecimentos traumáticos. Gosto do estilo gótico e sombrio do game, trazendo uma Alice que é completamente diferente da história original. Nesse jogo, temos uma Alice já maior, praticamente adulta, cheia de traumas e indícios de loucura. A mina é literalmente uma doida! A arte é bastante original, com cenários e personagens que dão vida ao mundo non-sense do País das Maravilhas. A jogabilidade segue um ritmo de ação e pancadaria frenética, mas com doses de estratégia e uso dos recursos que o jogo oferece. As mecânicas de combate são variadas e vão mudando à medida que você avança no jogo, sempre com novas armas e possibilidades de combate diferentes. É possível evoluir as armas do jogo, bem como utilizar essas armas de formas variadas. Alguns inimigos só podem ser vencidos se você usar mecânicas de luta específicas e próprias. O elemento plataforma é satisfatório e lembra bastante a época em que todos os jogos seguiam esse estilo platafórmico. Para cada fase, a Alice ganha uma roupa e estilo diferente, o que torna a progressão mais satisfatória, pois a mudança da personagem ao longo do jogo traz a sensação de evolução. Enfim, é um clássico cult que faz uma releitura original, sombria, gótica e macabra da história de Alice no País das Maravilhas. Infelizmente não consegui terminar o jogo devido a problemas de performance. Na maioria das vezes, o jogo trava na tela de carregamento, sendo praticamente impossível de fechá-lo, a não ser reiniciando o PC. Segui alguns tutoriais para resolver o problema, e consegui muitas vezes, mas depois o mesmo problema retornava, me obrigando a reiniciar o PC somente para fechar o jogo. Não sei ao certo se isso é problema do meu setup (que é bem básico), ou problema dessa versão Steam, ou a junção desses dois problemas. Minha avaliação positiva é para o jogo em si. Porque se fosse para sua performance, seria negativa. Enfim, é um ótimo jogo que teve sua sequência descontinuada pela EA, provavelmente para investir em jogos ruins que dão mais dinheiro.
Finalmente voltou ao Steam! A natureza está se recuperando. (Atualização de 18 de junho de 2022: Digo isso e eles removem de novo? A natureza está se deteriorando.)
esta re díficil este juego la concha de tu madre
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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