
FIGHT AND STRATEGIZE LIKE A SUPER HERO IN THE DARKER CORNERS OF THE MARVEL UNIVERSE. Play as The Hunter, a legendary demon slayer who must lead a team of Super Heroes and supernatural warriors facing apocalyptic threats.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 7.43/day in the week to Sep 7 → 7.71/day in the week after.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $8.99−85% | 24.5Kreviews | 82% | — | $4.4M |
| $99.99 | 12.8Kratings | 76% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1074 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
If they re released this game without requiring friendships, hangouts, gifting, and tighten up the story, I may play 400 hours. The gameplay and core base buildings great like all x-com. They really took a dump on the sim aspects.
F*** you 2K Games for making me to connect to the Internet to play a Offline game. Don't buy it.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.86/day in the week to Aug 14 → 7.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian, German*, Spanish - Spain*, Japanese*, Korean*, Polish, Portuguese - Brazil, Simplified Chinese*, Traditional Chinese*languages with full audio support
| $59.99 |
| — |
| 89% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Amazing game and highly replayble. Comparable to X-Com with a fully fleshed out story and characters. Basically as close to playing an in-universe comic book event as you're gonna get as of 2026. This game was made with love and it shows in the details.
After completing Star Wars Zero Company, I went and look through my library at some of the other similar and awesome Turn-Based Strategy/Combat games that I've played, and I just realized that I have not left this one - Marvel's Midnight Suns, a positive review when I had so much fun with it as well. Therefore, I'm doing it now, as it is really a great and enjoyable game!
90+ hours on a game I got free from Epic and liked so much I had to actually own it on a decent service. I guess that's worth a thumbs up, right? Yes the characters and designs look a bit... cut price but the gameplay is worth it
So much about this game hits, but overall the story stuff really drags, to the point I have a hard time enjoying it. There is a great combat system here, and I can tolerate some Marvel shenanigans, but if you are going to make me sit through this much cringe writing I'm sorry I just can't do it.
A very fun tactics turn based game. If you liked XCOM and love Marvel you will love this game. The Legendary edition is the way to go. Wait for a sale and pick it up you won't regret it.
2K has unilaterally changed the terms and conditions by implementing a DRM to this game. Although it's single player, they will require you to connect to the internet at least once every 14 days to use the product you payed for. This is not announced in the shop page either. I'll ask for a refund.
Красивая игра, у почти всех героев крутые способности. Хотелось поиграть за Блэйда, Росомаху и Шторм - тут этого гуталину (с длц - для Шторм) хоть отбавляй. А вот Ванду дают поздновато. Халка вообще в предпоследней сюжетной миссии. Но за вычетом графики и умений хвалить нечего. Игра очень затянута, однообразна и пафоснее самого убогого супергеройского фильма. На момент конца игры был 88 игровой день, то есть около 100 (если не больше) однообразных маленьких карт, 95% из которых - с одними и теми же задачами и монстрами. "Тактика", выстроенная на случайно выпадающих картах, вообще не тактика. Финал намекает на сиквел, которого наверняка никогда не будет. Последние 15 часов хотелось скорее промотать все эти пустопорожние диалоги (это возможно), виденные тысячу раз анимации (это невозможно) и уже просто закончить игру.
Did the tutorial mission,the cringe ass dialogue put me off enough to refund it.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $58.6K | 221 | 81% | $11.99 | |
| $21.4K | 51 | 96% | $13.99 | |
| $9.4K | 17 | 82% | $19.99 | |
| $1.6K | 10 | 100% | $5.99 | |
| — | 5 | 80% | — | |
| $0 | 4 | 100% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.4M | 13.3K | 98% | $16.99 | |
| $4.4M | 4.7K | 95% | $24.99 | |
| $4.4M | 18.9K | 90% | $7.19 | |
| $4.4M | 14.7K | 52% | $13.99 | |
| $4.4M | 5.8K | 76% | $29.99 | |
| $4.4M | 4.5K | 80% | $24.99 |