
Marrow is a 2D, Cosmic-Horror themed, action-adventure game emphasizing challenge, puzzles, platforming, combat and navigation. Leap, crawl, slash and blast your way through the cavernous bowels of a menacing mountain in a quest to find your lost friends.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 5 → 0.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is so hard it's emotionally damaging, but equally entertaining. I value a game that refuses to hold my hand and let's me feel challenged. This game is cruel in it's treatment of the player but is fair. I love the aesthetics and the music is way better than you would expect in a game like this. I think all the bad reviews for this game were probably a skill issue, and I'm saying that as someone who is bad at the game. I enjoy being bad at the game, I enjoy it forces me to pay attention, and I enjoy that it refuses to lead me through a game that I paid money to be challenged by. I would argue that a game this challenging is the ultimate value in gaming because it requires you to develop skill to succeed and Is entertaining enough to keep you playing long enough to develop that skill. The story is vague and kinda unsettling, nothing is explained as far as I've played, but plenty is there to draw conclusions from. The enemies are all really weird and creepy and I can't help how much this reminds me of a platformer Koudelka, which was also awesome and underrated in it's time.
Combat felt awful, final boss is a joke, never intend on finishing it. 8/10, best bad game I've ever played.
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 42 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.7M | 35.9K | 94% | $19.99 | |
| $2.9M | 5.7K | 85% | $27.99 | |
| $270.3K | 751 | 78% | $9.34 | |
| — | 0 | — | — | |
| $8.8M | 21.9K | 89% | $17.99 | |
| $2.2M | 5.2K | 82% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $14.2K | 166 | 98% | $4.99 | |
| $14.2K | 178 | 62% | $4.99 | |
| $14.2K | 137 | 93% | $4.99 | |
| $14.2K | 75 | 97% | $8.99 | |
| $14.2K | 77 | 78% | $5.99 | |
| $14.2K | 69 | 48% | $15.99 |