
Marrow is a 2D, Cosmic-Horror themed, action-adventure game emphasizing challenge, puzzles, platforming, combat and navigation. Leap, crawl, slash and blast your way through the cavernous bowels of a menacing mountain in a quest to find your lost friends.
Modeled estimate, not a reported figure. How we estimate →
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About
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
The game is so dark you can't see platforms, the enemies are invisible, you can only see your health once, enemies stunlock. etc. This game is pure frustration. Avoid it.
Combat is extremely punishing, but the exploration and amazing art direction makes it worth it.
Cool game! At first it seems like a horror game, but after a while it only has an aesthetic of one. Even then it's very atmospheric and has quite an unique style. The environment doesn't grow stale and neither does the gameplay. It's a difficult game, but if you can manage that, the game gives you plenty of room to improve. There's a couple of techs that you'll likely learn while playing and they'll help you immensely. The hardest part might be to learn where to go and how to handle the way there. If you're a fan of high-skill platformers with unique feel (and don't mind horror, edgy stuff, blood, death etc. etc..), you'll most likely enjoy this game.
I've barely played the game so take this as you will but I've seen pictures and playthroughs and this needs more attention for the art alone. It's fantastic. I want to see more!
Combat felt awful, final boss is a joke, never intend on finishing it. 8/10, best bad game I've ever played.
Marrow
This game sucks but also it ♥♥♥♥♥
pretty good
This is so hard it's emotionally damaging, but equally entertaining. I value a game that refuses to hold my hand and let's me feel challenged. This game is cruel in it's treatment of the player but is fair. I love the aesthetics and the music is way better than you would expect in a game like this. I think all the bad reviews for this game were probably a skill issue, and I'm saying that as someone who is bad at the game. I enjoy being bad at the game, I enjoy it forces me to pay attention, and I enjoy that it refuses to lead me through a game that I paid money to be challenged by. I would argue that a game this challenging is the ultimate value in gaming because it requires you to develop skill to succeed and Is entertaining enough to keep you playing long enough to develop that skill. The story is vague and kinda unsettling, nothing is explained as far as I've played, but plenty is there to draw conclusions from. The enemies are all really weird and creepy and I can't help how much this reminds me of a platformer Koudelka, which was also awesome and underrated in it's time.
yes
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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