
Explore the lost colony of Tau Ceti IV, scavenging valuable loot in a high-stakes survival first person shooter from the creators of Halo and Destiny.
Modeled estimate, not a reported figure. How we estimate →
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About
Infiltrate the dark sci-fi world of Marathon filled with rival players, enemy forces, and unpredictable dangers. Scavenge its maps alone or with a crew, then fight your way to extraction in tense, high-stakes PVP and PVE battles.
Scour dangerous locations for valuables, loot, and intel on the lost colony.
Grab gear off defeated players and enemies. Exfil successfully and fill your vault.
Complete contracts to earn rewards, upgrade your loadout, and come back stronger.
Pick a Runner shell that fits your playstyle, each with its own unique abilities.
Upgrade your loadout with an arsenal of moddable weapons and customizable abilities.
Craft countless builds, from stealthy infiltrators to frontline bruisers and support specialists.
Crew up in groups of two or three or take on Tau Ceti alone.
Form cautious alliances balanced on a knife’s edge. Make a deal with enemy players or betray their trust for your own gain.
Play as Rook, a lone scavenger with nothing to lose except what you find along the way.
Grow stronger throughout the course of the season and put your best loot on the line to earn incredible rewards.
Climb the ladder and prove you’re a top Runner in Ranked mode.
Enter Cryo Archive to crack raid-like challenges, solve layered puzzles, and clash with rival crews for top-tier loot.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Japanese*, Korean*, Polish*, Portuguese - Brazil*, Russian*, Simplified Chinese*, Spanish - Latin America* +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 709 reviews with recorded playtime.
Reviews
Themes across 707 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ho aspettato qualche mese per recensire marathon, per giocare qualcosa almeno della nuova stagione e per vedere che piega avessero preso con gli aggiornamenti ecc. Ebbene allo stato attuale sconsiglio assolutamente l' acquisto, non perchè non sia uno shooter solido con un map design bello o abbia difetti gravi, piuttosto perchè i numeri sono preoccupanti e non ho fiducia nel team che dovrebbe lavorare ad una decisa inversione di rotta. Manca talmente tanto il focus che letteralmente non ha contenuti per chi non abbia tempo di organizzarsi in team coordinati e concentrati e costanti e ben formati per giocare la parte medio-avanzata del gioco, cioè cyo e outpost, scordatevi di lanciare il gioco pad in mano farvi 2 orette di run in singolo o con random player, questa cosa non è chiaramente ed incredibilmente manco stata nella mente di coloro che hanno creato i contenuti ed è proprio questo che lo porterà a lungo andare al fallimento, infatti attualmente i player sono pochi tanto che il matchmaking per run in single è decisamente troppo lungo e la community troppo e piccola e pure tossica. Per questo sconsiglio di spenderci 40 euro a chiunque non piaccia la prospettiva di giocare coordinato e concentrato su discord con la prospettiva probabile di vedere poi la chiusura fra un anno. Dico questo perchè vedo che altri extraction di successo sono diversi: tarkov ci vogliono 300 ore per impararlo e devi essere costante, ma almeno ha il core gameplay nel giocare da soli, il team è una cosa in più ed ha una modalità pve che mi dicono funziona, in questo senso è più accessibile e poi ha una storia lunga di appassionati che ritornano rispetto a marathon che è nuovo. Arc raiders ha stravenduto con il suo gameplay smussato , incentivando la voice chat ed una sorta di collaborazione fra i player in tutti i modi, piallato la progressione ed il mercato interno, reso facoltativo il wipe, tutta una serie di facilitazioni per rendere il gioco meno "extraction" e più appetibile pure a chi non aveva tempo o voglia di giocare sempre e solo megaconcentrato su discord con altri 3 come invece costringe a fare marathon. Non so cosa sia passato per la testa a chi ha costruito il gioco in questo modo e questa cosa mi fa pensare che non sono proprio in grado di portare dentro una massa critica di player di cui ha per forza bisogno per stare un piedi i prossimi anni.
Awesome gameplay, terrible matchmaking outside the USA. So certainly recommend it for USA players, don`t recommend for anyone outside USA.
it fun
la frappe, franchement jeu de fou. faut juste comprendre, ce qui sous entend : utiliser votre cerveau. arretez de pleurer.
fun
THE GUN PLAY IS TRULY AMAZING, THE MAPS ARE REALLY GREAT, ESPECIALLY WITH NAVIGATION , I HIGHLY RECOMMEND
While the extraction shooter genre is known for being difficult to play and the skill ceiling being very high, Marathon's variety in not only shells to choose from that give you cool and empowering abilities and contracts that let you focus on objectives you feel comfortable in accomplishing, and because the success of these objectives often is not tied into your ability to extract successfully, you won't feel so bad when your run ends unexpectedly if you were able to accomplish your contract before elimination. It's worth playing. The lore is cool and the gameplay is fun. Those that love high risk high reward stuff will thrive and those who wanna study lore and mysteries can find much to investigate.
This game is a beautiful mashup of Destiny's gunplay, set in an extremely clean, color saturated world that would make Neville Brody proud. The environmental storytelling is top notch, and this visual style is much preferred to all of the drab brown FPS games on the market. Picking a skin for your character? Take whatever you want. Neon red will still blend into the visually busy landscape. I'll admit that I didn't understand this game at first - I played the beta and wasn't really hooked even after 4 hours of gameplay - but when this game clicked, it *clicked*. This game leans on spatial awareness through sound more than any other game I know of. Bring your best headphones. Play every class. Learn the sound of each ability and what class just armed their Search and Destroy ability behind the wall right next to you. This is an extraction shooter that hides a Battle Royale inside, along with movement shooter mechanics and one or two nods to Destiny-style raids. The maps are too small to be a classic extraction shooter: while most games lean on the threat of seeing players once every few games, you will almost certainly fight one or two teams in every game. In fact, it is not uncommon for experienced teams to attempt to wipe the lobby and spend the rest of the match grabbing loot in peace. You'll have multiple losses in a row where you'll spend some time back in the menus being frustrated at the power difference between you and the squad with all purple gear that just steamrolled you (and everyone else they saw that match), but slowly you'll start to acquire the game sense needed to turn the tables. I've been on both sides of that equation. I've gone zero to hero by performing identity theft on the experienced player who made the mistake of getting on a ladder right in front of me, and on the flip side I've received a knife to the face from around the corner while I was kitted to the teeth and stuck in my ult animation. You have to get over gear fear - it will all be lost at the end of the season anyways, so you might as well take the fun items for a spin at some point. Being honest for a moment: the game definitely has a niche appeal. However, we're slowly seeing a return to the PvE focus that it had before the game flipped directions during development, and the response has been very positive. My hope is that in a year or two Marathon will be recognized as the diamond in the rough that us beta players saw it as - and maybe, just maybe, it will be Bungie's next big IP.
好吃难嚼,弃之可惜
Marathon is one of those games that really gets you. There's no better feeling than going zero to hero in a single game. The art style is unique and simple enough to identify an enemy player throughout the arena. Something very good for someone as blind as myself. The movement, gunplay, and abilities run and feel very good. The weapons are unique and have various attachments to perform in different ways. The proximity chat provides for some of the funniest moments in gaming I've had in a while. Though this game isn't for everyone, it sure is for me :)
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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