
Machiavillain is an evil mansion management and strategy game, inspired by Dungeon Keeper, Prison Architect and all the horror movie clichés! Build your own manor, raise your monsters, set up your traps, and exterminate your victims. But to gain reputation you'll have to slay by the horror movie rules!
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, German, Portuguese - Brazil, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
jogo bom vale apena o seu valor 10/10
Even if there are some bugs going on, I love building my own evil mason where I can take care of my dear minions while we kill people muhahhahahahhaha. Anyway it was totally worth it, because it made my 10 hour train ride into a fun one hehehhe. (rip to all my dead minions)
muito bom
an interesting game like rimworld, unfortunately for me the theme is not interesting me at all, it's all random spookie thing so I fail to find some logic, but the game is working well so people should enjoy it!
[h1] Feito 100% [/h1] Divertido, em promoção fica entre uns 6 e 20 conto, não recebe mais atualizações desde 2020, então os bugs provavelmente nunca serão resolvidos, mesmo assim é divertido.
I don't know if the devs actually abandoned this or thought it was finished; it doesn't matter as the game isn't enjoyable either way. I only recall a fraction of my play, but despite the excellent concept and cool art, the game's execution was clumsy and slow.
no
Abandoned
面白いが コロニーの規模が大きくなる=データ量が増えると データ管理周りの設計の問題だと思われるバグが発生する アプデが止まったのでおそらく改善はされない ゲーム自体は面白い プレイ継続が困難になるバグの発生が現状確定レベルの頻度なので致命的 バグが発生してきたら、やり直しのタイミングと割り切れるならば楽しめると思う こんな状態でも何度でもプレイし直すくらいには面白いゲーム
Wish it was not abbandoned
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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