
Dive into the agricultural life with Farm Manager World! Manage your own farm across vibrant global locations, cultivate exotic crops, and build your agribusiness empire. Welcome to sustainable farming at its finest.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0.29/day in the week to Aug 14 → 0.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About



Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 651reviews | 70% | — | $457.8K |
| $24.99 | 20ratings | 78% | — | not modelled | |
Engagement
Reviews
Themes across 56 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I honestly loved this game. Until the latest DLC it use to be my favorite and top played game. But the bugs.. need serious squishing. Farm hands grab donkey's to plough fields instead of oxen, and yes, I have plenty of oxen, and they graphically glitch through buildings or go to the farthest warehouse for things. Fields being stuck on certain parts of the growing process, workers getting randomly stuck and not doing anything. Half the time one worker in the animal run logistics, won't do anything and if they do, they only use the 1 donkey... never both at the same time. The list goes on.
So, the previous two games in the franchise were nice though a bit buggy. The developer really changed how this one functions under the hood as well as overcomplicating the economy. Right from the start the bugs were more and almost entirely came from changes from previous versions of the game. The dev was diligent at first but seems to be a smaller company for this game in spite of being far more ambitious a game. That early zeal however was replaced by a complete lack of interaction, rushing out a DLC that multiplied bugs and re-introduced the few that were fixed and the dev seems to have given up on this game. There are some quality of life changes that make going back to more functional games in the franchise frustrating but this one is so buggy as to be unplayable past a certain point. While none of the games were what I would call efficient with memory this one has since launch gotten worse and in spite of a computer well and good past the requirements this game claims and despite not even coming close to using half the RAM has a tendency of going down to less than 1FPS if even a single tab of chrome is also running. I need Chrome specifically for certain accessibility websites I use for my college work and I used to use this game as a hands busy tool while having my textbooks text to speech functions used. I am visually impaired and a part of that is I can't do reading for long periods of time without extreme eye fatigue. Between the game breaking bugs when moving to BIO crops the inability to use it for the main purpose of hands busy while studying and the developers complete withdrawal from the community I cannot reccommend this game or the developer.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Korean, Portuguese - Brazil, Turkish, Russian +15 more
| $11.19−44% |
| 8ratings |
| 72% |
| — |
| not modelled |
| $19.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 56 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Die Vorgänger waren total verbuggt, aber spielbar. Farm Manager World hat (inkl. des DLC "Africa") sogar Bugs, die verhindern, dass Felder bestellt werden. Insgesamt hat das Spiel einige nette, neue Ansätze, die einen Kauf wert gewesen wären. Wenn jedoch jedes zweite Feld am Ende gar nicht bestellt werden kann, dann ist das ein No Go. Rückerstattung beantragt, sollte es noch ein passables Bug fixing geben, kaufe ich das Spiel vielleicht wieder.
No, i can not be positive about the game. The logistics make no sense and your main famers house becomes useless after you build you first logistics building. They never explained it why or how, it just is. It looks good the first 2 hours and after that it is just unlogical and hard to understand what you need to do next. tip: do not buy, dont waste your money
I liked Farm Manager 2021. The changes for this one don't warrant a new game. They added what in most games would be a free update and called it a new game. It isn't bad. If you like this type of game and don't have the previous one, get this one. If you have the previous one, don't bother with it. They're just making you pay for a free update.
Too much micromanaging. I mean, why can't we make a game simple as Simfarm, a 30 years old game? "House for temporary workers", "House for permanent workers". Why can't the workers just come from nowhere and thats it? I must build a house for them, separately, and choose a specific date (DAY and MONTH) for them to work and... *Sigh* I'm not looking for real farming. I'm looking to relax. Not for me.
Just bleh I mean the core of the game is there and can be really fun. The tutorial/campaign is super long and poorly designed. If i need to research something point me directly to where the research is. Some QoL features and better menu design would definitely help.
依旧很多BUG
The last two updates have fixed most of the major issues I originally had, so as of April 2026 I’m updating my review to Recommended. There is not enough difference between game versions. This is essentially the same as the last game, even has the same bugs, and more. Right now, IMO, at best the game feels like a modest upgrade over the 2021 version. Still has bugs, including ones that require an occasional save and reload to fix. Multiple... Still also have inconsistencies with N/pH systems, but the workers are not freezing up and fields are not stopping work at the fertilizer stage. The other bugs are frustrating, but I haven’t had the game-breaking issues from before. The game is actively being updated, which is encouraging. Still needs some love, but it's playable, IMO. I do enjoy this management sim. Besides continued polish, I’d like to see more depth going forward. Some further difficulty settings would also be a great addition, along with more complex and varied scenarios that require deeper planning and strategy.
o bug do matadouro não pegar as carnes veio do jogo anterior pra esse. E Vários outros. Pq eu gosto tanto dessa bomba? Eu amo jogos de gerenciamento e esse aqui tem desafios que são puro deleite. Mas é extremamente bugado. E também deixaram ele mais lento que o anterior? ou pelo menos é a sensação que eu tenho. é horrivel e eu amo. Vai entender.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $43.8K | 231 | 76% | $6.49 | |
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| $3.8M | 7.7K | 95% | $24.99 | |
| $1.5M | 2.4K | 79% | $19.99 | |
| $762.5K | 757 | 74% | $24.99 | |
| $360.4K | 419 | 59% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
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| $457.9K | 723 | 81% | $29.99 | |
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| $457.7K | 921 | 92% | $19.99 | |
| $458.1K | 1.6K | 90% | $19.99 | |
| $458.1K | 644 | 91% | $29.99 | |
| $457.4K | 152 | 66% | $149.99 |