
From Lee Petty and Double Fine Productions, Keeper is an atmospheric puzzle adventure in which a long-forgotten lighthouse is awakened and, joined by a spirited seabird, it embarks upon a heartening tale of unlikely companionship, and an unexpected journey into realms beyond understanding
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About

From Lee Petty and Double Fine Productions, creators of Stacking, Headlander, RAD, and Psychonauts, Keeper is a beautiful and surreal third-person, atmospheric, puzzle adventure, and a story told without words.
On an island in a long-lost sea, a forgotten lighthouse stands dormant in the shadow of a distant mountain peak. As withering tendrils spread and coalesce, it awakens. Taken with a mysterious sense of purpose and joined by a spirited seabird, it embarks upon a heartening tale of unlikely companionship, an odyssey of mystifying metamorphosis, and an unexpected journey towards the center of the island, into realms beyond understanding.










Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Danish, Dutch, Finnish, Greek, Hungarian, Japanese +13 more
Engagement
Hours played at review time, across 48 reviews with recorded playtime.
Reviews
Themes across 48 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
J'étais un peu confus au début, mais en avançant je m'y suis attaché et au final c'est une super aventure ! Très fournie en idée de gameplay et en poésie, on reconnait bien la patte Double Fine qui m'a fait tomber amoureux du studio
There aren't many games like Keeper. It has no multiplayer, microtransactions, DLC, or high scores. It has light gameplay mechanics that are mostly puzzle-based without any kind of fail condition. It is beautiful, relaxing and kind of creepy. If you think you will like this, then please give it a go. I don't think I will play through this again, but I have enjoyed my time with it. 4/5
I was hesitant to buy this game because I was under the impression that it's just a pretty 5 hour walking simulator for 30 euros. It's not. It's definitely pretty, but it also uhh.. goes places. I am not going to spoil what happens, but the gameplay does shift a couple of times throughout the game. It's still on the easier side though, since it's, well, very much a Double Fine "do this thing 3 times" kinda game. And goes without saying, as it's quite visible in the screenshots, but ♥♥♥♥♥♥♥♥♥ the 3D / VFX artists went all out on this one. Kinda worth it full price for me. Definitely worth it on sale.
Un juego curioso, muy buen apartado visual, sobre todo por la variedad de colores que te pone en pantalla. Me han entrado ganas de probar sus juegos anteriores, como Psychonauts
If your favorite walking simulator had a strange acid trip.
Cute, heartwarming and gorgeous game. 5 hours of pure joy. Yes, sometimes Keeper has typical Unreal Engine traversal hitches, but they are rare and barely noticeable. But the game itself is a creative pure gem. Double Fine - my huge thank you for your games!
Vincent Van Gogh iria gostar de jogar isso
Great puzzle adventure. Art was awesome. Could run a bit better.
A structurally elegant, visually and sonically beautiful, journey through the tides of time and a struggle against decemation. There are no fail states; this is an experienced weighted on continuous interactivity, response and reactivity, and seamless immersion into the work. It wont be for everyone, but as an interactive work, one that invites the imagination, it's memorable, delicately inventive, and pleasantly surprising.
like the game Absu on acid, pretty cool.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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