
A Victorian mansion. A cult worshipping an otherworldly erotic deity. Among all that - you. Explore a world inspired by the works of Lovecraft, Giger, and Beksiński. See for yourself that there are no limits to dark ecstasy.
Estimated range $1.4M – $6.8M. Studios' own sales figures fell inside a range like this about 8 in 10 times.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | Score81% | approximately $2.7M |
| GOG | −80%$3.99regular price |
Lust from Beyond price historyLust from Beyond player count
Lust from Beyond has sold an estimated approximately 182.1K copies on Steam, for about approximately $2.7M in gross revenue.
About approximately 182.1K copies on Steam (mid estimate), modeled from its 4,485 reviews — a standard range estimate. Not a figure the developer has reported.
About approximately $2.7M gross, estimated range approximately $1.4M to approximately $6.8M — roughly approximately $1.6M net to the developer after refunds, VAT and Steam's cut. Standard range: see how often ranges like this hold on accuracy. How we estimate →
Typical error ~27% · 8 in 10 in range · Checked →Checked against the copies sold that studios have published, our estimate is typically off by about 27%, and the real figure lands inside the range we print about 8 in 10 times.How we checked →
| Score72% |
| Chart— |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Trends
Concurrent players on Steam: one reading a day, taken at about 15:00 UTC — a snapshot at a fixed clock time, neither a daily peak nor a daily average.
Shaded: Steam sales and festivals this game was in (the Events tab has each one).
Showing the last 90 days (the review-based charts: the last 4 monthly points). Full history and CSV export come with a free account.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Is this your game? Tell us your real sales — we'll mark the estimate as developer-verified and use it to calibrate everyone's. Share your numbers →
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $2.7M | 9.6K | 60% | $11.99 | |
| approximately $2.7M | 2.1K | 77% | $24.99 | |
| approximately $2.7M | 4K | 80% | $24.99 | |
| approximately $2.7M | 969 | 59% | $49.99 | |
| approximately $2.7M | 12.8K | 97% | $6.99 | |
| approximately $2.7M | 5.4K | 95% | $14.99 |
Related
| Game | Revenue (estimated lifetime) | Reviews | Score | Price |
|---|---|---|---|---|
| approximately $1.4M | 2.5K | 79% | $24.99 | |
| F2P | 381 | 48% | Free | |
| approximately $17.7M | 35.8K | 95% | $19.99 | |
| approximately $15.2M | 20.1K | 77% | $39.99 | |
| approximately $1.4M | 3K | 47% | $14.99 | |
| approximately $167.9K | 300 | 72% | $19.99 |