
A beautiful stylized polygon 3rd-person exploration game, with a semi-open world and a beautiful She-Wolf, called Lupa who is looking for her missing pack and her two little cubs. With a story inspired by Roman mythology. Join Lupa in this beautiful world and her journey!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Reviews
A great story game with some good graphics. It's nice to calm down and to just enjoy the ambience and the story. It's a bit short but still worth it
- Why her pack left without her? - What happened to the 17 year old boy after he found his sheep but couldn't get to them? - Why was the boy's brother's death relevant? - Why did he go alone to swim in the river, resulting on his death? Playing this game in less than 2hs, it doesnt explain all these questions. As soon as she finds her cubs, they jump in the river and her pack is nowhere to be seen.
It's sweet, but really, really short and rough. I tried a controller first, but while I could walk via analog stick, none of the other buttons did anything. And after finishing it, there's the lingering feeling that it's incomplete. This makes me sad because I wanted to like this game. It's beautiful, chill, but something's missing.
This is the First release from LBGames, a dev me and a friend found while googlin' around for some fun games to play, and so I'm playing all of their games to show them support, but also giving my honest feedback on them all. Lupa is a polygonal stylized 3rd-person walking sim that recounts a simple story about a Wolf looking for her cubs/pack. Its the second game I've played from LBG but it's also the one I expected the most out of. And it, mostly, delivered. There isn't nearly as much as I can go into for this game, but I will still cover the goods and the bads. The Good. This game is very pretty and suffer little or no performance or bug problems, which is already a massive step up from their other title I played, Forest Keeper. I really like the style taken and I do think the movement feels oddly unique and good, the way the camera is instead centered around the head of the wolf you play makes it feel just a touch more immersive which is very intriguing, but may put a few people off. I like the story, it doesn't try to do much, but does have some good themes and while I do think it could be a touch better, I do think on the whole it works for a first release. The Not as Good. The gameplay is incredibly simple, something that is expected from a walking sim, but I would argue that here it feels just as bare-bones as the -phile series (pluviophile and so forth) but doesnt make up for it as much as those games do. I did have an issue getting this game to not be automatically blown up on my vertical monitors, which was a little weird, but I suppose not an outrageous problem. I do think the game, like Forest Keeper, is a little high in price, it would be a great 7.99 title instead of the 10.99 it is being asked for, but that's not as bad of a problem for this game as it was for Forest Keeper. The biggest issue is that the ending leaves a little to be desired, and I would definitely look forward to seeing a sequel to wrap up those ideas and story beats that were left a little hanging. Overall, Lupa is quite a solid first game for LBG and I do think it works with them a lot more than Forest Keeper does, which feels like a rough stitch-together in comparison to the clear time and effort put into Lupa's performance, ambience, and more. Overall a solid game though, would recommend. [h3]Selfish ad[/h3] Follow my curator if you like this dumb review stuff https://store.steampowered.com/curator/45356407/
The game is a walking sim which is clearly inspired by The First Tree. It lacks polishing. For example there are some places where you can glitch out of bounds. On my first time I stumbled into this. Since the game has no save feature I had to start from the beginning. The game is rather short. Also had some physic glitches when a wild boar collided with me. The ending is too abrupt.
[b]Would I recommend this game?[/b] Yes, [i]if[/i] the game is on sale. Would I pay full price? Not likely. [b]Positives:[/b] [list][*]The music is super pretty and relaxing. [*]The game's colors are gorgeous! There are a lot of pretty spots to take screenshots. [*]It's about a wolf and who doesn't love wolves?! [*]No fall damage. Thank gawd. I'd have died so many times if there was. Sometimes the camera would clip weird and I'd just yeet myself off a cliff.[/list] [b]Negatives:[/b] [list] [*]The story. And I hate saying this but I definitely think I missed something? Either that or it was just a really abrupt ending? It wasn't satisfying? I did all this walking and then nothing happened when I got to the end (aka [spoiler]found the pups. I have no idea why the pack left and why the pups left. It just ended.[/spoiler]. I also have no idea what the [spoiler]bowls in the water[/spoiler] were for. [*]I think I missed something and I have no idea where. I wish rather than saying there are 160 paws, it said # of ## in this section. If it broke things down by section, you would know if you skipped any paws and possible campfires. [*]The controls. I played on mouse/keyboard and it definitely got frustrating when you'd run past a paw and need to spend 5 second circling it to get the cutback angle right. I wish the paws were a little more forgiving with their hit boxes.[/list] [b]Overall:[/b] Lovely graphics, fantastic music, but falls short with the story. I'm not entirely sure what I was supposed to learn/feel and I don't think I discovered it all. Buttttt I'm not sure I want to try to run it again. Would love to see more for this group and perhaps a more polished story.
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